

Introduction
Mercenary Helga is a 3-star Earth character in Epic Seven. Mercenary Helga's class is Warrior. Horoscope: Sagittarius.
On the Epic Seven tier list Mercenary Helga is D tier, 273rd of the 386 characters ranked.
Other Earth characters in Epic Seven: Adin, Adlay, ae-GISELLE, Ains, Albedo, Alencia and 71 more.
What Mercenary Helga does
A 3-star support whose third skill buffs the whole team's Attack and Effectiveness for two turns and then pushes her 50%. Both attacks can lower Defense, at 35% on the basic and 60% on the second skill, and crits from the second skill have a 50% chance to extend her own buffs.
Best build for Mercenary Helga
From 1,654 player buildsArtifacts
6 options- 127%
Border Coin - 210%
Daydream Joker - 36%
Jack-O's Symbol
Show 3 more artifactsShow fewer
- 45%
Sword of Autumn Eclipse - 54%
Tyrant's Descent - 63%
Pure White Trust
Typical stats
- Speed
- 226
- Attack
- 3,370
- Health
- 11,755
- Defense
- 918
- Crit Chance
- 89%
- Crit Damage
- 292%
- Effectiveness
- 65%
Gear sets
4 options- 148%
Speed(4)
Critical(2) - 219%
Speed(4)
Penetration(2) - 312%
Speed(4)
Hit(2) - 44%
Speed(4)
Profile
Initially skeptical of Gunther's kindness, Helga eventually came to realize his sincerity. At his suggestion, she joins his mercenary company, but is flustered to learn she is the only member.
Mercenary Helga carries the title "An unruly mercenary trusting in justice". Mercenary Helga is voiced by Amanda Leighton in English, 桑原由気 in Japanese, and 김채하 in Korean. Mercenary Helga's hobby is practicing her intimidating face and making plans for adventures, and Mercenary Helga's good at pretending to be strong, threatening others with her horned helmet when ignored and bounty hunting. Mercenary Helga likes threatening armors with horns and studs, wild flowers and going on an adventure on her own. Mercenary Helga was released on 20 February 2020.
Stats
- Health128th of 3915,790
- Attack127th of 3911,117
- Defense330th of 391518
- Speed119th of 391114
- Critical Hit Chance5th of 39127%
- Critical Hit Damage150%
- Effectiveness32nd of 39125%
- Effect Resistance0%
- Dual Attack Chance3%
At level 60, 6 stars and fully awakened, before gear, artifact and Imprint. Each bar is measured against the highest value in the Epic Seven roster, and the place is out of every character with that stat.
At level 50 and 60, fully awakened
- HealthLevel 50, 5 stars: 4,690Level 60, 6 stars: 5,790
- AttackLevel 50, 5 stars: 926Level 60, 6 stars: 1,117
- DefenseLevel 50, 5 stars: 418Level 60, 6 stars: 518
- SpeedLevel 50, 5 stars: 114Level 60, 6 stars: 114
- Critical Hit ChanceLevel 50, 5 stars: 27%Level 60, 6 stars: 27%
- Critical Hit DamageLevel 50, 5 stars: 150%Level 60, 6 stars: 150%
- EffectivenessLevel 50, 5 stars: 25%Level 60, 6 stars: 25%
- Effect ResistanceLevel 50, 5 stars: 0%Level 60, 6 stars: 0%
- Dual Attack ChanceLevel 50, 5 stars: 3%Level 60, 6 stars: 3%
Base values before gear, artifact and Imprint. They include the fully trained Specialty Change tree: Health +20%, Attack +15%, Effectiveness +25%. Passives that raise a stat in battle are not counted.
Skills
Damage calculator
Armor Rend
Skill 1gains 1 Soul
Attacks the enemy with an axe, with a 50% chance to decrease Defense for 2 turns.
- +1 +5% damage dealt
- +2 +5% effect chance
- +3 +5% damage dealt
- +4 +5% effect chance
- +5 +10% damage dealt
- +6 +5% effect chance
- +7 +10% damage dealt
Before enhancement
Attacks the enemy with an axe, with a 35% chance to decrease Defense for 2 turns.
Decrease Defense Decreases Defense by 70%.

Attack Chain
Skill 2Cooldown 2 turns, gains 1 Soul
Attacks the enemy with a powerful axe slam, with a 75% chance to inflict decreased Defense for 2 turns. A critical hit will have a 50% chance to extend buff durations of the caster by 1 turn.
- +1 +5% damage dealt
- +2 +5% damage dealt
- +3 +5% damage dealt
- +4 +5% damage dealt
- +5 +5% damage dealt
- +6 +10% damage dealt
After awakening stage 3
Cooldown 2 turns
Attacks the enemy with a powerful axe slam, with a 75% chance to inflict decreased Defense for 2 turns. A critical hit will extend buff durations of the caster by 1 turn.
Decrease Defense Decreases Defense by 70%.

Cry of Victory
Skill 3Cooldown 4 turns (5 before enhancement), gains 1 Soul
With encouragement, grants increased Attack and increased Effectiveness to all allies for 2 turns, before increasing Combat Readiness of the caster by 50%.
Soul Burn (10 Souls): Extends duration of buffs granted by this skill by 1 turn.
- +1 +2 Soul acquired
- +2 -1 turn cooldown
Increase Attack Increases Attack by 50%.
Increase Effectiveness Increases Effectiveness by 50%.
Imprint
- BImprint Release: Speed: 4Imprint Concentration: Attack: 84
- AImprint Release: Speed: 5Imprint Concentration: Attack: 105
- SImprint Release: Speed: 6Imprint Concentration: Attack: 126
- SSImprint Release: Speed: 7Imprint Concentration: Attack: 147
- SSSImprint Release: Speed: 8Imprint Concentration: Attack: 168
Imprint Release gives the bonus to the team; Imprint Concentration gives Mercenary Helga the bonus instead.
Awakening
Upgrade planner- Stage 1Attack +3%, Attack +20, Health +60
- Stage 2Critical Hit Chance +4%, Attack +20, Health +60
- Stage 3Attack +20, Health +60, enhances Attack Chain
- Stage 4Speed +4, Attack +30, Health +80
- Stage 5Attack +6%, Attack +30, Health +80
- Stage 6Critical Hit Chance +8%, Attack +30, Health +80
Specialty Change
Mercenary Helga is the Specialty Change of Helga.
Health Rune
Tier 1- Level 1: Increases Health by 5%.
- Level 2: Increases Health by 12%.
- Level 3: Increases Health by 20%.
Fruition Rune
Tier 1- Level 1: Increases damage dealt by Armor Rend by 2%.
- Level 2: Increases damage dealt by Armor Rend by 5%.
- Level 3: Increases damage dealt by Armor Rend by 10%.
Courage Rune
Tier 1- Level 1: Increases Attack by 3%.
- Level 2: Increases Attack by 8%.
- Level 3: Increases Attack by 15%.
Obscurity Rune
Tier 2, 3 points spent- Level 1: Increases Effectiveness by 7%.
- Level 2: Increases Effectiveness by 15%.
- Level 3: Increases Effectiveness by 25%.
Speed Rune
Tier 2, 3 points spent- Level 1: When using Attack Chain, if all allies are Earth elemental, increases Combat Readiness of the ally with the highest Attack by 5%.
- Level 2: When using Attack Chain, if all allies are Earth elemental, increases Combat Readiness of the ally with the highest Attack by 15%.
- Level 3: When using Attack Chain, if all allies are Earth elemental, increases Combat Readiness of the ally with the highest Attack by 30%.
Achievement Rune
Tier 3, 6 points spent- Level 1: Increases Effectiveness of all allies by 1%.
- Level 2: Increases Effectiveness of all allies by 2.5%.
- Level 3: Increases Effectiveness of all allies by 5%.
Order Rune
Tier 3, 6 points spent- Level 1: Increases Armor Rend's decrease Defense effect chance by 1%.
- Level 2: Increases Armor Rend's decrease Defense effect chance by 2%.
- Level 3: Increases Armor Rend's decrease Defense effect chance by 5%.
Sun Rune
Tier 4, 9 points spent- Level 1: At the start of the turn, when Health is 50% or more, has a 20% chance to grant increased Critical Hit Chance to the caster for 1 turn.
- Level 2: At the start of the turn, when Health is 50% or more, has a 50% chance to grant increased Critical Hit Chance to the caster for 1 turn.
- Level 3: At the start of the turn, when Health is 50% or more, has a 100% chance to grant increased Critical Hit Chance to the caster for 1 turn.
Solitude Rune
Tier 4, 9 points spent- Level 1: When using Cry of Victory, has a 2% chance to extend duration of increased Attack to 3 turns.
- Level 2: When using Cry of Victory, has a 5% chance to extend duration of increased Attack to 3 turns.
- Level 3: When using Cry of Victory, has a 10% chance to extend duration of increased Attack to 3 turns.
Wedge Rune
Tier 5, 12 points spent- Level 1: When using Attack Chain, if all allies are of the Earth element, increases effect chance of decrease Defense by 6%.
- Level 2: When using Attack Chain, if all allies are of the Earth element, increases effect chance of decrease Defense by 15%.
- Level 3: When using Attack Chain, if all allies are of the Earth element, increases effect chance of decrease Defense by 25%.
Relationships
1
GuntherTrustGunther saved Helga's life under no ulterior motive. Even though there are countless dangers in this world, she has decided to believe in him.
Mercenary Helga's motto: I won't let others look down on me.
Mercenary Helga dislikes being looked down upon, being called a kid and being treated like the weak.
Upgrade costs
Open in the plannerAwakening
- Stage 1
Life Rune ×5 - Stage 2
Life Rune ×9 - Stage 3
Life Rune ×12
Greater Life Rune ×6 - Stage 4
Greater Life Rune ×15 - Stage 5
Epic Life Rune ×4
Rare Fighting Spirit Catalyst ×9 - Stage 6
Epic Life Rune ×6
Epic Fighting Spirit Catalyst ×6
Armor Rend enhancement
- +1
Gold ×1,000
Stigma ×50 - +2
Gold ×2,000
Stigma ×120 - +3
Gold ×4,000
Stigma ×230 - +4
Gold ×21,000
Stigma ×400
Rare Fighting Spirit Catalyst ×3 - +5
Gold ×29,000
Stigma ×650
Rare Fighting Spirit Catalyst ×4 - +6
Gold ×39,000
Stigma ×1,000
Rare Fighting Spirit Catalyst ×5 - +7
Gold ×50,000
Stigma ×1,450
Rare Fighting Spirit Catalyst ×6
Attack Chain enhancement
- +1
Gold ×2,000
Stigma ×80 - +2
Gold ×3,000
Stigma ×180 - +3
Gold ×10,000
Stigma ×320
Rare Fighting Spirit Catalyst ×1 - +4
Gold ×18,000
Stigma ×530
Rare Fighting Spirit Catalyst ×2 - +5
Gold ×32,000
Stigma ×850
Rare Fighting Spirit Catalyst ×4 - +6
Gold ×48,000
Stigma ×1,340
Rare Fighting Spirit Catalyst ×6
Cry of Victory enhancement
- +1
Gold ×14,000
Stigma ×250
Rare Fighting Spirit Catalyst ×2 - +2
Gold ×24,000
Stigma ×650
Rare Fighting Spirit Catalyst ×3
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