
Jinglehunter
Epic/Spirit/AttackC tier
Introduction
Jinglehunter is an Epic Spirit character in RAID: Shadow Legends. Jinglehunter's role is Attack. Faction: High Elves.
On our RAID: Shadow Legends tier list Jinglehunter is C tier, 709th of the 1029 characters ranked, from where 8 current tier lists put Jinglehunter.
Other Spirit characters in RAID: Shadow Legends: Abyssal, Acelin the Stalwart, Aeila Lifebraid, Anax, Anchorite, Androc the Glorious and 197 more.
Is Jinglehunter good?
A High Elves Epic whose Arena Speed aura is the main reason to own him. His kit is about locking enemies out: his A2 can Freeze the whole enemy team when it scores a kill, and Cold Snap drains Turn Meter across the board on crits, which also gives him a place in the
Spider.
He needs his own Speed and good Accuracy to make it work, and he's only mid-tier for dungeon waves. Clan Boss and Hydra aren't for him.
Strengths
- Arena Speed aura
- AoE Freeze on a kill
- AoE Turn Meter drain for the
Spider
Weaknesses
- Needs high Speed and Accuracy
- Only mid-tier in dungeons
- Weak in Clan Boss and Hydra
Stats
- HP14,700
- ATK1,498
- DEF826
- M.DEF30
- SPD101
- CRIT Rate15%
- CRIT DMG60%
- Effect ACC0
At max level. Each bar is measured against the highest value in the RAID: Shadow Legends roster.
Skills
4Missile Toe
Ability 1 · Scales with ATKAttacks 1 enemy 2 times. Has a 40% chance of placing a 30% Decrease SPD debuff for 2 turns if this attack is a critical. Lvl. 2 Damage +5% Lvl. 3 Buff/Debuff Chance +5% Lvl. 4 Damage +5% Lvl. 5 Buff/Debuff Chance +5% Lvl. 6 Damage +10%
Jakced Frost
Ability 2 · Scales with ATK, Cooldown 4 turnsAttacks 1 enemy. Has a 50% chance of placing a Freeze debuff on all enemies for 1 turn if this attack kills the enemy. Lvl. 2 Damage +5% Lvl. 3 Buff/Debuff Chance 5% Lvl. 4 Damage +5% Lvl. 5 Buff/Debuff Chance 5% Lvl. 6 Cooldown -1
Cold Snap
Ability 3 · Scales with ATK, Cooldown 5 turnsAttacks all enemies. Decreases the Turn Meter by 20% if this attack is critical. Fills this Champion's Turn Meter by 10% if this attack is critical. Lvl. 2 Damage +5% Lvl. 3 Damage +5% Lvl. 4 Damage +10% Lvl. 5 Cooldown -1
Aura
AuraIncreases Ally SPD in the Arena by 24%.



