Uzol of the Jade

Uzol of the Jade

LegendarySpiritAttackB tier

Introduction

Uzol of the Jade is a Legendary Spirit character in RAID: Shadow Legends. Uzol of the Jade's role is Attack. Faction: Dwarves.

On the combined RAID: Shadow Legends tier list Uzol of the Jade is B tier, 299th of the 1029 characters ranked, from where 2 community tier lists put Uzol of the Jade.

Other Spirit characters in RAID: Shadow Legends: Abyssal, Acelin the Stalwart, Acolyte of the Slither, Admiral Blacktusk, Alatreon Blademaster, Anax and 265 more.

Background

The Jademount is a canton of the Skyiron Dominion. It is so named for its greatest peak, in which its precious eponymous green gemstone is found in abundance but nowhere else in the entire Cloudspire Mountains range. Its people are known for their warlike, paranoid, and dour demeanor, and of all the cantons, it is the least wealthy.

This is all due to a single reason: the Jademount is a relatively narrow strip of territory that consists of the Cloudspire Mountains' entire boundary with the Stormwind Wastes. The Jademount Dwarves' borders are constantly probed and harassed by shambling Undead, murderous Demonspawn, and Cult of K'Leth raiders. Much of their already limited wealth is committed to the construction and maintenance of watch towers and walls, and Dwarves who might otherwise commit themselves to trades or industry instead spend years of their lives on garrison duty. Before most reach middle age they have witnessed terrible horrors, whether that be the creatures of the Wastes, or the torments and gruesome deaths such monsters inflict upon their comrades. Every Jademount Dwarf is well aware of the sacrifices their people make to keep the rest of the Dominion safe. Though other cantons provide some weapons and warriors to aid them, to the Jademounts it is never enough.

Given the threats posed to the canton, weakness is intolerable to its people. It means death. To lead them, one must be strong beyond all doubt. That required strength is not just in physicality, it is ruthlessness, emotionlessness, mercilessness, the ability to sacrifice what must be sacrificed for survival. It is a strength King Uzol proved he possesses in quantities unsettling to other canton kings.

Being the eldest child of the monarch does not entitle one to kingship in the Jademount. Royal blood merely gives one the opportunity to compete for it. Uzol was the youngest of seven brothers. When their father, the king, died, all wished the crown for themselves. All had spent many years in the towers, and knew their way around an ax. Uzol killed every last one in the ritual funerary duels that decided the new monarch. The seven brothers were noted for each carrying a different gem besides the ubiquitous jade that made up Jademount royal raiment, such as a ruby, sapphire, or diamond. Uzol crushed each one after killing the brother who carried it, proclaiming that the only gem he cared for or needed was the jade. He was declared king, the witnesses to his victories simultaneously stamping one foot on the stone floor twice to give their assent.

Uzol has barely spent a full week at a time in his royal keep, instead spending the bulk of his reign upon the battlements of his border walls or striking further afield. He is unusually aggressive even for a Jademount Dwarf, and has led multiple purge-throngs into the Stormwind Wastes to sweep the land free of Undead and agents of Darkness. Though it has come at such a great cost in lives even his stone-hearted people have no love for him for it, the Jademount has suffered fewer assaults in his reign than it did in the time of any other monarch. While few can doubt Uzol's resolve and ferocity in battle, nor his fighting skill, even his closest advisors and commanders keep a distance from him whenever they can. He rages with streams of the most foul language should he lose the most trivial game, and endlessly gloats in the faces of those he defeats, pressing his forehead against theirs. Anger is his default emotion and he is quick to unleash it upon even the undeserving if they cross his path at the wrong time. None would dare to challenge him for the throne for that reason alone, but also none can deny that for all his unpleasantness, he is a warrior-king. The people are safe while he rules.

It is thus likely that, unless he is killed in battle, Uzol will bear his regal artifacts for many years to come. Around his neck he wears the Nephrite Chain, its heavy links and large, octagonal stones reminding the monarch of the burden of kingship. Securing Uzol's belt is the Clasp of the Charging Ram, a symbol of the aggression with which the ruler of the Jademount must defend their people. At his waist he carries the razor-sharp Viridian Blades, two swords that can pierce the toughest armor, each carved from a single piece of jade. Uzol's armor and helm complete the Mountain Panoply, the fine metal of both clad with a thin layer of solidified molten jade. Finally, his weapon of office is the Jade Ax, which has been in the royal family's possession for generations. It was made and blessed by the Jademount's Runekeepers and Geomancers to be harder than diamond and nigh unbreakable, with it, Uzol could, in his words, 'cut Siroth's shadow in half from head to crotch'.

Stats

  • HP715th15,195
  • ATK124th1,498
  • DEF473rd1,068
  • SPD489th99
  • C. RATE15%
  • C. DMG1st63%
  • RES30
  • ACC0

At 6 stars, level 60 and fully ascended, before gear, Masteries and Blessings. Each bar is measured against the highest value in the RAID: Shadow Legends roster, and the place is out of every character with that stat.

6 stars, level 60

  • HPNo Ascension: 14,040Ascension 1: 14,205Ascension 2: 14,370Ascension 3: 14,535Ascension 4: 14,700Ascension 5: 14,865Ascension 6: 15,195
  • ATKNo Ascension: 1,365Ascension 1: 1,376Ascension 2: 1,387Ascension 3: 1,409Ascension 4: 1,432Ascension 5: 1,465Ascension 6: 1,498
  • DEFNo Ascension: 1,002Ascension 1: 1,013Ascension 2: 1,024Ascension 3: 1,035Ascension 4: 1,046Ascension 5: 1,057Ascension 6: 1,068
  • SPDNo Ascension: 94Ascension 1: 94Ascension 2: 94Ascension 3: 94Ascension 4: 94Ascension 5: 94Ascension 6: 99
  • C. RATENo Ascension: 15%Ascension 1: 15%Ascension 2: 15%Ascension 3: 15%Ascension 4: 15%Ascension 5: 15%Ascension 6: 15%
  • C. DMGNo Ascension: 50%Ascension 1: 50%Ascension 2: 50%Ascension 3: 50%Ascension 4: 50%Ascension 5: 50%Ascension 6: 63%
  • RESNo Ascension: 30Ascension 1: 30Ascension 2: 30Ascension 3: 30Ascension 4: 30Ascension 5: 30Ascension 6: 30
  • ACCNo Ascension: 0Ascension 1: 0Ascension 2: 0Ascension 3: 0Ascension 4: 0Ascension 5: 0Ascension 6: 0
  • HPNo Ascension: 14,040Ascension 6: 15,195
  • ATKNo Ascension: 1,365Ascension 6: 1,498
  • DEFNo Ascension: 1,002Ascension 6: 1,068
  • SPDNo Ascension: 94Ascension 6: 99
  • C. RATENo Ascension: 15%Ascension 6: 15%
  • C. DMGNo Ascension: 50%Ascension 6: 63%
  • RESNo Ascension: 30Ascension 6: 30
  • ACCNo Ascension: 0Ascension 6: 0

Base values before gear, Masteries, Blessings and Great Hall bonuses.

  • Ruthless Axmaster

    A1

    Attacks 1 enemy. Has a 20% chance of granting an Extra Turn. If this attack kills an enemy, grants an Extra Turn.

    Damage
    3.7 x ATK
    1. Level 2 Damage +5%
    2. Level 3 Damage +5%
    3. Level 4 Damage +5%
    4. Level 5 Damage +5%
  • Stone-Hearted

    A2

    Cooldown 4 turns, 3 fully booked

    Attacks all enemies. Before attacking, reduces the value of any Shield buffs on all enemies by 100%, and places a 60% Decrease DEF debuff on them for 2 turns. These effects cannot be resisted if this skill was used on an Extra Turn. Has a 20% chance of granting an Extra Turn. This chance increases by 10% for each critical hit.

    Damage
    4 x ATK
    1. Level 2 Damage +5%
    2. Level 3 Damage +5%
    3. Level 4 Damage +10%
    4. Level 5 Cooldown -1
    • Decrease DEF Decreases the Champion's Battle DEF by 30% or 60%.
  • Royal Fury

    A3

    Cooldown 4 turns, 3 fully booked

    Attacks 1 enemy. Will ignore Shield, Block Damage, and Unkillable buffs. Also ignores Stone Skin buffs and 100% of the target's DEF if this skill was used on an Extra Turn or an Instant Turn.

    Damage
    5.5 x ATK
    Damage
    5.5 x ATK
    1. Level 2 Damage +10%
    2. Level 3 Damage +10%
    3. Level 4 Cooldown -1
  • Jade King [P]

    Passive

    Unlocked at Ascension 3

    If an ally has a chance to gain an Extra Turn, increases that chance by an additional 5%. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead. This Champion deals 25% more damage on Extra Turns.

  • Aura: Increases Ally ATK in Arena battles by 33%.

How to get Uzol of the Jade

Uzol of the Jade can be summoned from Ancient Shard, Sacred Shard and Primal Shard as a Legendary champion.

Upgrade costs

Open in the planner

Ascension

  • Ascension 1Superior Spirit Potion ×1Greater Arcane Potion ×5
  • Ascension 2Superior Spirit Potion ×2Superior Arcane Potion ×2
  • Ascension 3Superior Spirit Potion ×3Superior Arcane Potion ×2
  • Ascension 4Superior Spirit Potion ×4Superior Arcane Potion ×3
  • Ascension 5Superior Spirit Potion ×5Superior Arcane Potion ×4
  • Ascension 6Superior Spirit Potion ×6Superior Arcane Potion ×4

More Spirit characters

All characters