Jurojin

Jurojin

EpicSpiritHPD tier

Introduction

Jurojin is an Epic Spirit character in RAID: Shadow Legends. Jurojin's role is HP. Faction: Shadowkin.

On the combined RAID: Shadow Legends tier list Jurojin is D tier, 864th of the 1029 characters ranked, from where 3 community tier lists put Jurojin.

Other Spirit characters in RAID: Shadow Legends: Abyssal, Acelin the Stalwart, Acolyte of the Slither, Admiral Blacktusk, Alatreon Blademaster, Anax and 265 more.

What Jurojin does

A self-sufficient tank. Fated Duel shields Jurojin for 25% of MAX HP and Provokes one enemy, and that Provoke can't be resisted by anyone with the same or lower MAX HP. True Smite cuts through Unkillable and Block Damage, and below half HP Jurojin takes 25% less damage.

Stats

  • HP141st20,970
  • ATK988th738
  • DEF337th1,167
  • SPD587th98
  • C. RATE15%
  • C. DMG191st60%
  • RES30
  • ACC0

At 6 stars, level 60 and fully ascended, before gear, Masteries and Blessings. Each bar is measured against the highest value in the RAID: Shadow Legends roster, and the place is out of every character with that stat.

6 stars, level 60

  • HPNo Ascension: 18,660Ascension 1: 18,825Ascension 2: 18,990Ascension 3: 19,320Ascension 4: 19,650Ascension 5: 20,310Ascension 6: 20,970
  • ATKNo Ascension: 683Ascension 1: 683Ascension 2: 683Ascension 3: 694Ascension 4: 705Ascension 5: 716Ascension 6: 738
  • DEFNo Ascension: 1,101Ascension 1: 1,112Ascension 2: 1,123Ascension 3: 1,134Ascension 4: 1,145Ascension 5: 1,156Ascension 6: 1,167
  • SPDNo Ascension: 98Ascension 1: 98Ascension 2: 98Ascension 3: 98Ascension 4: 98Ascension 5: 98Ascension 6: 98
  • C. RATENo Ascension: 15%Ascension 1: 15%Ascension 2: 15%Ascension 3: 15%Ascension 4: 15%Ascension 5: 15%Ascension 6: 15%
  • C. DMGNo Ascension: 50%Ascension 1: 50%Ascension 2: 50%Ascension 3: 50%Ascension 4: 50%Ascension 5: 50%Ascension 6: 60%
  • RESNo Ascension: 30Ascension 1: 30Ascension 2: 30Ascension 3: 30Ascension 4: 30Ascension 5: 30Ascension 6: 30
  • ACCNo Ascension: 0Ascension 1: 0Ascension 2: 0Ascension 3: 0Ascension 4: 0Ascension 5: 0Ascension 6: 0
  • HPNo Ascension: 18,660Ascension 6: 20,970
  • ATKNo Ascension: 683Ascension 6: 738
  • DEFNo Ascension: 1,101Ascension 6: 1,167
  • SPDNo Ascension: 98Ascension 6: 98
  • C. RATENo Ascension: 15%Ascension 6: 15%
  • C. DMGNo Ascension: 50%Ascension 6: 60%
  • RESNo Ascension: 30Ascension 6: 30
  • ACCNo Ascension: 0Ascension 6: 0

Base values before gear, Masteries, Blessings and Great Hall bonuses.

  • Monk's Spade

    A1

    Attacks 1 enemy. Has a 45% chance of placing a 50% Decrease ATK debuff for 2 turns.

    Damage
    0.24 x MAX HP
    1. Level 2 Damage +5%
    2. Level 3 Buff/Debuff Chance +5%
    3. Level 4 Damage +10%
    4. Level 5 Buff/Debuff Chance +10%
    • Decrease ATK Decreases the Champion's Battle ATK by 25% or 50%.
  • Fated Duel

    A2

    Cooldown 4 turns, 3 fully booked

    Places a Shield buff on this Champion for 2 turns equal to 25% of their MAX HP, then attacks 1 enemy. Places a Provoke debuff for 1 turn. If the target's MAX HP is equal to or lower than this Champion's, the Provoke debuff cannot be resisted.

    Damage
    0.32 x MAX HP
    1. Level 2 Damage +5%
    2. Level 3 Shield +5%
    3. Level 4 Damage +5%
    4. Level 5 Shield +5%
    5. Level 6 Damage +10%
    6. Level 7 Shield +10%
    7. Level 8 Cooldown -1
    • Provoke Champions under a Provoke debuff can only attack the enemy that applied the Provoke debuff to them. A Champion attacking while under a Provoke debuff can only use their default skill.
    • Shield The Champion's HP bar is reinforced with a Shield for the indicated number of turns. Damage is calculated as normal but is first applied to the Shield (unless the attack is stated to ignore Shields). When the Shield buff expires, or the value of the Shield reaches 0, the buff is removed and any further damage is applied as normal.
  • True Smite

    A3

    Cooldown 4 turns, 3 fully booked

    Attacks 1 enemy. Will ignore 25% of the target's DEF. Will also ignore Unkillable and Block Damage buffs.

    Damage
    0.34 x MAX HP
    1. Level 2 Damage +5%
    2. Level 3 Damage +5%
    3. Level 4 Damage +10%
    4. Level 5 Cooldown -1
  • Smiles at Death [P]

    Passive

    Unlocked at Ascension 3

    Will receive 25% less damage from enemy attacks when this Champion's HP drops to 50% or below.

  • Aura: Increases Ally HP in all Battles by 25%.

How to get Jurojin

Jurojin can be summoned from Ancient Shard, Sacred Shard and Primal Shard as a Epic champion.

Upgrade costs

Open in the planner

Ascension

  • Ascension 1Greater Spirit Potion ×4Greater Arcane Potion ×3
  • Ascension 2Greater Spirit Potion ×7Greater Arcane Potion ×5
  • Ascension 3Greater Spirit Potion ×9Greater Arcane Potion ×7
  • Ascension 4Superior Spirit Potion ×3Superior Arcane Potion ×1
  • Ascension 5Superior Spirit Potion ×3Superior Arcane Potion ×2
  • Ascension 6Superior Spirit Potion ×4Superior Arcane Potion ×2

More Spirit characters

All characters