
Michelangelo
Introduction
Michelangelo is a character in RAID: Shadow Legends.
On our RAID: Shadow Legends tier list Michelangelo is A tier, 295th of the 1029 characters ranked, from where 4 current tier lists put Michelangelo.
Is Michelangelo good?
A Banner Lords hybrid from the TMNT collaboration who mixes control, debuff spreading and steady damage. His A3 hits all enemies with Decrease ATK and Leech (ignoring some RES on crits) and Taunts himself, and he can Evade attacks and shields himself when hit, so drawing fire isn't as risky as it sounds.
His A2 lands Decrease DEF and a Stun on one target, then copies every debuff it carries onto the rest of the enemy team, great for re-debuffing a respawned Hydra head or turning one HP Burn into Burns on every spiderling. He also joins in when allies attack, and his A1 buffs his own ATK.
Strengths
- AoE Decrease ATK and Leech
- Debuff spread after a single-target Stun
- Evade chance and self-Shields
- Joins allies' attacks
- Strong in Clan Boss, Hydra and Arena
Weaknesses
- Taunt is worth less in Hydra after its nerf
- Taunting leaves him exposed to single-target hits
Skills
3Boo-Yah!
Ability 1Attacks 1 enemy 2 times. If either hit was critical, places a 50% Increase ATK buff on this Champion for 2 turns. Lvl. 2: Damage +5% Lvl. 3: Damage +5% Lvl. 4: Damage +5% Lvl. 5: Damage +5%
Express Delivery!
Ability 2 · Cooldown 4 turnsAttacks 1 enemy. Before attacking, has a 75% chance of placing a 60% Decrease DEF debuff on the target for 2 turns. Has a 75% chance of placing a Stun debuff for 1 turn. Will ignore 25% of the target’s RES if the attack is critical. Then applies a Debuff Spread effect, taking all debuffs from the target and placing them on all enemies. Will ignore 25% of each target’s RES if the initial attack was critical. Lvl. 2: Buff/Debuff Chance +10% Lvl. 3: Buff/Debuff Chance +15% Lvl. 4: Cooldown -1
Shell Cyclone
Ability 3 · Cooldown 5 turnsAttacks all enemies. Has a 75% chance of placing a 50% Decrease ATK debuff and a Leech debuff for 2 turns. Will ignore 25% of each target’s RES if the attack is critical. Then places a Taunt buff on this Champion for 2 turns. Lvl. 2: Buff/Debuff Chance +10% Lvl. 3: Buff/Debuff Chance +15% Lvl. 4: Cooldown -1



