Loki the Deceiver

Loki the Deceiver

LegendarySpiritSupportB tier

Introduction

Loki the Deceiver is a Legendary Spirit character in RAID: Shadow Legends. Loki the Deceiver's role is Support. Faction: Barbarians.

On the combined RAID: Shadow Legends tier list Loki the Deceiver is B tier, 285th of the 1029 characters ranked, from where 2 community tier lists put Loki the Deceiver.

Other Spirit characters in RAID: Shadow Legends: Abyssal, Acelin the Stalwart, Acolyte of the Slither, Admiral Blacktusk, Alatreon Blademaster, Anax and 265 more.

What Loki the Deceiver does

A trickster whose kit gets stronger under Veil, and his passive hands him Perfect Veil at the start of every round. While veiled, Bandit Flash can't be resisted when it steals an enemy's buffs and full Turn Meter, Deceiver's Gambit also spreads two debuffs to the whole enemy team, and his Evade chance doubles to 30%.

Background

One of the last Fae created in the Dance of Darkness, Loki emerged as innumerable monsters and malign forces were brought into the world. Far from horrifying him, however, their sheer variety fired his imagination. Possessed of a deep sense of mischief and a thrill-seeking nature, he taunted the seemingly endless stream of new hideous creations at leisure until the Dance of Darkness suddenly stopped. Disappointed, Loki set out to see the world.

He found peoples, lands, nations, flora, and fauna. When Loki was not entertained by them, he entertained himself. He transformed into different people and creatures to fool those he encountered, leading them on wild chases into the middle of nowhere, or tricking them into believing he was a friend or family member.

Loki was content only with his own company for many years. He had no desire to belong to any society, he saw their laws, guidelines, and codes, and sneered in disgust. Many people he saw claimed to be free, but he knew that with all their obligations to lords, land, and families their chains were merely invisible. For Loki, Teleria was to be enjoyed without moderation.

During the Great Divorce, Loki watched the torturous meatgrinder that was Firstborn-on-Firstborn battle. Not even the Great Trickster could find delight in what he beheld, for the first time he realized that the creators of Teleria had just as much power to destroy as to make. After, as centuries wound on, Loki witnessed unimaginable slaughter dealt in the gods' names. Meddlers. Rule-setters. That's what they were. They couldn't leave well enough alone, and seemed content with destroying the world Loki loved to experience. The gods had to be removed. Should either win, he believed, they would assert their will over Teleria without challenge.

Until he found a way to ensure the gods could no longer influence Teleria, Loki fought to maintain their stalemate. In conflicts such as the First Great War, he shapeshifted into commanders and gave false orders. In battles, he changed sides multiple times, slipping between the ranks to kill powerful warriors or sabotage war machines to tip the balance. With a nigh peerless charm and charisma he won nobles, chieftains, and warlords over easily, only to give them ruinous advice and turn them against their most loyal followers and associates.

Loki tried to find the gods' weaknesses all the while. He shrugged off ideas about opening closed portals to Anathraad, for they helped Siroth too much and, given they had been closed before, could be closed again. He considered freeing Hellrazor the dragon, but knew such an act was too small to draw the attention of the gods. Frustrated, Loki journeyed to the Redspike Mountains to rest his mind. There, quite unexpectedly, he discovered an entire Fae civilization, based at a great hall-keep called Asgard. All the Fae there were older than him, with different knowledge and perspectives. Loki listened to them all closely.

As much as he could talk with Freyja Fateweaver on the beauty of the world, the two never bonded. Part of the fun of life was its unpredictability, and her future-scrying was incompatible with that. Loki however enjoyed the company of Thor, a stern, chest-thumping hulk of a Fae, though he didn't quite know why. A being so different to him, with an overwhelming sense of duty, shouldn't have been a friend, but he was. Loki should have found the humorless Fae quite insufferable, but they had a shared love of adventure. There was something amusing in how unalike they were, the Trickster decided.

Loki had almost forgotten about his desire to unseat the gods until a chance moment in a conversation with Odin, leader of the Redspikes Fae. The Fire Knight, the Waters of Life, the Painsmiths, Loki learned about all of them during his travels and conversations with other Fae. But then Odin pondered what might happen if the Waters of Life, frozen by the Arbiter in the Age of Hellfire to prevent Siroth tapping into the Darkness at Teleria's core, thawed. Such an act, Loki realized, would be the first in a chain that would guarantee the gods' intervention and, if he made the right moves, their defeat. With the Painsmiths, he could free the Fire Knight and together, they might have the brute strength, technical ingenuity, and magical power to melt the frozen Waters. His mind racing at what he saw as the ultimate mischief, he left Asgard without a word of warning, barely containing his glee. Little did he know it would take centuries for his plans to come to fruition. Even then, he had a feeling his deeds would not escape the notice of Freyja once they were put in motion, who would waste little time in alerting Odin and Thor.

He would need to prepare.

Stats

  • HP287th19,155
  • ATK580th980
  • DEF134th1,321
  • SPD139th105
  • C. RATE15%
  • C. DMG50%
  • RES183rd40
  • ACC4th20

At 6 stars, level 60 and fully ascended, before gear, Masteries and Blessings. Each bar is measured against the highest value in the RAID: Shadow Legends roster, and the place is out of every character with that stat.

6 stars, level 60

  • HPNo Ascension: 17,670Ascension 1: 17,835Ascension 2: 18,000Ascension 3: 18,165Ascension 4: 18,330Ascension 5: 18,660Ascension 6: 19,155
  • ATKNo Ascension: 914Ascension 1: 925Ascension 2: 936Ascension 3: 947Ascension 4: 958Ascension 5: 969Ascension 6: 980
  • DEFNo Ascension: 1,211Ascension 1: 1,222Ascension 2: 1,233Ascension 3: 1,255Ascension 4: 1,277Ascension 5: 1,299Ascension 6: 1,321
  • SPDNo Ascension: 105Ascension 1: 105Ascension 2: 105Ascension 3: 105Ascension 4: 105Ascension 5: 105Ascension 6: 105
  • C. RATENo Ascension: 15%Ascension 1: 15%Ascension 2: 15%Ascension 3: 15%Ascension 4: 15%Ascension 5: 15%Ascension 6: 15%
  • C. DMGNo Ascension: 50%Ascension 1: 50%Ascension 2: 50%Ascension 3: 50%Ascension 4: 50%Ascension 5: 50%Ascension 6: 50%
  • RESNo Ascension: 30Ascension 1: 30Ascension 2: 30Ascension 3: 30Ascension 4: 30Ascension 5: 30Ascension 6: 40
  • ACCNo Ascension: 0Ascension 1: 0Ascension 2: 0Ascension 3: 0Ascension 4: 0Ascension 5: 0Ascension 6: 20
  • HPNo Ascension: 17,670Ascension 6: 19,155
  • ATKNo Ascension: 914Ascension 6: 980
  • DEFNo Ascension: 1,211Ascension 6: 1,321
  • SPDNo Ascension: 105Ascension 6: 105
  • C. RATENo Ascension: 15%Ascension 6: 15%
  • C. DMGNo Ascension: 50%Ascension 6: 50%
  • RESNo Ascension: 30Ascension 6: 40
  • ACCNo Ascension: 0Ascension 6: 20

Base values before gear, Masteries, Blessings and Great Hall bonuses.

  • Flames of Mischief

    A1

    Attacks all enemies. Has a 30% chance of increasing the duration of all enemy debuffs by 1 turn. If this Champion is under a Veil or Perfect Veil buff, the chance increases to 50%.

    Damage
    3.6 x ATK
    1. Level 2 Damage +5%
    2. Level 3 Damage +5%
    3. Level 4 Buff/Debuff Chance +10%
    4. Level 5 Buff/Debuff Chance +10%
  • Deceiver's Gambit

    A2

    Cooldown 4 turns, 3 fully booked

    Select a target. If the target is an enemy, has a 75% chance of placing a Block Active Skills debuff and a Block Buffs debuff for 2 turns. If the Champion using this skill is under a Veil or Perfect Veil buff, also applies a Debuff Spread effect, taking 2 random debuffs from the target and placing them on all enemies. If the target is an ally or this Champion, heals them by 50% of this Champion's MAX HP and places a Perfect Veil buff on them for 2 turns. If this Champion is under a Veil or Perfect Veil buff, also applies a Buff Spread effect, taking a random buff from the target and placing it on all allies.

    Heal
    0.5 x MAX HP
    1. Level 2 Buff/Debuff Chance +10%
    2. Level 3 Buff/Debuff Chance +15%
    3. Level 4 Cooldown -1
    • Block Buffs All buffs that are applied to the Champion with this debuff are automatically blocked and have no effect.
    • Block Active Skills The Block Active Skills debuff prevents a Champion from using any of their active skills, other than their default skill. A Champion under a Block Active Skills debuff will still have their cooldowns reduced as normal.
    • Veil There are two versions of this buff: Veil and Perfect Veil. The Champion under either of these buffs cannot be targeted by the enemy. If all remaining Champions on a team have an active Veil or Perfect Veil buff, the enemy will not be restricted in targeting a specific Champion. Veil buffs will be removed when the affected Champion uses an active skill, but Perfect Veil buffs will not be removed. Also, Veil and Perfect Veil buffs decrease incoming damage from area-of-effect skills. Veil reduces incoming damage by 7.5%, and Perfect Veil reduces incoming damage by 15%. Finally, Veil and Perfect Veil buffs cannot be stolen by an enemy Champion with a skill that allows them to steal buffs.
  • Bandit Flash

    A3

    Cooldown 5 turns, 4 fully booked

    Has a 75% chance of stealing all buffs from a target enemy and 100% of their Turn Meter. These effects cannot be resisted if this Champion is under a Veil or Perfect Veil buff. If the target's Turn Meter was not stolen, fills the Turn Meters of all allies by 15% instead. Also places a 50% Increase ATK buff on all allies for 2 turns.

    Turn Meter reduction
    1 x full Turn Meter
    Turn Meter reduction
    1 x full Turn Meter
    Turn Meter fill
    0.15 x full Turn Meter
    Turn Meter fill
    0.15 x full Turn Meter
    1. Level 2 Buff/Debuff Chance +10%
    2. Level 3 Buff/Debuff Chance +15%
    3. Level 4 Cooldown -1
    • Increase ATK Increases the Champion's Battle ATK (current ATK value) by 25% or 50%.
  • Mist Step [P]

    Passive

    Cooldown 4 turns, Unlocked at Ascension 3

    Passive Effect Places a Perfect Veil buff on this Champion for 2 turns at the start of each Round. Also places a Perfect Veil buff on this Champion for 1 turn whenever their HP drops below 50%. Has a 15% chance to Evade an enemy skill and all of its accompanying effects. If this Champion is under a Veil or Perfect Veil buff, the chance to Evade increases to 30%. Active Effect If this Champion's HP is below 50% when targeted by an enemy skill, has a 100% chance to Evade that skill and all of its accompanying effects. This guaranteed Evade then goes on cooldown.

    • Veil There are two versions of this buff: Veil and Perfect Veil. The Champion under either of these buffs cannot be targeted by the enemy. If all remaining Champions on a team have an active Veil or Perfect Veil buff, the enemy will not be restricted in targeting a specific Champion. Veil buffs will be removed when the affected Champion uses an active skill, but Perfect Veil buffs will not be removed. Also, Veil and Perfect Veil buffs decrease incoming damage from area-of-effect skills. Veil reduces incoming damage by 7.5%, and Perfect Veil reduces incoming damage by 15%. Finally, Veil and Perfect Veil buffs cannot be stolen by an enemy Champion with a skill that allows them to steal buffs.
  • Aura: Increases Ally ACC in all Battles by 60.

How to get Loki the Deceiver

Loki the Deceiver can be summoned from Ancient Shard, Sacred Shard and Primal Shard as a Legendary champion.

Upgrade costs

Open in the planner

Ascension

  • Ascension 1Superior Spirit Potion ×1Greater Arcane Potion ×5
  • Ascension 2Superior Spirit Potion ×2Superior Arcane Potion ×2
  • Ascension 3Superior Spirit Potion ×3Superior Arcane Potion ×2
  • Ascension 4Superior Spirit Potion ×4Superior Arcane Potion ×3
  • Ascension 5Superior Spirit Potion ×5Superior Arcane Potion ×4
  • Ascension 6Superior Spirit Potion ×6Superior Arcane Potion ×4

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