
Lord Entertainer Fabian
Introduction
Lord Entertainer Fabian is a character in RAID: Shadow Legends.
On our RAID: Shadow Legends tier list Lord Entertainer Fabian is S tier, 47th of the 1029 characters ranked, from where 4 current tier lists put Lord Entertainer Fabian.
Is Lord Entertainer Fabian good?
A control champion who locks enemies down with True Fear, Petrification and cooldown increases. His A2 petrifies one target and puts True Fear on everyone else, and it fires again on its own whenever a feared enemy manages to use a skill. His A3 cuts buff durations and raises cooldowns by three turns each, and gives him another turn if the enemies are left bare.
That makes him excellent in Arena and useful against waves, but he adds very little in Clan Boss, Hydra or Chimera.
Strengths
- Repeated True Fear that punishes enemies for acting
- Petrification strips buffs and skips turns
- Clears his own crowd control before his turn
- Enemies that get revived are feared again
- Top-level Arena pick
Weaknesses
- Almost no value in Clan Boss
- Weak in Hydra and Chimera
- Was a fusion, so you had to farm the event to get him
Skills
4Service In Death
Ability 1Attacks 1 enemy 2 times. Each hit steals 10% of the target’s Turn Meter. Places a True Fear debuff for 2 turns if the target’s Turn Meter is fully depleted. Lvl. 2: Damage +10% Lvl. 3: Damage +10%
Unwelcome Guest
Ability 2 · Cooldown 4 turnsAttacks 1 enemy. Places a Petrification debuff for 1 turn. Has a 75% chance of placing a True Fear debuff for 2 turns on all other enemies who are not under a Fear or True Fear debuff. Passive Effect Activates this skill whenever an enemy under a Fear or True Fear debuff successfully uses a skill. If there are multiple Champions on the team with this skill, only one will activate. Lvl. 2: Damage +10% Lvl. 3: Buff/Debuff chance +10% Lvl. 4: Buff/Debuff chance +15% Lvl. 5: Cooldown -1
Spectral Flourish
Ability 3 · Cooldown 5 turnsAttacks all enemies. Before attacking, has a 75% chance of decreasing the duration of all enemy buffs by 3 turns. Has a 75% chance of increasing the cooldowns of all enemy skills by 3 turns. Grants an Extra Turn if there are no buffs on the enemy team after this attack. Lvl. 2: Damage +10% Lvl. 3: Buff/Debuff chance +10% Lvl. 4: Buff/Debuff chance +15% Lvl. 5: Cooldown -1
Ghost With The Most
PassiveWhenever an enemy is revived, places a True Fear debuff on that enemy for 2 turns. If there are multiple Champions on the team with this skill, this effect will only activate once. Removes any Stun, Freeze, Provoke, Fear, True Fear, and Petrification debuffs from this Champion before the start of their turn.



