Cynthia & Spiritomb

Cynthia & Spiritomb

5-starGhostSprint

Introduction

Cynthia & Spiritomb is a 5-star Ghost character in Pokémon Masters EX. Cynthia & Spiritomb's role is Sprint. Faction: Sinnoh.

Other Ghost characters in Pokémon Masters EX: Acerola & Banette, Acerola (Fall 2020) & Mimikyu, Acerola & Palossand, Acerola (Summer 2024) & Jellicent, Agatha & Gengar, Allister (Fall 2022) & Gourgeist and 30 more.

Stats

  • HP989
  • ATK346
  • DEF331
  • SP.ATK484
  • SP.DEF294
  • SPD486

5 Star Max Potential Stats. Each bar is measured against the highest value in the Pokémon Masters EX roster.

Skills

8
  • Sealed Wicked Thoughts

    Passive

    Reduces damage taken by the user from super effective moves and super effective sync moves. When a move used by the user's Pokémon that targets itself or an ally is successful, the target becomes all allied sync pairs. When a move used by the user's Pokémon that targets an opponent is successful, the target becomes all opposing sync pairs. When the user's sync move attacks an opponent, the target becomes all opposing sync pairs. The power and chance of applying additional effects of moves and sync moves affected by this passive skill are not lowered even if there are multiple targets. Except in certain circumstances, successful hits with the user's following attacks become critical hits: Pokémon's moves or sync move.

  • Bad-to-Worse Hex

    Passive

    The power of the user's Hex is doubled when the target is affected by a status condition. Restores 32 MP of the user's buddy move when its Hex is successful.

  • Gathered Souls

    Passive

    Charges the user's move gauge by six after using its sync move. Restores 50 MP of the user's buddy move after using its sync move.

  • Hex

    Move · Ghost · Special · Power 38-45 · Accuracy 100 · 2 (Gauge) · Opponent

    Its power is doubled if the target is affected by a status condition

  • Will-O-Wisp

    Move · Fire · Accuracy 90 · 2 (Gauge) · Opponent

    Leaves the target burned

  • Evil Spirit Shadow Ball

    Move · Ghost · Special · Power 90-108 · 2 (Gauge) 108 (Max Uses) · Opponent

    Activation Condition: When the user uses any move once. Deactivation Condition: Cannot be deactivated. Never misses. Reduces all of the MP for this move. The more MP reduced, the greater the power of this attack. Has a chance (20%) of lowering the target's Sp. Def by one stat rank. Leaves the target flinching, confused, and trapped when the remaining MP are reduced by 108 from a single attack.

  • Too Fun to End!

    Move · All allies

    Reduces the user's sync move countdown by two. Raises the user's Sp. Atk by four stat ranks. Applies the Supereffective ↑ Next effect to all allied sync pairs.

  • Five Score and Eight Spirits Ghost Beam

    Sync Move · Ghost · Power 200-240

    This attack's power increases when the target is affected by a status condition.

More Ghost characters

All characters