

AI
T10 BloodMaker
S Rank
/Attack
Introduction
T10 BloodMaker is an S vanguard in Horizon Walker. T10 BloodMaker's role is Attack. Race: AI.
Profile
The T10_BloodMaker, manufactured as Anti-Rift countermeasure, serves as a front-line defense against the abominations' assaults. This T10_BloodMaker is highly renowned for its superior combat AI, with some units possessing intelligence nearly equivalent to that of a human. Perhaps due to this advanced AI, there is emerging evidence suggesting that AI units can also be affected by Oblivia, much like humans.
T10 BloodMaker carries the title "T Series Trainer". T10 BloodMaker's species is listed as AI. T10 BloodMaker stands 250cm tall.
Stats
- Max HP18th of 731,024
- Melee ATK23rd of 73166
- Ranged ATK15th of 73154
- Magic ATK28th of 73154
- Accuracy102
- Evade18th of 73205
- SPD26th of 7392
- AP Recovery18th of 73120
- Starting AP64th of 730
At level 60, fully ascended, top class tier, before weapons, Stigmas and bonds. Each bar is measured against the highest value in the Horizon Walker roster, and the place is out of every vanguard with that stat.
- StrengthRecruited (rank S, level 1): 12Level 60, fully ascended: 13
- TechnicRecruited (rank S, level 1): 11Level 60, fully ascended: 12
- IntelligenceRecruited (rank S, level 1): 10Level 60, fully ascended: 12
- VitalityRecruited (rank S, level 1): 12Level 60, fully ascended: 16
- AgilityRecruited (rank S, level 1): 12Level 60, fully ascended: 16
- Max HPRecruited (rank S, level 1): 60Level 60, fully ascended: 1,024
- Melee ATKRecruited (rank S, level 1): 12Level 60, fully ascended: 166
- Ranged ATKRecruited (rank S, level 1): 11Level 60, fully ascended: 154
- Magic ATKRecruited (rank S, level 1): 10Level 60, fully ascended: 154
- AccuracyRecruited (rank S, level 1): 8Level 60, fully ascended: 102
- EvadeRecruited (rank S, level 1): 12Level 60, fully ascended: 205
- SPDRecruited (rank S, level 1): 92Level 60, fully ascended: 92
- AP RecoveryRecruited (rank S, level 1): 110.0Level 60, fully ascended: 120.0
- Starting APRecruited (rank S, level 1): 0Level 60, fully ascended: 0
- Critical HitRecruited (rank S, level 1): 0Level 60, fully ascended: 0
- Crit RateRecruited (rank S, level 1): 10%Level 60, fully ascended: 10%
- Crit DMGRecruited (rank S, level 1): 150%Level 60, fully ascended: 150%
As the stat screen works them out, with the innate traits and before weapons, Stigmas and bonds. The second column is the top class tier after every Ascension. Ranged ATK takes the Strength and Melee ATK trait bonuses, as the game's stat screen does.
Classes and skills
6T10 BloodMaker starts in the Machine Wrecker class and promotes through 2 more tiers. Each promotion keeps the skills already learned and adds the new class's.
First tier
Machine Wrecker
Attack
The machine wrecker robot, originally created for demolition, gained attention for its performance while dealing with the monstrosity that stormed the construction site. Subsequently, modified by the BRM to become a standard weapon, the machine wrecker serves as a shield for allies with its powerful performance and durability.

Standby
Active · 15 AP
Waits at the designated location.

Jab! Jab! Jab!
Active · Crush damage · 45 AP · Levels 1 to 10
Quickly thrusts an iron ball to attack. Deals Crush DMG equal to 60/66/72/78/84/90/96/102/108/114% of Melee ATK.
Numbers in level order, 1 to 10.
Second tier
Machine Wrecker: Steel Crusher
Attack
Promotion: Jab! Jab! Jab! Lv. 3, then 3,000 credits
The advanced model of the Machine Wrecker boasts a faster AI and a balance AI, making it a versatile all-purpose weapon.

Let's Make Some Bloody Mess
Active · Crush damage · 60 AP · Cooldown 1 rounds · Levels 1 to 10
Unleash a series of devastating punches. Deal Melee ATK equal to 100/110/120/130/140/150/160/170/180/190% as Crush DMG to enemies within a 3m 80º Fan Range.
Numbers in level order, 1 to 10.

Stable Quadruped Structure
Passive · Levels 1 to 10
Boasting heavy weight but high mobility, capable of delivering a punch in any situation. Slash DEF, Crush DEF, and Pierce DEF are increased by 200/220/240/260/280/300/320/340/360/380, and SPD is increased by 55/58/61/64/67/70/73/76/79/82%.
Numbers in level order, 1 to 10.
Third tier
Machine Wrecker: Guardian of Destruction
Attack
Promotion: Stable Quadruped Structure Lv. 3, then 7,000 credits
The perfected Machine Wrecker is a combat robot whose goal is to save allies even at the cost of self-sacrifice, powered by a stronger AI and enhanced engine. Though the price for this is frequent repairs.

Overdrive
Active · 15 AP · Cooldown 2 rounds · Levels 1 to 10
Temporarily surpass the given voltage limit. Instantly gain 75/80/85/90/95/100/105/110/115/120 AP, but AP Recovery decreases by 30 for the next 4 Rounds.
Numbers in level order, 1 to 10.

Structural Collision
Passive · Levels 1 to 10
Once per Round, if an ally within 9m is attacked, performs a support counterattack with the skill 'Structural Collision!'. Structural Collision! Leaps towards the enemy, slamming down with weight. Deals Crush DMG equal to 100/110/120/130/140/150/160/170/180/190% of Melee ATK to the target and to enemies within a 1.3m circular radius, slightly knocking them back.
Numbers in level order, 1 to 10.
Traits
3
Fate trait
Tenacious Guy
Trait Description

Race trait
Machine
A mechanism made of steel.
Slash DEF +150, Pierce DEF +150, Crush DEF +150

Class trait
Unfaltering Vision
Even in battle, his vision remains unobstructed, perceiving every situation with clarity.
Activates the Level 3 passive skill [Predictive Calculation]. [Predictive Calculation]: Evasion is increased by 120%. Upon a successful evasion, immediately recover the basic counterattack count.
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