Brock & Onix

Kanto

Brock & Onix

★★★

/Rock/Support

Dtier

Introduction

Brock & Onix is a 3-star Rock sync pair in Pokémon Masters EX. Brock & Onix's role is Support. Faction: Kanto.

On the Pokémon Masters EX tier list Brock & Onix is D tier, 592nd of the 608 sync pairs ranked.

Other Rock sync pairs in Pokémon Masters EX: Arven & Nacli, Blue (Classic) & Aerodactyl, Brock (Arc Suit) & Onix, Brock & Kabutops, Brock (Sygna Suit) & Tyranitar, Bruno & Onix and 30 more.

Stats

  • HP400th811
  • Attack475th289
  • Defense217th262
  • Sp. Atk762nd86
  • Sp. Def463rd209
  • Speed510th346

Base stats at level 200, before the sync grid, potential and EX role. Each bar is measured against the highest value in the Pokémon Masters EX roster, and the place is out of every sync pair with that stat.

Stats by level

Base values at each growth level, before the sync grid, potential, EX role and gear. Level 200 is the current cap.

  • HPLv. 1: 80Lv. 30: 180Lv. 45: 240Lv. 100: 515Lv. 120: 579Lv. 140: 643Lv. 200: 811
  • AttackLv. 1: 7Lv. 30: 47Lv. 45: 71Lv. 100: 181Lv. 120: 205Lv. 140: 229Lv. 200: 289
  • DefenseLv. 1: 8Lv. 30: 42Lv. 45: 63Lv. 100: 162Lv. 120: 182Lv. 140: 202Lv. 200: 262
  • Sp. AtkLv. 1: 6Lv. 30: 19Lv. 45: 25Lv. 100: 58Lv. 120: 66Lv. 140: 74Lv. 200: 86
  • Sp. DefLv. 1: 7Lv. 30: 34Lv. 45: 52Lv. 100: 129Lv. 120: 145Lv. 140: 161Lv. 200: 209
  • SpeedLv. 1: 10Lv. 30: 56Lv. 45: 86Lv. 100: 218Lv. 120: 246Lv. 140: 274Lv. 200: 346

Sync pair

TrainerBrock
PokémonOnix
TypeRock
WeaknessGrass
RoleSupport
Base rarity3★
How to getStory
Released28 Aug 2025
ThemesRock, Kanto, Gym Leader, Rock Lover

Moves

5
  • Rock Throw
    Rock·Physical·Power 23-27·Accuracy 90·1 gauge·Opponent (one)

    No additional effect.

  • Potion
    Status·2 MP·Ally (one)

    Restores an ally's HP by approximately 40% of its maximum HP.

  • Rock Tomb
    Rock·Physical·Power 39-46·Accuracy 95·2 gauge·Opponent (one)

    Lowers the target's Speed by 1 stat rank.

  • Rock-Hard Determination!Trainer move
    Status·2 MP·Self

    Raises the user's Attack and Defense by 2 stat ranks.

  • Rock-Solid RockslideSync move
    Rock·Physical·Power 200-240·Opponent (one)

    The more the target's Speed is lowered, the greater the power of this attack.

Passive skills

1
  • Stoic 2

    Has a chance (30%) of raising the user's Defense by one stat rank when its Pokémon uses a move.

Sync grid

48
HP+10freeAtk+5freeDef+5freeAtk+5freeSpD+5freeSpe+5freeSpe+52 energyAtk+52 energyAtk+52 energyRock TombPower +43 energyRock TombPower +43 energyRock TombPower +43 energyRock TombMove Gau…6 energyRock TombPower +43 energyHaymaker7 energyRock TombPower +43 energyBeef Uplv 410 energySpD+52 energyPotionMP Refre…7 energyStoiclv 18 energyAtk+105 energyHP+102 energyHunter's…8 energySpD+105 energySpD+104 energyPotionMaster H…10 energyAtk+52 energyRock Thr…Power +52 energyRock Thr…Power +52 energyRock Thr…Power +52 energyDef+104 energyRock Thr…Defense …7 energyRock TombOverwhel…8 energyDef+3010 energyRock-Har…Group Th…10 energyHP+102 energyRock Thr…Move Gau…6 energyDef+52 energyRock Thr…Power +52 energyRock Thr…Power +52 energyAtk+104 energyHP+102 energyRock-Har…MP Refre…7 energyTough Co…8 energyRock-Har…Selfless5 energyHP+307 energyRock-Sol…Power +255 energyRock-Sol…Power +255 energy

48 tiles, 199 energy to light them all. Tap a tile to read it. Blue tiles raise a stat, gold ones add a passive skill, green ones change a move's effect, red ones add power, purple ones accuracy and orange ones teach a move.

Every tile as a list
  • HP +100 energy · 5 orbs
  • Attack +50 energy · 5 orbs
  • Defense +50 energy · 5 orbs
  • Attack +50 energy · 5 orbs
  • Sp. Def +50 energy · 5 orbs
  • Speed +50 energy · 5 orbs
  • Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Attack +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Attack +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Sp. Def +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • HP +10 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Attack +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Rock Throw: Power +5Rock Throw: Power ↑ +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Rock Throw: Power +5Rock Throw: Power ↑ +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Rock Throw: Power +5Rock Throw: Power ↑ +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • HP +10 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Rock Throw: Power +5Rock Throw: Power ↑ +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Rock Throw: Power +5Rock Throw: Power ↑ +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • HP +10 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)2 energy · 24 orbs
  • Rock Tomb: Power +4Rock Tomb: Power ↑ +4 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Rock Tomb: Power +4Rock Tomb: Power ↑ +4 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Rock Tomb: Power +4Rock Tomb: Power ↑ +4 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
  • Rock Tomb: Power +4Rock Tomb: Power ↑ +4 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
  • Rock Tomb: Power +4Rock Tomb: Power ↑ +4 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
  • Sp. Def +10 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)4 energy · 48 orbs
  • Defense +10 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)4 energy · 48 orbs
  • Attack +10 (1 or more adjacent tiles must be activated)4 energy · 48 orbs
  • Attack +10 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)5 energy · 60 orbs
  • Sp. Def +10 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)5 energy · 60 orbs
  • Rock-Hard Determination!: SelflessMove: Rock-Hard Determination! Makes opponents target the user for a short time when the user's move is successful while it is in a pinch. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
  • Rock-Solid Rockslide: Power +25Rock-Solid Rockslide: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
  • Rock-Solid Rockslide: Power +25Rock-Solid Rockslide: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
  • Rock Tomb: Move Gauge Refresh 3Move: Rock Tomb Has a chance (40%) of charging the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated)6 energy · 72 orbs
  • Rock Throw: Move Gauge Refresh 4Move: Rock Throw Has a chance (50%) of charging the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated)6 energy · 72 orbs
  • HaymakerThe more the user's Attack is raised, the more it powers up the user's sync move. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)7 energy · 84 orbs
  • Potion: MP Refresh 2Move: Potion Has a chance (30%) of restoring one MP of the user's move when that move is successful. (1 or more adjacent tiles must be activated)7 energy · 84 orbs
  • Rock Throw: Defense Crush 2Move: Rock Throw Has a chance (30%) of lowering the target's Defense by one stat rank when the user's attack move against it is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
  • Rock-Hard Determination!: MP Refresh 3Move: Rock-Hard Determination! Has a chance (40%) of restoring one MP of the user's move when that move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
  • HP +30 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)7 energy · 84 orbs
  • Stoic 1Has a chance (20%) of raising the user's Defense by one stat rank when its Pokémon uses a move. (1 or more adjacent tiles must be activated)8 energy · 96 orbs
  • Hunter's InstinctThe more the target's Speed is lowered, the more it powers up the user's moves. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)8 energy · 96 orbs
  • Rock Tomb: Overwhelm 2Move: Rock Tomb Has a chance (30%) of lowering the target's Attack by one stat rank when the user's attack move against it is successful. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)8 energy · 96 orbs
  • Tough CookieThe more the user's Defense is raised, the more it powers up the user's moves. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)8 energy · 96 orbs
  • Beef Up 4Has a chance (50%) of raising the user's Attack by one stat rank when it is hit by an attack move. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • Potion: Master Healer 2Move: Potion Increases the amount of HP restored by the user's healing moves. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • Defense +30 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)10 energy · 120 orbs
  • Rock-Hard Determination!: Group TherapyMove: Rock-Hard Determination! Removes all status conditions from all allied sync pairs when a move is successful. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs

Brock & Onix

Art

Brock & Onix key art

More Rock sync pairs

All sync pairs