

Introduction
Yeon Chae-young is an S vanguard in Horizon Walker. Yeon Chae-young's role is Attack. Race: Human (Earth).
On the Horizon Walker tier list Yeon Chae-young is B tier, 43rd of the 73 vanguards ranked.
Profile
During her adolescence, Yeon Chae-young lost her parents to an Abomination. That experience led her to deeply question the role of the state, which ultimately had a profound influence on her decision to apply to the Bureau of Rift Management. Passing the administrative examination for Rift management, widely considered one of the highest elite paths in the Federation, Yeon Chae-young qualified as a fifth-grade officer and chose to volunteer for field duty, becoming an active field agent.
And then she met him. Within the Rift's barrier, sacrificing himself for countless people only to rise again and obliterate the Blood Maker in an instant, she met the Human God. In that moment, she knew it was destiny.
Yeon Chae-young carries the title "Elite Agent". Yeon Chae-young is a male Human (Earth). His birthday is March 8th, and he stands 170cm tall.
Stats
- Max HP43rd of 73790
- Melee ATK42nd of 7390
- Ranged ATK9th of 73205
- Magic ATK39th of 73115
- Accuracy7th of 73105
- Evade64th of 73102
- SPD40th of 7388
- AP Recovery44th of 73110
- Starting AP22nd of 7316
At level 60, fully ascended, top class tier, before weapons, Stigmas and bonds. Each bar is measured against the highest value in the Horizon Walker roster, and the place is out of every vanguard with that stat.
- StrengthRecruited (rank S, level 1): 7Level 60, fully ascended: 7
- TechnicRecruited (rank S, level 1): 13Level 60, fully ascended: 16
- IntelligenceRecruited (rank S, level 1): 9Level 60, fully ascended: 9
- VitalityRecruited (rank S, level 1): 10Level 60, fully ascended: 13
- AgilityRecruited (rank S, level 1): 6Level 60, fully ascended: 8
- Max HPRecruited (rank S, level 1): 48Level 60, fully ascended: 790
- Melee ATKRecruited (rank S, level 1): 7Level 60, fully ascended: 90
- Ranged ATKRecruited (rank S, level 1): 13Level 60, fully ascended: 205
- Magic ATKRecruited (rank S, level 1): 9Level 60, fully ascended: 115
- AccuracyRecruited (rank S, level 1): 8Level 60, fully ascended: 105
- EvadeRecruited (rank S, level 1): 6Level 60, fully ascended: 102
- SPDRecruited (rank S, level 1): 88Level 60, fully ascended: 88
- AP RecoveryRecruited (rank S, level 1): 104.5Level 60, fully ascended: 110.0
- Starting APRecruited (rank S, level 1): 16Level 60, fully ascended: 16
- Critical HitRecruited (rank S, level 1): 0Level 60, fully ascended: 0
- Crit RateRecruited (rank S, level 1): 10%Level 60, fully ascended: 10%
- Crit DMGRecruited (rank S, level 1): 150%Level 60, fully ascended: 150%
As the stat screen works them out, with the innate traits and before weapons, Stigmas and bonds. The second column is the top class tier after every Ascension. Ranged ATK takes the Strength and Melee ATK trait bonuses, as the game's stat screen does.
Classes and skills
6Yeon Chae-young starts in the Discover Agent class and promotes through 2 more tiers. Each promotion keeps the skills already learned and adds the new class's.
First tier
Discover Agent
Attack
Undisputed as the elite force of the Bureau of Rift Management, Discover agents operate on the frontlines of the Rift Crisis and the war against Abominations. Handpicked through a highly competitive selection process, they're deployed across the Federation as versatile operatives, equally adept at logistical coordination and direct engagement. They are the backbone of the East Asian Federation's Rift response; a vital first layer of defense against the unknown.

Standby
Active · 15 AP
Waits at the designated location.

Pistol Fire
Active · Pierce damage · 45 AP · Levels 1 to 10
Calmly shoots at the target. Deals Pierce DMG equal to 60/66/72/78/84/90/96/102/108/114% of Ranged ATK.
Numbers in level order, 1 to 10.

Conceal
Passive · Levels 1 to 10
When attacking an enemy's weak point, uses optical camouflage to hide. Once per Round, at the end of a turn where you performed a Weak Point Attack, there is a 20/22/24/26/28/30/32/34/36/38% chance to gain [Conceal: Stealth]. Activation chance increases by 1% for every 1% of your missing HP. [Conceal: Stealth]: Becomes hidden and cannot be targeted by enemy skills. SPD decreases by 10%, and ACC increases by 50% for the first attack while hidden.
Numbers in level order, 1 to 10.
Second tier
Discover Elite Agent
Attack
Promotion: Pistol Fire Lv. 3, then 3,000 credits
Discover agents face the highest mortality rate within the Bureau of Rift Management. Their main enemies are Outsiders, the greatest threat to Earth, making the missions they undertake inherently dangerous. Those who overcome these dangers and endure the additional training are considered the elite among even the best of Discover, and are often deployed as senior agents, serving as crucial support to mages. One of their most essential skills is the ability to preemptively eliminate Outsiders, and elite agents devote themselves entirely to honing this assassination capability.

Assassination
Active · Pierce damage · 60 AP · Cooldown 2 rounds · Levels 1 to 10
Approaches the enemy and delivers an Unblockable point-blank shot. Deals Pierce DMG equal to 100/110/120/130/140/150/160/170/180/190% of Ranged ATK. This attack is always considered to be from behind the enemy and ignores counterattack effects. During this attack, ACC temporarily increases by 300%.
Numbers in level order, 1 to 10.
Third tier
The Invisible Eye
Attack
Promotion: Assassination Lv. 3, then 7,000 credits
Among the elite agents of Discover, those who accomplish truly great feats are specially granted a codename in words rather than numbers, along with the title of "The Invisible Eye." These word-based codenames serve as recognition of their abilities and dedication. They are combat specialists who can complete any mission and make it out alive, serving as the ultimate partners for mages engaged in intelligence warfare.

Mass Execution
Active · Pierce damage · 60 AP · Cooldown 3 rounds · Levels 1 to 10
Performs a quick and precise rapid shot on up to 3 enemies. Executes a distributed attack in order of proximity, dealing Pierce DMG equal to 180/198/216/234/252/270/288/306/324/342% of Ranged ATK divided by the number of targets.
Numbers in level order, 1 to 10.

Unavoidable Eyes
Passive · Levels 1 to 10
Identifies the enemy's weak point and guides allies. Increases ACC of all allies by 30/33/36/39/42/45/48/51/54/57%.
Numbers in level order, 1 to 10.
Traits
7
Fate trait
Efficient Tactics
As an elite, she remembers and can utilize the most efficient strategies and tactics. We should heed her advice.
Activates the Level 1 passive skill [Efficient Operation]. [Efficient Operation]: At the start of battle, grants all allies AP by 5.

Race trait
Human
A race that stood on two legs, wielded tools with two hands, and built civilizations.
Technic +1, AP Recovery +4%

Class trait
First Blood
Applies intense pressure to the enemy from the start of the battle, seizing control.
Activates the Level 3 passive skill [Bold Move]. [Bold Move]: Once per round, the first attack gains 100% CRIT rate and CRIT DMG increases by 40%.

Bond trait
Interested
Interested in the Human God.

Starting trait
Competent
AP Recovery +2%

Starting trait
Meticulous
Accuracy +3%, Starting Ap +3

Starting trait
Overworked
AP Recovery +4%, Max HP -5%
Exclusive weapon

DMP-9 Prototype
Rank EX
Ranged ATK x1.43 (+0.13 a level), Ranged ATK +5.5% (+0.5% a level)
Unique: An Elite Agent's Dignity
During combat, Crit DMG +20/26/32/38/44% and SPD +20/24/28/32/36%. When allies other than yourself take their turn and land a Weak Point Attack, gain [Briefing] (stacks up to 2 times). At the start of your turn, if [Briefing] is at max stacks, gain [Keen Insight]. [Keen Insight]: Increases Pierce Boost by 24/32/40/48/56%.
Yeon Chae-young Signature: Commence Operation
Increases Ranged ATK +10% during combat. When Crit Rate exceeds 100%, half of the excess value is temporarily converted into Crit DMG. At the start of your turn, if you have [Keen Insight], gain [Extra Action] once, and the AP cost of "Assassination" and "Mass Execution" is reduced by 18 for that turn. During combat, "Conceal" is enhanced. Conceal During combat, Crit DMG +10%. At the start of combat and after landing a Weak Point Attack, enter Stealth until the end of your turn.
The DMP-9 Prototype, hailed as both a masterpiece and an enigma of the Rift Federation, perfectly embodies the simplicity and elegance sought in their weapon design, yet its origins and overwhelming firepower remain a mystery. Even the Federation's own engineers could not explain how the DMP-9 achieved performance far beyond conventional limits, despite being the very ones who built it. Fearing they might ruin their own creation, they never dared to dismantle and analyze it. Abandoned as a mass-production project, this legendary weapon remained true to its name: a prototype. Still, on the battlefield, its sheer destructive power leaves no room for doubt.
Starting weapon: Clockover 87 Akimbo Set.
Liked gifts
2
Americano Voucher
Gun Maintenance Kit
Costumes
3
Red Notice

Orkean Soldier

Unyielding Heart
Art














