Frieren

Frieren

★★★★★

/Earth/Mage

Leo

Atier

Introduction

Frieren is a 5-star Earth character in Epic Seven. Frieren's class is Mage. Horoscope: Leo.

On the Epic Seven tier list Frieren is A tier, 16th of the 386 characters ranked.

By game mode, Frieren is D in Most banned and S in Win rate.

Other Earth characters in Epic Seven: Adin, Adlay, ae-GISELLE, Ains, Albedo, Alencia and 71 more.

Best build for Frieren

From 2,992 player builds

Artifacts

2 options
  1. 1
    Mirrored Lotus Ring
    93%
  2. 2
    Tagehel's Ancient Book
    4%

Typical stats

Speed
246
Attack
4,412
Health
8,086
Defense
1,005
Crit Chance
101%
Crit Damage
304%

Gear sets

4 options
  1. 1
    Speed(4)Torrent(2)
    69%
  2. 2
    Speed(4)Immunity(2)
    13%
  3. 3
    Destruction(4)Torrent(2)
    9%
  4. 4
    Destruction(4)Immunity(2)
    3%

Frieren in Real-Time Arena

On the Real-Time Arena usage list Frieren is B tier, 19th of 242: picked in 9.5% of drafts at Champion and above this season (Fall 2026), winning 57% of the games Frieren plays. Frieren is banned before the draft in 0.5% of all drafts.

  • Pick rate9.54%
  • Win rate56.78%
  • Pre-ban rate0.5%
  • Banned after pick30.89%

Pick rate by league

  • Champion9.93%
  • Warlord9.67%
  • Emperor9.22%
  • Legend6.16%

Sets in RTA

Used, win rate
  1. Speed4Torrent2
    58%, 57%
  2. Speed4Immunity2
    18%, 56%
  3. Destruction4Torrent2
    10%, 59%
  4. Destruction4Immunity2
    4.6%, 57%
  5. Speed4Critical2
    3.7%, 54%

Artifacts in RTA

Used, win rate
  1. Mirrored Lotus Ring94%, 56%
  2. Tagehel's Ancient Book5.3%, 54%
  3. A Symbol of Unity0.5%, 55%

When it's drafted

Share, win rate
  1. First player, pick 10.9%, 41%
  2. Second player, picks 1-27.1%, 49%
  3. First player, picks 2-313%, 54%
  4. Second player, picks 3-421%, 52%
  5. First player, picks 4-536%, 57%
  6. Second player, pick 522%, 56%

Most players enhance Ordinary Offensive Magic to +6 (99% of builds), The Highest Form of Magic to +3 (99% of builds) and Judradjim to +6 (100% of builds).

Profile

An apprentice to the Great Mage Flamme, she is the Mage of the Hero Party that defeated the Demon King. She despises demons, and genuinely loves everything that is magic. After Himmel the Hero's passing, she departs on a journey to learn how to better understand humans.

Frieren was released on 25 September 2025.

Frieren's introduction: I'm trying to get a better understanding of humans.

Stats

  • Health377th4,248
  • Attack1st1,412
  • Defense132nd645
  • Speed152nd112
  • Critical Hit Chance62nd23%
  • Critical Hit Damage150%
  • Effectiveness0%
  • Effect Resistance0%
  • Dual Attack Chance3%

At level 60, 6 stars and fully awakened, before gear, artifact and Imprint. Each bar is measured against the highest value in the Epic Seven roster, and the place is out of every character with that stat.

At level 50 and 60, fully awakened

  • HealthLevel 50, 5 stars: 3,465Level 60, 6 stars: 4,248
  • AttackLevel 50, 5 stars: 1,163Level 60, 6 stars: 1,412
  • DefenseLevel 50, 5 stars: 520Level 60, 6 stars: 645
  • SpeedLevel 50, 5 stars: 112Level 60, 6 stars: 112
  • Critical Hit ChanceLevel 50, 5 stars: 23%Level 60, 6 stars: 23%
  • Critical Hit DamageLevel 50, 5 stars: 150%Level 60, 6 stars: 150%
  • EffectivenessLevel 50, 5 stars: 0%Level 60, 6 stars: 0%
  • Effect ResistanceLevel 50, 5 stars: 0%Level 60, 6 stars: 0%
  • Dual Attack ChanceLevel 50, 5 stars: 3%Level 60, 6 stars: 3%

Base values before gear, artifact and Imprint. Passives that raise a stat in battle are not counted.

  • Ordinary Offensive Magic

    Skill 1

    gains 1 Soul

    Attacks the enemy with magic, and grants immunity to the caster for 1 turn. When it is the caster's turn, activates Vollzanbel as an extra attack. Vollzanbel (gain 1 Soul): Attacks all enemies with flame magic. Damage dealt increases proportional to the amount of the enemy's lost Health.

    Soul Burn (10 Souls): Increases damage dealt of Ordinary Offensive Magic.

    1. +1 +5% damage dealt
    2. +2 +5% damage dealt
    3. +3 +5% damage dealt
    4. +4 +5% damage dealt
    5. +5 +5% damage dealt
    6. +6 +10% damage dealt
    • Immunity Cannot be affected by any debuffs or some harmful effects.
  • The Highest Form of Magic

    Skill 2

    At the start of battle, grants 40% resource increase to all allies. During battle, when Soul is 4 or higher, grants Defensive Magic. After being attacked, increases Combat Readiness of all allies by 10%.

    Before enhancement

    At the start of battle, grants 40% resource increase to all allies. During battle, when Soul is 4 or higher, grants Defensive Magic. After being attacked, increases Combat Readiness of all allies by 7%.

    • Resource Increase Increases Fighting Spirit and Focus.
    • Defensive Magic (Undispellable) When attacked, consumes 4 Soul, nullifying damage from skills.
  • Judradjim

    Skill 3

    Cooldown 4 turns (5 before enhancement), gains 3 Souls

    After granting increased Attack to the caster for 3 turns, attacks all enemies with lightning magic, dispelling all buffs. Penetrates the target's Defense by 50%.

    1. +1 +5% damage dealt
    2. +2 +5% damage dealt
    3. +3 -1 turn cooldown
    4. +4 +5% damage dealt
    5. +5 +5% damage dealt
    6. +6 +10% damage dealt

    After awakening stage 3

    Cooldown 4 turns

    After granting increased Attack to the caster for 3 turns, attacks all enemies with lightning magic, dispelling all buffs. Increases Combat Readiness of the caster by 50%. Penetrates the target's Defense by 50%.

    • Increase Attack Increases Attack by 50%.
    • Penetrate Ignores the target's Defense when inflicting damage.

Imprint

  • BImprint Release: Effectiveness: 5%Imprint Concentration: Critical Hit Chance: 6%
  • AImprint Release: Effectiveness: 8%Imprint Concentration: Critical Hit Chance: 9%
  • SImprint Release: Effectiveness: 11%Imprint Concentration: Critical Hit Chance: 12%
  • SSImprint Release: Effectiveness: 13%Imprint Concentration: Critical Hit Chance: 15%
  • SSSImprint Release: Effectiveness: 15%Imprint Concentration: Critical Hit Chance: 18%

Imprint Release gives the bonus to the team; Imprint Concentration gives Frieren the bonus instead.

  1. Stage 1Attack +3%, Attack +20, Health +60
  2. Stage 2Attack +3%, Attack +20, Health +60
  3. Stage 3Attack +20, Health +60, enhances Judradjim
  4. Stage 4Critical Hit Chance +8%, Attack +30, Health +80
  5. Stage 5Attack +6%, Attack +30, Health +80
  6. Stage 6Attack +6%, Attack +30, Health +80

Relationships

2
  • FernTrust

    Frieren has realized that watching Fern grow stronger brings her more joy than pursuing her own personal interests.

  • StarkTrust

    Other than being her old colleague Eisen's apprentice and her party's vanguard, Frieren sees Stark as a respectable warrior who will always fight for others.

Upgrade costs

Open in the planner

Awakening

  • Stage 1Life Rune ×10
  • Stage 2Life Rune ×15Greater Life Rune ×2
  • Stage 3Life Rune ×20Greater Life Rune ×10
  • Stage 4Greater Life Rune ×10Epic Life Rune ×2
  • Stage 5Epic Life Rune ×6Rare Mysterious Catalyst ×15
  • Stage 6Epic Life Rune ×10Epic Mysterious Catalyst ×10

Ordinary Offensive Magic enhancement

  • +1Gold ×4,000MolaGora ×1
  • +2Gold ×4,000MolaGora ×1
  • +3Gold ×14,000MolaGora ×1Rare Mysterious Catalyst ×2
  • +4Gold ×28,000MolaGora ×2Rare Mysterious Catalyst ×4
  • +5Gold ×45,000MolaGora ×4Rare Mysterious Catalyst ×5
  • +6Gold ×80,000MolaGora ×4Epic Mysterious Catalyst ×2

The Highest Form of Magic enhancement

  • +1Gold ×19,000MolaGora ×1Rare Mysterious Catalyst ×3
  • +2Gold ×33,000MolaGora ×2Rare Mysterious Catalyst ×5
  • +3Gold ×110,000MolaGora ×4Epic Mysterious Catalyst ×3

Judradjim enhancement

  • +1Gold ×4,000MolaGora ×1
  • +2Gold ×4,000MolaGora ×1
  • +3Gold ×14,000MolaGora ×1Rare Mysterious Catalyst ×2
  • +4Gold ×28,000MolaGora ×2Rare Mysterious Catalyst ×4
  • +5Gold ×45,000MolaGora ×4Rare Mysterious Catalyst ×5
  • +6Gold ×80,000MolaGora ×4Epic Mysterious Catalyst ×2

Art

Frieren key art

More Earth characters

All characters