

Helga
★★★
/
Earth/Warrior
Sagittarius
Introduction
Helga is a 3-star Earth character in Epic Seven. Helga's weapon type is Axe and class is Warrior. Horoscope: Sagittarius.
Other Earth characters in Epic Seven: Adin, Adlay, ae-GISELLE, Ains, Albedo, Alencia and 71 more.
What Helga does
A 3-star
Earth fighter whose main job is a two-turn Attack buff for the team. Critical hits from her second skill can extend her own buffs by a turn, with a 50% chance before Awakening and every time after it.
Best build for Helga
From 40 player buildsArtifacts
6 options- 115%
El's Fist - 28%
Samsara Prayer Beads - 35%
Cradle of Life - 45%
Tyrant's Descent - 55%
Daydream Joker - 65%
Prophetic Candlestick
Gear sets
6 options- 120%
Speed(4) - 210%
Destruction(4)
Critical(2) - 38%
Lifesteal(4) - 48%
Destruction(4)
Show 2 more set optionsShow fewer
- 58%
Speed(4)
Hit(2) - 65%
Destruction(4)
Health(2)
Typical stats
- Speed
- 201
- Attack
- 2,752
- Health
- 11,048
- Defense
- 1,128
- Crit Chance
- 80%
- Crit Damage
- 232%
- Effectiveness
- 18%
- Effect Resistance
- 19%
Profile
Though small in stature, Helga is a fierce eyed bounty hunter who is never without her trademark axe and horned helm. Rough-spoken and rough-tempered, she has no time for those who look down on her, and prefers to work alone.
Helga carries the title "A treasure hunter with a love for big axes and horned helms". Helga is voiced by Amanda Leighton in English, 桑原由気 in Japanese, and 김채하 in Korean. Helga's hobby is practicing her intimidating face and making plans for adventures, and Helga's good at pretending to be strong, threatening others with her horned helmet when ignored and bounty hunting. Helga likes threatening armors with horns and studs, wild flowers and going on an adventure on her own. Helga was released on 30 August 2018.
Helga's introduction: Don't you dare look down on me. I will gore you.
Stats
- Health292nd of 3914,895
- Attack211th of 3911,000
- Defense330th of 391518
- Speed119th of 391114
- Critical Hit Chance5th of 39127%
- Critical Hit Damage150%
- Effectiveness0%
- Effect Resistance0%
- Dual Attack Chance3%
At level 60, 6 stars and fully awakened, before gear, artifact and Imprint. Each bar is measured against the highest value in the Epic Seven roster, and the place is out of every character with that stat.
At level 50 and 60, fully awakened
- HealthLevel 50, 5 stars: 3,979Level 60, 6 stars: 4,895
- AttackLevel 50, 5 stars: 832Level 60, 6 stars: 1,000
- DefenseLevel 50, 5 stars: 418Level 60, 6 stars: 518
- SpeedLevel 50, 5 stars: 114Level 60, 6 stars: 114
- Critical Hit ChanceLevel 50, 5 stars: 27%Level 60, 6 stars: 27%
- Critical Hit DamageLevel 50, 5 stars: 150%Level 60, 6 stars: 150%
- EffectivenessLevel 50, 5 stars: 0%Level 60, 6 stars: 0%
- Effect ResistanceLevel 50, 5 stars: 0%Level 60, 6 stars: 0%
- Dual Attack ChanceLevel 50, 5 stars: 3%Level 60, 6 stars: 3%
Base values before gear, artifact and Imprint. Passives that raise a stat in battle are not counted.
Skills
Damage calculator
Armor Rend
Skill 1gains 1 Soul
Attacks with an axe, with a 50% chance to decrease Defense for 2 turns.
- +1 +5% damage dealt
- +2 +5% effect chance
- +3 +5% damage dealt
- +4 +5% effect chance
- +5 +10% damage dealt
- +6 +5% effect chance
- +7 +10% damage dealt
Before enhancement
Attacks with an axe, with a 35% chance to decrease Defense for 2 turns.
Decrease Defense Decreases Defense by 70%.

Attack Chain
Skill 2Cooldown 2 turns, gains 1 Soul
Attacks the enemy with a powerful axe slam, with a 75% chance to inflict decreased Defense for 2 turns. A critical hit will have a 50% chance to extend buff durations of the caster by 1 turn.
- +1 +5% damage dealt
- +2 +5% damage dealt
- +3 +5% damage dealt
- +4 +5% damage dealt
- +5 +5% damage dealt
- +6 +10% damage dealt
After awakening stage 3
Cooldown 2 turns
Attacks the enemy with a powerful axe slam, with a 75% chance to inflict decreased Defense for 2 turns. A critical hit will extend buff durations of the caster by 1 turn.
Decrease Defense Decreases Defense by 70%.

Cry of Victory
Skill 3Cooldown 4 turns (5 before enhancement), gains 1 Soul
Encourages allies, increasing Attack for 2 turns before increasing Combat Readiness of the caster by 50%.
Soul Burn (10 Souls): Extends duration of buffs granted by this skill by 1 turn.
- +1 +2 Soul acquired
- +2 -1 turn cooldown
Increase Attack Increases Attack by 50%.
Imprint
- BImprint Release: Speed: 4Imprint Concentration: Attack: 84
- AImprint Release: Speed: 5Imprint Concentration: Attack: 105
- SImprint Release: Speed: 6Imprint Concentration: Attack: 126
- SSImprint Release: Speed: 7Imprint Concentration: Attack: 147
- SSSImprint Release: Speed: 8Imprint Concentration: Attack: 168
Imprint Release gives the bonus to the team; Imprint Concentration gives Helga the bonus instead.
Awakening
Upgrade planner- Stage 1Attack +3%, Attack +20, Health +60
- Stage 2Critical Hit Chance +4%, Attack +20, Health +60
- Stage 3Attack +20, Health +60, enhances Attack Chain
- Stage 4Speed +4, Attack +30, Health +80
- Stage 5Attack +6%, Attack +30, Health +80
- Stage 6Critical Hit Chance +8%, Attack +30, Health +80
Specialty Change
Helga can take a Specialty Change into Mercenary Helga.
Relationships
4
AchatesTrustAchates causes a lot of trouble thanks to her nosiness, but Helga knows she doesn't have bad intentions.


Helga's motto: I won't let others look down on me.
Helga dislikes being looked down upon, being called a kid and being treated like the weak.
Upgrade costs
Open in the plannerAwakening
- Stage 1
Life Rune ×5 - Stage 2
Life Rune ×9 - Stage 3
Life Rune ×12
Greater Life Rune ×6 - Stage 4
Greater Life Rune ×15 - Stage 5
Epic Life Rune ×4
Rare Fighting Spirit Catalyst ×9 - Stage 6
Epic Life Rune ×6
Epic Fighting Spirit Catalyst ×6
Armor Rend enhancement
- +1
Gold ×1,000
Stigma ×50 - +2
Gold ×2,000
Stigma ×120 - +3
Gold ×4,000
Stigma ×230 - +4
Gold ×21,000
Stigma ×400
Rare Fighting Spirit Catalyst ×3 - +5
Gold ×29,000
Stigma ×650
Rare Fighting Spirit Catalyst ×4 - +6
Gold ×39,000
Stigma ×1,000
Rare Fighting Spirit Catalyst ×5 - +7
Gold ×50,000
Stigma ×1,450
Rare Fighting Spirit Catalyst ×6
Attack Chain enhancement
- +1
Gold ×2,000
Stigma ×80 - +2
Gold ×3,000
Stigma ×180 - +3
Gold ×10,000
Stigma ×320
Rare Fighting Spirit Catalyst ×1 - +4
Gold ×18,000
Stigma ×530
Rare Fighting Spirit Catalyst ×2 - +5
Gold ×32,000
Stigma ×850
Rare Fighting Spirit Catalyst ×4 - +6
Gold ×48,000
Stigma ×1,340
Rare Fighting Spirit Catalyst ×6
Cry of Victory enhancement
- +1
Gold ×14,000
Stigma ×250
Rare Fighting Spirit Catalyst ×2 - +2
Gold ×24,000
Stigma ×650
Rare Fighting Spirit Catalyst ×3
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