
Arcanist
Sentinel
★★★★★★
/Mineral/DPS Bloodtithe Support
Introduction
Sentinel is a 6-star Mineral character in Reverse: 1999. Sentinel's role is DPS Bloodtithe Support.
On our Reverse: 1999 tier list Sentinel is S tier, 29th of the 132 characters ranked, from where 6 current tier lists put Sentinel.
Other Mineral characters in Reverse: 1999: Balloon Party, Bette, Brimley, Coppélia, Cornerstone, Cristallo and 22 more.
Is Sentinel good?
Sentinel is the third Bloodtithe unit, a 6-star Mineral damage dealer whose Fresh Wound generates Bloodtithe steadily through self-damage. She deals high personal damage with repeated Expiation and ultimate casts, and gives the ally just ahead of her Dread Bullets with Crit Rate, damage bonus and Crit conversion, which also cycles her Moxie.
She can only give Dread Bullet to that one ally.
Strengths
- Consistent Bloodtithe generation
- High personal damage
- Crit Rate, damage and Crit conversion support
Weaknesses
- Dread Bullet reaches only one ally
Profile
Sentinel's full name is Marianne de Ténébrun. Sentinel is a female Gargoyle (bloodline). Sentinel's birthday is December 22.
Background
PAGENAME (玛丽安娜) (real name: Marianne de Ténébrun) is a Mineral Arcanist and is introduced through the event A Long Long Way alongside Charon in Version 3.0.
Sentinel resolved to end the war, even if it meant becoming a "Demon" who wanders the battlefield.
Stats
- HP7,588
- ATK1,097
- Reality DEF439
- Mental DEF439
- Technique456
- Crit Rate15.2%
- Crit DMG22.8%
At max level. Each bar is measured against the highest value in the Reverse: 1999 roster.
Skills
5Expiation
Attack1-target attack. Deals 325% Reality DMG. This attack counts as a Retribution. After attacking, gains 5 stacks of Fresh Wound; gains an extra Bloodtithe +1 if actively used.
At 3 stars
Night Watch
ChannelSelf channel. Enters the Hour of Repentance status and gains 15 stacks of Dread Bullet; additionally gains 2 stacks of Locked On if not already under [Hour of Repentance]. Consumes 1 point of Bloodtithe to grant 15 stacks of Dread Bullet to the adjacent ally in front.
At 3 stars
Infernal Mercy
UltimateMass attack. Deals 300% Reality DMG to all enemies. This attack counts as a Retribution; does not take up the allied Incantation Draw Limit. For every stack of Fresh Wound owned, Retribution multiplier +2%. Removes all stacks of Fresh Wound from self; each stack of Fresh Wound removed restores (Missing HP x5%) HP.
Sin Brought to Light
Passive (Insight)Insight 1: The team accumulates Bloodtithe when losing HP. When an ally has Dread Bullet, they gain Critical Rate +30%. When an ally triggers Dread Bullet, they gain DMG Bonus +(carrier's Max HP x0.25%), with excess Critical Rate converted into 80% Critical DMG. Insight 2: DMG Dealt +8% when the caster enters battle. Insight 3: When triggering Bullet effect, has a 50% chance to trigger this effect: If below 5 Moxie, gains Moxie +1; gains 1 stack of Fresh Wound otherwise.
Portray
DuplicatesP1: [Sin Brought to Light]: Dread Bullet's Critical Rate bonus is increased to 40%; when attacking, DMG Bonus multiplier based on Max HP is increased to 0.3%. The ratio of Bloodtithe points increased from Fresh Wound is increased to 100%. P2: [Night Watch]: The number of Dread Bullet stacks granted to self and the adjacent ally in front is increased to 9/12/18. At the start of the round, the number of Locked On stacks granted by Hour of Repentance is increased to 3. P3: [Expiation]: The Reality DMG dealt is increased to 150/225/375%. Retribution multiplier granted by Hour of Repentance is increased to 15%. P4: [Infernal Mercy]: The Reality DMG dealt is increased to 450%. P5: [Sin Brought to Light]: Dread Bullet's Critical Rate bonus is increased to 60%; when attacking, DMG Bonus multiplier based on Max HP is increased to 0.4%; the "excess Critical Rate to Critical DMG" conversion rate is increased to 100%.
How to get Sentinel
A Beating Heart Beneath the Stone Event Summon (3.0); Permanent Arcanist Summon Pool (From 3.3 onwards)
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