Occult Brawler

Occult Brawler

EpicSpiritHPD tier

Introduction

Occult Brawler is an Epic Spirit character in RAID: Shadow Legends. Occult Brawler's role is HP. Faction: Ogryn Tribes.

On the combined RAID: Shadow Legends tier list Occult Brawler is D tier, 858th of the 1029 characters ranked, from where 3 community tier lists put Occult Brawler.

Other Spirit characters in RAID: Shadow Legends: Abyssal, Acelin the Stalwart, Acolyte of the Slither, Admiral Blacktusk, Alatreon Blademaster, Anax and 265 more.

What Occult Brawler does

A self-Poisoning brawler. At the start of every turn the passive puts a 2.5% Poison on Occult Brawler and has a 70% chance to put a 5% Poison on a random enemy, and Curse Eater gets stronger with every debuff on the Brawler: DEF ignore at one, no revives at two, a guaranteed crit at three, healing at four and an Extra Turn at five.

Background

Ogryn are not known for their intelligence, and while most can't spell the word 'occult' let alone describe it, some become entangled in its web. Many of these Ogryn are known as Occult Brawlers.

An Ogryn able to comprehend the sorceries of Siroth is easily seduced by them and they come at a cost. Spitting certain utterances or carving particular sigils into their tough flesh can enhance an Ogryn's strength and dispel their pain, but less appreciated is the long-term degradation of body and soul that these rituals engender. In their quest for power, Occult Brawlers have often experimented with fleshwords, spells from ancient Narbukian tomes which they carve into their skin. But the price of using fleshwords is pain and disfigurement, as the body eventually twists into a monstrous form. By the time they realize that evil has taken hold of them, it is far too late for a Brawler to turn back, though many have tried.

A Brawler typically starts out as an apprentice to their tribe's shaman, though there are other ways, Ogryn living in more settled lands in Anhelt, for example, may encounter sorcerers and wizards from other species. Sorcerers sometimes employ Ogryn as cheap labor and are later surprised by the interest that the creatures take in their work.

Dren Hellgut, however, became an Occult Brawler by way of a chance discovery. Once a mercenary, Dren was part of a band hired by a Banner Lord to slay a Demon-worshiping sorcerer by the name of Felbane. Dren dispatched the wizard and set his tower alight, but as he left the building, the young Ogryn heard a chilling whisper. Dren followed the sound into the burning building to its source, Felbane's blasphemous library. An open tome lay on a table, illuminated from within yet untouched by the roaring flames. Dren took it.

In the months that followed, Dren became enthralled with the book and experimented with the incantations within it. As his power grew so did his appetite for more, and in exchange for strength and powers of self-healing, Dren scarred his flesh with the indelible marks of Siroth. Months passed and as the seasons changed, Dren realized that he had lost himself entirely to this bloody work.

Dren burned the arcane tome as it should have burned in the fire, and ever since the Ogryn's life has only one purpose, to cleanse his body and mind of dark magics. In this he is often steadfast, but when left with no choice, Dren uses his powers to defend himself, using fleshwords to strengthen and toughen himself. It is a power that has saved him many times, but that always sets his mission to purify himself back.

Stats

  • HP161st20,640
  • ATK474th1,101
  • DEF886th826
  • SPD587th98
  • C. RATE15%
  • C. DMG50%
  • RES106th45
  • ACC0

At 6 stars, level 60 and fully ascended, before gear, Masteries and Blessings. Each bar is measured against the highest value in the RAID: Shadow Legends roster, and the place is out of every character with that stat.

6 stars, level 60

  • HPNo Ascension: 17,835Ascension 1: 18,000Ascension 2: 18,330Ascension 3: 18,825Ascension 4: 19,320Ascension 5: 19,980Ascension 6: 20,640
  • ATKNo Ascension: 1,035Ascension 1: 1,046Ascension 2: 1,057Ascension 3: 1,068Ascension 4: 1,079Ascension 5: 1,090Ascension 6: 1,101
  • DEFNo Ascension: 804Ascension 1: 804Ascension 2: 804Ascension 3: 804Ascension 4: 804Ascension 5: 815Ascension 6: 826
  • SPDNo Ascension: 98Ascension 1: 98Ascension 2: 98Ascension 3: 98Ascension 4: 98Ascension 5: 98Ascension 6: 98
  • C. RATENo Ascension: 15%Ascension 1: 15%Ascension 2: 15%Ascension 3: 15%Ascension 4: 15%Ascension 5: 15%Ascension 6: 15%
  • C. DMGNo Ascension: 50%Ascension 1: 50%Ascension 2: 50%Ascension 3: 50%Ascension 4: 50%Ascension 5: 50%Ascension 6: 50%
  • RESNo Ascension: 30Ascension 1: 30Ascension 2: 30Ascension 3: 30Ascension 4: 30Ascension 5: 30Ascension 6: 45
  • ACCNo Ascension: 0Ascension 1: 0Ascension 2: 0Ascension 3: 0Ascension 4: 0Ascension 5: 0Ascension 6: 0
  • HPNo Ascension: 17,835Ascension 6: 20,640
  • ATKNo Ascension: 1,035Ascension 6: 1,101
  • DEFNo Ascension: 804Ascension 6: 826
  • SPDNo Ascension: 98Ascension 6: 98
  • C. RATENo Ascension: 15%Ascension 6: 15%
  • C. DMGNo Ascension: 50%Ascension 6: 50%
  • RESNo Ascension: 30Ascension 6: 45
  • ACCNo Ascension: 0Ascension 6: 0

Base values before gear, Masteries, Blessings and Great Hall bonuses.

  • Sorcerous Razor

    A1

    Attacks 1 enemy. Has a 50% chance of placing a 5% Poison debuff for 2 turns.

    Damage
    4.5 x ATK
    1. Level 2 Damage +5%
    2. Level 3 Damage +5%
    3. Level 4 Buff/Debuff Chance +5%
    4. Level 5 Buff/Debuff Chance +5%
    • Poison Damages the target Champion by 2,5% or 5% of their MAX HP at the beginning of their Turn. This damage is not affected by any other effects except Poison Sensitivity debuff, and only scales per Target's MAX HP. Block Damage blocks it. If the Target Champion has a Shield, Poison damage will be applied to the Shield first.
  • Curse Eater

    A2

    Cooldown 4 turns, 3 fully booked

    Attacks 1 enemy. If this Champion is under 1 or more debuffs, this attack will ignore 30% of enemy DEF. If this Champion is under 2 or more debuffs, enemies killed by this Skill cannot be revived. If this Champion is under 3 or more debuffs, this attack is always critical. If this Champion is under 4 or more debuffs, this Champion heals by 30% of the damage inflicted. If this Champion is under 5 or more debuffs, grants an Extra Turn. Removes all debuffs from this Champion after the attack.

    Damage
    6.2 x ATK
    1. Level 2 Damage +5%
    2. Level 3 Damage +5%
    3. Level 4 Damage +5%
    4. Level 5 Damage +5%
    5. Level 6 Cooldown -1
    • Block Revive This debuff blocks Revive effects. The Block Revive debuff cannot be blocked. Valid throughout the battle.
  • Ruination Ritual [P]

    Passive

    Upgraded at Ascension 3

    Places a 2.5% Poison debuff on this Champion for 4 turns at the start of each turn. Has a 70% chance of placing a 5% Poison debuff on a random enemy for 4 turns at the start of each turn.

    Before Ascension 3

    Places a 2.5% Poison debuff on this Champion for 4 turns at the start of each turn.

    • Poison Damages the target Champion by 2,5% or 5% of their MAX HP at the beginning of their Turn. This damage is not affected by any other effects except Poison Sensitivity debuff, and only scales per Target's MAX HP. Block Damage blocks it. If the Target Champion has a Shield, Poison damage will be applied to the Shield first.

How to get Occult Brawler

Occult Brawler can be summoned from Ancient Shard, Sacred Shard and Primal Shard as a Epic champion.

Upgrade costs

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Ascension

  • Ascension 1Greater Spirit Potion ×4Greater Arcane Potion ×3
  • Ascension 2Greater Spirit Potion ×7Greater Arcane Potion ×5
  • Ascension 3Greater Spirit Potion ×9Greater Arcane Potion ×7
  • Ascension 4Superior Spirit Potion ×3Superior Arcane Potion ×1
  • Ascension 5Superior Spirit Potion ×3Superior Arcane Potion ×2
  • Ascension 6Superior Spirit Potion ×4Superior Arcane Potion ×2

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