

Night Queen Krixia
Mythical/Spirit/SupportA tier
Introduction
Night Queen Krixia is a Mythical Spirit character in RAID: Shadow Legends. Night Queen Krixia's role is Support. Faction: Knights Revenant.
On the combined RAID: Shadow Legends tier list Night Queen Krixia is A tier, 119th of the 1029 characters ranked, from where 3 community tier lists put Night Queen Krixia.
Other Spirit characters in RAID: Shadow Legends: Abyssal, Acelin the Stalwart, Acolyte of the Slither, Admiral Blacktusk, Alatreon Blademaster, Anax and 265 more.
What Night Queen Krixia does
A Mythical with two forms that split offense and support. The first strips every enemy buff and adds 3 turns to their cooldowns, and
Doom Lantern puts Decrease RES and Block Buffs on the whole enemy team while knocking off 20% Turn Meter.
The second cleanses the team and cuts every other ally's cooldowns by 3 turns, and Rain of Damnation gives everyone Block Debuffs, 50% RES and 20% Turn Meter.
Background
Even before she became the Night Queen, Krixia was a powerful and influential noblewoman. Her husband was a ruling council member, and close advisor to the duke, of the incredibly rich Free City of Jaglon, located on the western coast of Anhelt, which plays host to trade fleets from Yakai, the Mistwood, and the Skyiron Dominion. In all the ways that mattered, Krixia had everything that a person might desire. But she wanted nothing less than an eternity of dominance. Her family crest was a bound woman, held upside down, surrounded with penitent supplicants. She vowed from the day she came of age she would never be bound, never be a penitent, only bowed to and praised.
Outwardly, Krixia was a woman of great charm and spirit. Wielding an elaborate sword-staff and large shield she battled pirates and bandits. She was a patron of the Church of Lumaya, and a benefactor of the poor. She led efforts to improve the lot of Jaglon's underclasses and was often consulted by her husband and the duke on matters of social importance. But beneath this noble mask, the truth festered.
In private, Krixia felt herself superior to her peers and subjects. She saw no good reason that a woman of her beauty and intelligence should wither and fade. Worse, she feared that her influence would wane with her looks over time, including her hold over her husband. She eagerly consulted with sages and sorcerers in a secretive and increasingly desperate search for the secret of immortality.
Krixia took every effort to maintain her outward façade of respectability, knowing that her husband would more than frown on her practice of certain rituals designed to preserve youth, including bathing in the blood of young women and inhaling strange concoctions. It was during this time that she attracted the attention of the Cult of K'Leth. One of the sages she consulted was a member of the cult and he was quick to offer her the object of her desire.
Despite her pragmatism, Krixia cast all wisdom aside in her desperation to be immortal. The Cult promised her the eternity she wanted; in return she simply had to help them acquire more highly-placed members, as well as the resources those members could provide. Krixia readily agreed.
As charming as ever, she oversaw the induction of many of her fellow nobles into the Cult. But while she wasn't the only aristocrat in Jaglon who desired more than their allotted span, she believed herself to be the only one truly worthy of it. Even so, she identified those among her peers who might be susceptible to the Cult's message as well as those who might become troublesome in the future. She was quick to aim her new allies at old rivals, further cementing her own position.
But not every new member was as discreet as Krixia and, in time, their activities attracted the attention of the Sacred Order. Rumors of missing people and dark magic haunted the streets of Jaglon as the Cult's power waxed. The duke, concerned, invited the Order to investigate and commanded Krixia's husband to act as his official liaison.
For a time Krixia avoided the eye of the inquisitors, and kept the Cult informed about what the Sacred Order was doing and who they planned to do it to. Yet Krixia knew that she could not stay one step ahead forever; if she wished to have any chance to claim the reward the Cult had promised her, she had to ensure the success of their operations in Jaglon.
Thus Krixia, as cunning as she was pragmatic, betrayed her husband for the good of the Cult of K'Leth. She accused him before the representatives of the Sacred Order, blaming him for her crimes she had committed and providing falsified evidence to prove it. Stunned, her husband could mount no defense, and soon burned on an execution pyre, along with a dozen others, all less influential members of the Cult whose loss would mean little to its overall goals.
Visibly grieved and repentant, Krixia was soon more popular than ever with the citizens of Jaglon and thus it only made sense that, once a suitable amount of time had passed, the duke would take her as his wife. As a wedding gift and a sign of her new husband's trust, she was given the keys to the city and its treasure vaults.
Moreover, with the Cult's support, Krixia began to study magic for herself and found that she had a talent for it and learned how to twist her mortal form into something beautiful and terrible. This winged, angelic form could be manifested with but a word, and it allowed Krixia to spread the faith among the lower classes without worry of being identified as their new duchess. Instead, they spoke only of the 'terrible angel', 'the Night Queen' or 'the Lady of the Boneyards'... a holy spirit who came among them to find those worthy of escaping the chill clutch of death forever. She also found that she inspired fear in those who set themselves against the Cult. They saw her as a harbinger of terrible things; a nightmare made flesh, a physical manifestation of its evil.
In this guise, Krixia has continued to preach to the poor and downtrodden, expanding the Cult's reach throughout the lower quarters of the city and beyond. Word of the Night Queen has even reached Yakai, and her fame grows with every passing night as more souls are bound to her by faith and desperation. Her angelic form has further allowed her the freedom to dispatch her enemies in suitably grand fashion, swooping down on them in the dark of the night and striking without mercy, further cementing her reputation as a saint of the Cult of K'Leth.
But as Krixia's power grows, some in the Cult grow fearful of her spreading influence; it is even rumored that K'Leth himself is concerned about her growing popularity among the rank and file. For her part, Krixia wonders whether the Cult will ever make good on its promise. If they do not, she may well take the secret of immortality for herself…
Stats
- HP141st of 1,05120,970
- ATK407th of 1,0511,189
- DEF201st of 1,0511,266
- SPD35th of 1,051110
- C. RATE15%
- C. DMG50%
- RES30
- ACC4th of 1,05120
At 6 stars, level 60 and fully ascended, before gear, Masteries and Blessings. Each bar is measured against the highest value in the RAID: Shadow Legends roster, and the place is out of every character with that stat.
Form 1 (Spirit Support): 6 stars, level 60
- HPNo Ascension: 19,650Ascension 1: 19,815Ascension 2: 19,980Ascension 3: 20,145Ascension 4: 20,310Ascension 5: 20,640Ascension 6: 20,970
- ATKNo Ascension: 1,101Ascension 1: 1,112Ascension 2: 1,123Ascension 3: 1,134Ascension 4: 1,145Ascension 5: 1,167Ascension 6: 1,189
- DEFNo Ascension: 1,167Ascension 1: 1,178Ascension 2: 1,189Ascension 3: 1,200Ascension 4: 1,211Ascension 5: 1,233Ascension 6: 1,266
- SPDNo Ascension: 100Ascension 1: 100Ascension 2: 100Ascension 3: 100Ascension 4: 100Ascension 5: 100Ascension 6: 110
- C. RATENo Ascension: 15%Ascension 1: 15%Ascension 2: 15%Ascension 3: 15%Ascension 4: 15%Ascension 5: 15%Ascension 6: 15%
- C. DMGNo Ascension: 50%Ascension 1: 50%Ascension 2: 50%Ascension 3: 50%Ascension 4: 50%Ascension 5: 50%Ascension 6: 50%
- RESNo Ascension: 30Ascension 1: 30Ascension 2: 30Ascension 3: 30Ascension 4: 30Ascension 5: 30Ascension 6: 30
- ACCNo Ascension: 0Ascension 1: 0Ascension 2: 0Ascension 3: 0Ascension 4: 0Ascension 5: 0Ascension 6: 20
- HPNo Ascension: 19,650Ascension 6: 20,970
- ATKNo Ascension: 1,101Ascension 6: 1,189
- DEFNo Ascension: 1,167Ascension 6: 1,266
- SPDNo Ascension: 100Ascension 6: 110
- C. RATENo Ascension: 15%Ascension 6: 15%
- C. DMGNo Ascension: 50%Ascension 6: 50%
- RESNo Ascension: 30Ascension 6: 30
- ACCNo Ascension: 0Ascension 6: 20
Base values before gear, Masteries, Blessings and Great Hall bonuses.
Form 2 (Spirit Support): 6 stars, level 60
- HPNo Ascension: 19,650Ascension 1: 19,815Ascension 2: 19,980Ascension 3: 20,145Ascension 4: 20,310Ascension 5: 20,640Ascension 6: 20,970
- ATKNo Ascension: 1,101Ascension 1: 1,112Ascension 2: 1,123Ascension 3: 1,134Ascension 4: 1,145Ascension 5: 1,167Ascension 6: 1,189
- DEFNo Ascension: 1,167Ascension 1: 1,178Ascension 2: 1,189Ascension 3: 1,200Ascension 4: 1,211Ascension 5: 1,233Ascension 6: 1,266
- SPDNo Ascension: 100Ascension 1: 100Ascension 2: 100Ascension 3: 100Ascension 4: 100Ascension 5: 100Ascension 6: 110
- C. RATENo Ascension: 15%Ascension 1: 15%Ascension 2: 15%Ascension 3: 15%Ascension 4: 15%Ascension 5: 15%Ascension 6: 15%
- C. DMGNo Ascension: 50%Ascension 1: 50%Ascension 2: 50%Ascension 3: 50%Ascension 4: 50%Ascension 5: 50%Ascension 6: 50%
- RESNo Ascension: 30Ascension 1: 30Ascension 2: 30Ascension 3: 30Ascension 4: 30Ascension 5: 30Ascension 6: 50
- ACCNo Ascension: 0Ascension 1: 0Ascension 2: 0Ascension 3: 0Ascension 4: 0Ascension 5: 0Ascension 6: 0
- HPNo Ascension: 19,650Ascension 6: 20,970
- ATKNo Ascension: 1,101Ascension 6: 1,189
- DEFNo Ascension: 1,167Ascension 6: 1,266
- SPDNo Ascension: 100Ascension 6: 110
- C. RATENo Ascension: 15%Ascension 6: 15%
- C. DMGNo Ascension: 50%Ascension 6: 50%
- RESNo Ascension: 30Ascension 6: 50
- ACCNo Ascension: 0Ascension 6: 0
Base values before gear, Masteries, Blessings and Great Hall bonuses.
Form 1 skills (Spirit Support)
Upgrade planner
Swordspear Slash
A1Attacks 1 enemy 2 times. Each hit has a 50% chance of increasing the duration of all debuffs on the target by 1 turn.
- Damage
- 2 x ATK
- Level 2 Damage +10%
- Level 3 Ignore RES +20%

Doom Lantern
A2Cooldown 4 turns, 3 fully booked
Places a 50% Decrease RES debuff and a Block Buffs debuff on all enemies for 2 turns. Also decreases each target's Turn Meter by 20%.
- Turn Meter reduction
- 0.2 x full Turn Meter
- Level 2 Ignore RES +20%
- Level 3 Cooldown -1
Block Buffs All buffs that are applied to the Champion with this debuff are automatically blocked and have no effect.
Decrease RES Decrease RES debuff decreases the Champion's Battle RES by 25% or 50%.

Deathly Apparition
A3Cooldown 5 turns, 4 fully booked
Attacks all enemies. Removes all buffs from all enemies. Also increases the cooldowns of all enemy skills by 3 turns.
- Damage
- 4 x ATK
- Level 2 Ignore RES +20%
- Level 3 Cooldown -1

Metamorph
A4Cooldown 4 turns
Transforms this Champion into their Alternate Form. Then grants an Extra Turn.

Shadowvigil [P]
PassiveImmune to Stun debuffs. Increases this Champion's ACC by 1 for every 2 RES they have.

Almighty Immunity [P]
ExtraImmune to Stun, Freeze, Sleep, Provoke, Block Active Skills, Block Passive Skills, Fear, True Fear, Petrification, Berserk, Enfeeble, Nullify, Ensnare, Fatigue, and Hunter's Gaze debuffs. Also immune to HP exchange effects, HP balancing effects, and cooldown increasing effects.
Almighty Tolerance [P]
ExtraDecreases the damage taken from Poison debuffs by 90%.

Grim Fortitude [P]
ExtraDecreases the damage taken from Smite debuffs by 70%.

Awakened Weakness [P]
ExtraDecreases the damage inflicted by the Boss for each Awakening Level on the target Champion (2.5% for Levels 1-2 and 5% for Levels 3-6, stacks up to 25%). Increases the damage received by the Boss for each Awakening Level on the attacking Champion (5% for Levels 1-2 and 10% for Levels 3-6, stacks up to 50%).

Almighty Strength [P]
ExtraDamage from skills that scale based on enemy MAX HP cannot exceed 5% of the Boss' MAX HP when attacking the Boss.

Unfaltering Speed [P]
ExtraImmune to Decrease SPD debuffs and Turn Meter reduction effects.

Flameproof [P]
ExtraDamage from HP Burn debuffs cannot exceed 1% of the Boss' MAX HP.
Aura from Ascension 3: Increases Ally RES in all Battles by 80.
Form 2 skills (Spirit Support)
5
Bladewing
A1Attacks 1 enemy 2 times. Each hit has a 50% chance of decreasing the duration of all debuffs on a random ally by 1 turn.
- Damage
- 2 x ATK
- Level 2 Damage +10%
- Level 3 Buff/Debuff Chance +10%

Rain of Damnation
A2Cooldown 4 turns, 3 fully booked
Attacks all enemies. Places a Block Debuffs buff and a 50% Increase RES buff on all allies for 2 turns. Then, fills the Turn Meters of all allies by 20%.
- Damage
- 4 x ATK
- Turn Meter fill
- 0.2 x full Turn Meter
- Level 2 Damage +10%
- Level 3 Cooldown -1
Block Debuffs While this buff is active, the Champion is immune to all debuffs. Instant negative effects such as Decrease Turn Meter are not affected and work as normal.
Increase RES Increases the Champion's Battle RES by 25% or 50%.

Nightpurge
A3Cooldown 6 turns, 5 fully booked
Removes all debuffs from all allies, then decreases the cooldown of all ally skills, except this Champion's, by 3 turns. This skill's cooldown cannot be reduced or reset.
- Level 2 Cooldown -1

Metamorph
A4Cooldown 4 turns
Transforms this Champion into their Base Form. Then grants an Extra Turn.

Queen of the Dark [P]
PassiveImmune to Sleep debuffs. Increases this Champion's SPD by 1 for every 10 RES they have (stacks up to 50).

Almighty Immunity [P]
ExtraImmune to Stun, Freeze, Sleep, Provoke, Block Active Skills, Block Passive Skills, Fear, True Fear, Petrification, Berserk, Enfeeble, Nullify, Ensnare, Fatigue, and Hunter's Gaze debuffs. Also immune to HP exchange effects, HP balancing effects, and cooldown increasing effects.
Almighty Tolerance [P]
ExtraDecreases the damage taken from Poison debuffs by 90%.

Grim Fortitude [P]
ExtraDecreases the damage taken from Smite debuffs by 70%.

Awakened Weakness [P]
ExtraDecreases the damage inflicted by the Boss for each Awakening Level on the target Champion (2.5% for Levels 1-2 and 5% for Levels 3-6, stacks up to 25%). Increases the damage received by the Boss for each Awakening Level on the attacking Champion (5% for Levels 1-2 and 10% for Levels 3-6, stacks up to 50%).

Almighty Strength [P]
ExtraDamage from skills that scale based on enemy MAX HP cannot exceed 5% of the Boss' MAX HP when attacking the Boss.

Unfaltering Speed [P]
ExtraImmune to Decrease SPD debuffs and Turn Meter reduction effects.

Flameproof [P]
ExtraDamage from HP Burn debuffs cannot exceed 1% of the Boss' MAX HP.
Aura from Ascension 3: Increases Ally RES in all Battles by 80.
How to get Night Queen Krixia
Night Queen Krixia can be summoned from Primal Shard as a Mythical champion.
Upgrade costs
Open in the plannerAscension
- Ascension 1
Superior Spirit Potion ×3
Superior Arcane Potion ×2 - Ascension 2
Superior Spirit Potion ×4
Superior Arcane Potion ×3 - Ascension 3
Superior Spirit Potion ×5
Superior Arcane Potion ×4 - Ascension 4
Superior Spirit Potion ×6
Superior Arcane Potion ×5 - Ascension 5
Superior Spirit Potion ×7
Superior Arcane Potion ×6 - Ascension 6
Superior Spirit Potion ×8
Superior Arcane Potion ×7















