
Arcanist
Rubuska
★★★★★★
/Mineral/Heal Bloodtithe Support
Introduction
Rubuska is a 6-star Mineral character in Reverse: 1999. Rubuska's role is Heal Bloodtithe Support. Damage type: Reality.
On the combined Reverse: 1999 tier list Rubuska is S tier, 25th of the 129 characters ranked, from where 2 community tier lists put Rubuska.
Other Mineral characters in Reverse: 1999: Balloon Party, Bette, Brimley, Coppélia, Cornerstone, Cristallo and 20 more.
What Rubuska does
A healer whose team heal restores 25% of each ally's missing HP plus 30% of Rubuska's Max HP, and who also feeds Shadow Cloak into every ally's Shadow Friend. The attack costs 10% of current HP and counts as a Retribution, and the Ultimate gives one ally Shadow Feast for a round while topping up the team.
Rubuska can bank up to 3 extra Moxie, gaining 1 whenever an ally's Shadow Cloak fills.
Profile
An arcanist's work. First exhibited in the 1910s for 14 years. Completed in the Spring, on May 29. Originally exhibited near the Bulgaria-Serbia border, now touring throughout the Balkans.
Dimensions: 61 1/64 x 32 9/32 x 17 23/32 in.
Medium: Shadow
Fragrance note: Floral Chypre, Rose, Patchouli, Red Berries
Afflatus: The Shadow in the Flute [Mineral] Wanderer
Rubuska's birthday is May 29.
Stories
9The Shadow's Haven
A seven-holed flute. The interviewee handles it deftly, as though conversing with an old friend.
From her manner, it seems the flute is to her what a shadow is to its bearer—inseparable, ever-present, and bound to her being.
"Cloud Tamer"
A silver flute that produces an even clearer, brighter tone than most. Its birdlike notes can pierce through dense forests and carry to the far side of mountains, drawing distant songs in response.
However, when the writer asked if she might sing a few impromptu lines, the interviewee grew noticeably reluctant. Rumor has it that her singing voice was so dreadful it once silenced the crying children of her clan at night.
Secrets in the Satchel
A finely crafted little pouch, filled with tiny bottles of strange scents.
From the smell, they appear to contain a dyeing agent popular in the Balkan region. When asked, the interviewee offered no clear explanation, only saying with a cryptic smile, "That is a vampire's most secret of secrets."
"Dance Away!"
Ding, ding—the clinking of silver provides the perfect percussion for dance. When dancing around the fire, the interviewee adorns herself with every piece of silver jewelry she owns.
When the writer asked about their weight, their true meaning was unexpectedly revealed: they symbolize her parents' love.
"Blood"-Streaked Hair Ribbon
An ordinary hair ornament, the kind that can be bought anywhere. Though worn and frayed, it bears the marks of long companionship with its owner.
The interviewee lamented that the raspberry decoration once attached to it had gone missing long ago, leaving only the ribbon still clutching her hair. At the end of the interview, your humble writer presented her with a cherry-shaped trinket as consolation.
"Shadowcloth"
Shadows specially shaped to resemble her clan's brocade patterns. They blend seamlessly into the interviewee's clothing like natural embroidery.
The interviewee proudly demonstrated a series of creative shadow designs: "Clever, isn't it? I can turn plain clothes fancy and old clothes new—something different to wear every day!"
Vampires: Horrific Legend or Romantic Fantasy?
"Either light it on fire or bury it in the ground!"
"Chop off the head and drive a stake through its heart!"
"Bring garlic, and silver, and some holy water!"
See, people have devised so many ways to deal with those fabled, blood-drinking monsters, though some are little more than the ramblings of fools, or superstitions handed down through time.
Today, the vampire has moved from the realm of Balkan-Slavic folklore to the circles of Danubian literary salons, marking its transformation from folk horror myth to a fashionable theme in urban literature. Works such as Carmine the Blood-Feaster and Drac the Impaler found instant acclaim upon release. Soon, the fervor spread—readers donned fangs and velvet, some even stepping into the limelight to become the very monsters they adored ...
"Perhaps the vampire need not always be a monster. We could paint them as melancholic—perhaps even beautiful beings,"
remarked a literary critic from the Red Wool Apartment overlooking the Danube, complexion pale, eyes crimson, and a smile betraying oddly sharp fangs.
Investigation Record: Rubuska
The Surviving Passenger
"Yes. A little girl with red eyes. That means she might've been a monster, the kind that knocks on your door at night and drains you of every last drop of blood ..."
"But then again, how could she have had the nerve to sit there, calmly drinking soup with a silver spoon?"
Station Quarantine Officer
"She had no shadow—none! I swear on my mother's grave! That Rubuska didn't cast a shadow under the light, and her reflection didn't show in the window either! Damn it, this train's looking more like a sideshow by the day ..."
"Still, I'm only here to check for diseases, not vampires. She's clear. Next!"
"New" Attendant
"An interview? Can you keep my name out of it? Alright—hello, I'm one of the train attendants and I just got this job recently ... Rubuska? Of course I know her! She's a vampire—and what a vampire— she's easily the most popular attendant on our train!"
"She's a smart one. She knows she's small, sure, but that tiny frame can cast a shadow big enough to scare anyone. Whether folks see it or not, they're scared either way!"
"Rubuska the First"
Pandora Wilson: The revered and terrifying vampire Duchess, heir to Castle Arges, last descendant of the Impaler, the twilight shadow, the nightmare of the Danube—Her Excellency Rubuska I ...
Pandora Wilson: My apologies, Ms. Rubuska, our interview time is limited. Would it be alright if we dove right into your story?
Rubuska: Oh? Then you like vampires too, huh? Alright ... but where does mine begin? Well, just look at me—I've got red eyes, fangs, and no shadow at all. I look the part, don't you think?
Pandora Wilson: I'm inclined to believe you, though your tone suggests I should reserve judgment.
Rubuska: In truth, I'm a real fake vampire, or a fake real vampire, if you like—or even a fake fake vampire!
Rubuska: I mean, I've got all the makings of a vampire—don't I? So tell me, why shouldn't I be one?
Rubuska: People take one look at my red eyes and start to wonder. Then they notice there's no shadow behind me ... and that's when they start to believe—and start to fear.
Pandora Wilson: That's quite clever of you, Ms. Rubuska. In chaotic times like these, fear is our greatest shield.
Rubuska: Well? What do you think, Ma'am? Am I real, or just pretending?
Stats
- HP4th of 1327,918
- ATK70th of 1321,077
- Reality DEF121st of 132383
- Mental DEF118th of 132383
- Technique58th of 132381
- Crit Rate58th of 13212.7%
- Crit DMG57th of 132149.1%
At Insight III level 60, before Psychube, Resonance and Euphoria. Each bar is measured against the highest value in the Reverse: 1999 roster, and the place is out of every character with that stat.
At each Insight's level cap
- Insight 0, level 30HP: 2,693ATK: 367Reality DEF: 131Mental DEF: 131Technique: 273Crit Rate: 9.1%Crit DMG: 143.7%
- Insight I, level 40HP: 4,514ATK: 614Reality DEF: 219Mental DEF: 219Technique: 309Crit Rate: 10.3%Crit DMG: 145.4%
- Insight II, level 50HP: 6,731ATK: 916Reality DEF: 326Mental DEF: 326Technique: 345Crit Rate: 11.5%Crit DMG: 147.2%
- Insight III, level 60HP: 7,918ATK: 1,077Reality DEF: 383Mental DEF: 383Technique: 381Crit Rate: 12.7%Crit DMG: 149.1%
Base values before Psychube, Resonance and Euphoria. Each Insight also adds a share of the level 1 stats, which is counted here.
Recommended by the game
Teams
Psychubes
The game's goals for Rubuska: Insight I level 40, then Insight II level 50, then Insight III level 60, then Resonance 5, 10, 13 and 15.
Skills
3
Midnight Mischief
Incantation 11-target attack. Loses (Current HP x10%) HP to deal 300% Reality DMG. This attack counts as a [Retribution]. Grants (the user's Max HP x9%) points of [Shadow Cloak] to all allies' [Shadow Friend].
Hear their whispers, see their wings as they flutter skyward, in the serene moonlight.
Stars
Shadow Sentry
Incantation 2Mass heal. Restores (Missing HP x25% + the user's Max HP x30%) to all allies. No critical chance for the healing. Grants (the user's Current HP x12%) points of [Shadow Cloak] to all allies' [Shadow Friend].
The flute's gentle tune drifts forth—an ancient lullaby, its melody echoing the longing between the living and the departed.
Stars
All Hail Rubuska the First
Ultimate1-target buff. Grants [Shadow Feast] to the target for 1 round. Restores (the user's Max HP x10%) HP to all allies.
No need to rush—everyone will be granted an audience to pay homage to her.
Insight passives
4Precognition
PassiveWhenever an ally loses HP, accumulate points of [Bloodtithe].
The Perky Piper
Insight IAll allies have [Shadow Friend] when Rubuska is present. Whenever an ally reaches full capacity of [Shadow Cloak], Rubuska gains Moxie +1. Rubuska can reserve up to 3 excess Moxie (replenished at the end of the round if applicable).
The Perky Piper II
Insight IIWhen entering battle, Max HP +5%.
The Perky Piper III
Insight IIIWhen entering battle, grants all allies [Grace of Rubuska I]. After an ally is attacked, Rubuska restores (own Max HP x12%) HP to all allies, triggering up to 3 times per round. No critical chance for the healing.
Portraits
5- P1All Hail Rubuska the First: [Shadow Feast]'s duration increased to 2 rounds; transfer ratio of [Shadow Cloak] points increased to 35%. Critical DMG/Ultimate Might bonuses gained from the additional [Shadow Cloak] granted by [Shadow Feast] increased to 100% as normal.
- P2Precognition: [Shadow Cloak]'s full capacity increased to 18% of Rubuska's Max HP when she enters battle. [Shadow Friend]'s [Shadow Cloak] conversion rate increased to 100%.
- P3Midnight Mischief: Reality DMG dealt increased to 180%/270%/450%.
- P4Precognition: After an ally is attacked, Rubuska restores (own Max HP x16%) HP to all allies.
- P5Precognition: For every 100/200 points of [Shadow Cloak] owned, allies under [Shadow Friend] gain Critical DMG/Ultimate Might +1%.
Each duplicate of Rubuska gives one Artifice, and each Artifice unlocks the next Portrait, up to five.
Resonance patterns
6- Placidity
- From the start · Default
- Hyper
- Resonance 10 · ATK
- Overindulgence
- Resonance 10 · HP
- Quiescence
- Resonance 10 · Reality DEF
- Prudentiality
- Resonance 10 · Mental DEF
- Equanimity
- Resonance 10 · Generalized
Resonance goes up to level 15. Each pattern swaps some Ideas for tuned ones that favour the stats listed beside it. Lay out Rubuska's board in the Resonance builder.
Terms in this kit
5- Retribution
- Deals DMG based on 20% of the user's Max HP instead of ATK.
- Shadow Cloak
- For every point of [Shadow Cloak] owned, gains Max HP +1. For every 100/200 points of [Shadow Cloak] owned, gains Critical DMG/Ultimate Might +1%.
- Shadow Feast
- Empties all allies' points of [Shadow Cloak] except the target's. The target then gains 35% of all the emptied points of [Shadow Cloak] combined. [Shadow Cloak] points gained this way do not affect the target's normal gains of [Shadow Cloak] points and can exceed the upper limit. [Shadow Cloak] points gained this way grant 100% Critical DMG/Ultimate Might bonuses as normal. [Shadow Cloak] points gained this way are removed when this status ends.
- Shadow Friend
- At the start of the round, loses (Current HP x10%) HP to convert (Rubuska's HP depleted by this effect x100%) HP into [Shadow Cloak] points, with an upper limit equal to 18% of Rubuska's Max HP when she enters battle. [Shadow Friend] removes when Rubuska retreats.
- Grace of Rubuska I
- Survive a lethal attack and recover (Rubuska's Max HP x30%) HP. Removes upon trigger, unstackable, undispellable.
Upgrade costs
Open in the plannerInsight
- Insight I
Sharpodonty ×18,000
Page of Mineral Wealth ×6
Trembling Tooth ×5
Perpetual Cog ×5 - Insight II
Sharpodonty ×40,000
Scroll of Mineral Wealth ×10
Spell of Fortune ×6
Bifurcated Skeleton ×6 - Insight III
Sharpodonty ×200,000
Tome of Mineral Wealth ×16
Glowing Mothwing ×6
Fruit of Good and Evil ×3
Levels
- Insight 0, level 1 to 30
Sharpodonty ×15,080
Dust ×27,700 - Insight I, level 1 to 40
Sharpodonty ×53,250
Dust ×100,500 - Insight II, level 1 to 50
Sharpodonty ×137,500
Dust ×407,500 - Insight III, level 1 to 60
Sharpodonty ×403,000
Dust ×816,400
Resonance
- Level 2
Moment of Dissonance ×5 - Level 3
Moment of Dissonance ×5
Spell of Banishing ×6 - Level 4
Moment of Dissonance ×5
Silver Ore ×4
Solidus ×3 - Level 5
Brief Cacophony ×5
Liquefied Terror ×3
Esoteric Bones ×4 - Level 6
Sharpodonty ×30,000
Brief Cacophony ×5
Clawed Pendulum ×3 - Level 7
Brief Cacophony ×6
Red Lacquer Slab ×4 - Level 8
Brief Cacophony ×6
Golden Grass Incense ×4
Cicada Wings ×5 - Level 9
Brief Cacophony ×8
Bifurcated Skeleton ×5
Perpetual Cog ×4 - Level 10
Hoarse Echo ×1
Sonorous Knell ×5
Goose Neck ×6
Biting Box ×6 - Level 11
Hoarse Echo ×1
Sharpodonty ×120,000
Sonorous Knell ×5
Platinum Ouija ×4 - Level 12
Hoarse Echo ×1
Sonorous Knell ×6
Glowing Mothwing ×4
Prophetic Bird ×5 - Level 13
Hoarse Echo ×1
Sonorous Knell ×6
Wyrmling Skeleton ×5
Holy Silver ×5 - Level 14
Hoarse Echo ×1
Sonorous Knell ×8
Rheingold ×2
Emerald Slate ×4 - Level 15
Hoarse Echo ×1
Sonorous Knell ×8
Mistilteinn ×3
Bogeyman ×4
Costumes
3
Original
Tremble before the great vampire Rubuska the First!

The Piper's Dream
In the long shadow of sunrise, she sits alone, savoring the scent of a fading dream.

Song of the Shadow Dancer
Flute notes flutter from the village in the mountain, revealing a dancer among the shadows.




















