
Kalos
Diantha (Sygna Suit) & Diancie
★★★★★
/
Rock/Support
Introduction
Diantha (Sygna Suit) & Diancie is a 5-star Rock sync pair in Pokémon Masters EX. Diantha (Sygna Suit) & Diancie's role is Support. Faction: Kalos.
On the Pokémon Masters EX tier list Diantha (Sygna Suit) & Diancie is B tier, 139th of the 608 sync pairs ranked.
Other Rock sync pairs in Pokémon Masters EX: Arven & Nacli, Blue (Classic) & Aerodactyl, Brock (Arc Suit) & Onix, Brock & Kabutops, Brock & Onix, Brock (Sygna Suit) & Tyranitar and 30 more.
Diantha (Sygna Suit) & Diancie's banners
All banners- 10 February 2025 to 28 February 2025Super Spotlight Poké Fair Scout (2025-02)
- 31 July 2024 to 26 August 2024Triple Feature Poké Fair Scout (2024-07)
- 24 November 2023 to 6 December 2023Double Feature Poké Fair Scout (2023-11)
- 12 January 2023 to 6 March 2023Sygna Suit Diantha Poké Fair Scout
Stats
- HP374th of 765815
- Attack190th of 765464
- Defense406th of 765218
- Sp. Atk280th of 765408
- Sp. Def415th of 765218
- Speed438th of 765354
Base stats at level 200, before the sync grid, potential and EX role. Each bar is measured against the highest value in the Pokémon Masters EX roster, and the place is out of every sync pair with that stat.
Stats by level
Base values at each growth level, before the sync grid, potential, EX role and gear. Level 200 is the current cap.
- HPLv. 1: 98Lv. 30: 171Lv. 45: 240Lv. 100: 515Lv. 120: 575Lv. 140: 635Lv. 200: 815
- AttackLv. 1: 20Lv. 30: 66Lv. 45: 108Lv. 100: 284Lv. 120: 320Lv. 140: 356Lv. 200: 464
- DefenseLv. 1: 18Lv. 30: 40Lv. 45: 61Lv. 100: 138Lv. 120: 154Lv. 140: 170Lv. 200: 218
- Sp. AtkLv. 1: 15Lv. 30: 55Lv. 45: 94Lv. 100: 248Lv. 120: 280Lv. 140: 312Lv. 200: 408
- Sp. DefLv. 1: 18Lv. 30: 40Lv. 45: 61Lv. 100: 138Lv. 120: 154Lv. 140: 170Lv. 200: 218
- SpeedLv. 1: 14Lv. 30: 49Lv. 45: 82Lv. 100: 214Lv. 120: 242Lv. 140: 270Lv. 200: 354
As Mega Diancie
- HPLv. 1: 98Lv. 30: 171Lv. 45: 240Lv. 100: 515Lv. 120: 575Lv. 140: 635Lv. 200: 815
- AttackLv. 1: 24Lv. 30: 79Lv. 45: 129Lv. 100: 340Lv. 120: 384Lv. 140: 427Lv. 200: 556
- DefenseLv. 1: 21Lv. 30: 48Lv. 45: 73Lv. 100: 165Lv. 120: 184Lv. 140: 204Lv. 200: 261
- Sp. AtkLv. 1: 15Lv. 30: 55Lv. 45: 94Lv. 100: 248Lv. 120: 280Lv. 140: 312Lv. 200: 408
- Sp. DefLv. 1: 18Lv. 30: 40Lv. 45: 61Lv. 100: 138Lv. 120: 154Lv. 140: 170Lv. 200: 218
- SpeedLv. 1: 14Lv. 30: 49Lv. 45: 82Lv. 100: 214Lv. 120: 242Lv. 140: 270Lv. 200: 354
Sync pair
Moves
5- Rock Tomb
Rock·Physical·Power 39-46·Accuracy 95·2 gauge·Opponent (one)Lowers the target's Speed by 1 stat rank.
- Rock WishStatus·2 gauge·2 MP·Entire Field
Turns the field of play's zone into a Rock Zone. (A Rock Zone powers up Rock-type attacks.)
- Pink Diamond Storm
Rock·Physical·Power 163-195·Accuracy 100·2 gauge·Opponent (all)Activation Condition: When the field of play's zone turns into a Rock Zone. Deactivation Condition: When the field of play's zone is no longer a Rock Zone. Lowers the target's Defense by 2 stat ranks. Raises the Defense of all allied sync pairs by 2 stat ranks.
- The Curtain Rises!Trainer moveStatus·1 MP·Self
Reduces the user's sync move countdown by 1. When the user's Defense is raised, raises the user's Sp. Def by the same amount. Applies the Gradual Healing effect to the user. If the user's Diancie has Mega Evolved, also grants all of the following effects: Reduces the user's sync move countdown by 1. Increases the user's Physical Moves ↑ Next effect by 2 ranks.
- Noble Beauty Diamond StormSync move
Rock·Physical·Power 160-192·Opponent (one)Become Mega Diancie until the end of battle. This attack's power increases when the zone is a Rock Zone.
Passive skills
3- Trip Wire 2
Lowers the Speed of all opposing sync pairs by 2 stat ranks when the user enters a battle.
- Honing Hit 9
Grants all of the following effects when the user's move is successful: Raises the user's Attack by 2 stat ranks. Raises the user's critical-hit rate by 1 stat rank.
- Team Unbending
Defense cannot be lowered for all allied sync pairs.
Sync grid
5757 tiles, 268 energy to light them all. Tap a tile to read it. Blue tiles raise a stat, gold ones add a passive skill, green ones change a move's effect, red ones add power, purple ones accuracy and orange ones teach a move.
Every tile as a list
- HP +100 energy · 5 orbs
- Attack +50 energy · 5 orbs
- Defense +50 energy · 5 orbs
- Attack +50 energy · 5 orbs
- Sp. Def +50 energy · 5 orbs
- Speed +50 energy · 5 orbs
- Noble Beauty Diamond Storm: Power +30Noble Beauty Diamond Storm: Power ↑ +30 (1 or more adjacent tiles must be activated)0 energy · 5 orbs
- Noble Beauty Diamond Storm: Power +30Noble Beauty Diamond Storm: Power ↑ +30 (1 or more adjacent tiles must be activated)0 energy · 5 orbs
- Noble Beauty Diamond Storm: Power +30Noble Beauty Diamond Storm: Power ↑ +30 (1 or more adjacent tiles must be activated)0 energy · 5 orbs
- Attack +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- HP +10 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Sp. Def +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Sp. Def +5 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)2 energy · 24 orbs
- HP +10 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Sp. Def +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Rock Tomb: Power +4Rock Tomb: Power ↑ +4 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Rock Tomb: Power +4Rock Tomb: Power ↑ +4 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Rock Tomb: Accuracy +5Rock Tomb: Accuracy ↑ +5 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
- Rock Tomb: Power +4Rock Tomb: Power ↑ +4 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Pink Diamond Storm: Power +3Pink Diamond Storm: Power ↑ +3 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Pink Diamond Storm: Power +3Pink Diamond Storm: Power ↑ +3 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Rock Tomb: Power +4Rock Tomb: Power ↑ +4 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Rock Tomb: Power +4Rock Tomb: Power ↑ +4 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
- Pink Diamond Storm: Power +3Pink Diamond Storm: Power ↑ +3 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Pink Diamond Storm: Power +3Pink Diamond Storm: Power ↑ +3 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Pink Diamond Storm: Power +3Pink Diamond Storm: Power ↑ +3 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Attack +10 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)4 energy · 48 orbs
- Defense +10 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)4 energy · 48 orbs
- FlameproofPrevents the user from getting burned. (1 or more adjacent tiles must be activated)5 energy · 60 orbs
- Sand ShelterProtects the user from damage from a sandstorm. (1 or more adjacent tiles must be activated)5 energy · 60 orbs
- Noble Beauty Diamond Storm: Power +25Noble Beauty Diamond Storm: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
- Noble Beauty Diamond Storm: Power +25Noble Beauty Diamond Storm: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
- Quick CureRemoves the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
- Rock Tomb: Move Gauge Refresh 3Move: Rock Tomb Has a chance (40%) of charging the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
- The Curtain Rises!: MP Refresh 2Move: The Curtain Rises! Has a chance (30%) of restoring one MP of the user's move when that move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
- Rock Wish: MP Refresh 2Move: Rock Wish Has a chance (30%) of restoring one MP of the user's move when that move is successful. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)7 energy · 84 orbs
- Lithic Healing 1Restores the user's HP whenever its Pokémon takes an action when the zone is a Rock Zone. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)8 energy · 96 orbs
- Trip Wire 1Lowers the Speed of all opposing sync pairs by 1 stat rank when the user enters a battle. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)8 energy · 96 orbs
- The Curtain Rises!: Catalytic Kick 9Move: The Curtain Rises! Applies the Move Gauge Acceleration effect to the allied field of play when the user's move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)8 energy · 96 orbs
- Soothing Sand 1Restores the user's HP whenever its Pokémon takes an action during a sandstorm. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)8 energy · 96 orbs
- Scholar's Sync (Sp. Def) 5Powers up the user's sync move when its Sp. Def is raised. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)9 energy · 108 orbs
- Rock Zone Status ImmunityStatus conditions cannot be inflicted on the user when the zone is a Rock Zone. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)9 energy · 108 orbs
- Sands of Time 2Quickly charges the move gauge during a sandstorm. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)9 energy · 108 orbs
- Team Sharp Entry 1Raises the critical-hit rate of all allied sync pairs by 1 stat rank when the user enters a battle. (1 or more adjacent tiles must be activated; Move level must be 4 or higher)10 energy · 120 orbs
- Soften Up 1Critical hits land more easily when the user attacks with a sync move. (1 or more adjacent tiles must be activated; Move level must be 5 or higher)10 energy · 120 orbs
- Rock Wish: Initial Propulsion 1Move: Rock Wish Reduces the user's sync move countdown by 1 the first time its move is successful each battle. (1 or more adjacent tiles must be activated; Move level must be 4 or higher)10 energy · 120 orbs
- Rock Zone Extension 3Extends the duration of the Rock Zone when the zone turns into a Rock Zone while the user is on the field. (1 or more adjacent tiles must be activated; Move level must be 5 or higher)10 energy · 120 orbs
- CakewalkThe more the target's Speed is lowered, the more it powers up the user's sync move. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
- Rock Tomb: Trip Twice 9Move: Rock Tomb Lowers the target's Speed by 2 stat ranks when the user's attack move against it is successful. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
- Sync Damage GuardApplies the Damage Guard Next effect to the user the first time its sync move is used each battle. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
- Lithic Acceleration 3Quickly charges the move gauge when the zone is a Rock Zone. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
- Tough CookieThe more the user's Defense is raised, the more it powers up the user's moves. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
- Sand FortressThe user's stats cannot be lowered during a sandstorm. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
Diantha (Sygna Suit) & Diancie
Art















