
Sinnoh
Cynthia (Sygna Suit) & Kommo-o
★★★★★
/
Dragon/Strike (Special)
Introduction
Cynthia (Sygna Suit) & Kommo-o is a 5-star Dragon sync pair in Pokémon Masters EX. Cynthia (Sygna Suit) & Kommo-o's role is Strike (Special). Faction: Sinnoh.
On the Pokémon Masters EX tier list Cynthia (Sygna Suit) & Kommo-o is B tier, 248th of the 608 sync pairs ranked.
Other Dragon sync pairs in Pokémon Masters EX: Brendan (Sygna Suit) & Latios, Clair & Kingdra, Clair (New Year's 2024) & Drampa, Cyrus & Palkia, Dawn (Champion) & Palkia, Drake & Salamence and 30 more.
Cynthia (Sygna Suit) & Kommo-o's banners
All banners- 16 January 2026 to 3 February 2026Hassel EX Fair
- 29 November 2024 to 7 January 2025Presents! Limit 1!
- 16 January 2024 to 1 February 2024Triple Feature Poké Fair Scout (2024-01)
- 16 March 2023 to 6 April 2023Type-Specific Poké Fair Scout (2023-03)
- 22 September 2022 to 6 October 2022Dragon, Bug, and Fire Poké Fair Scout
- 24 May 2022 to 7 June 2022Three-Type Poké Fair Scout
- 25 May 2021 to 8 June 2021Super Spotlight Poké Fair Scout
- 22 February 2021 to 4 March 2021Lance and Sygna Suit Cynthia Poké Fair Scout
- 17 August 2020 to 3 September 2020Sygna Suit Cynthia Poké Fair Scout
Stats
- HP627th of 765672
- Attack98th of 765520
- Defense432nd of 765212
- Sp. Atk78th of 765546
- Sp. Def440th of 765212
- Speed647th of 765265
Base stats at level 200, before the sync grid, potential and EX role. Each bar is measured against the highest value in the Pokémon Masters EX roster, and the place is out of every sync pair with that stat.
Stats by level
Base values at each growth level, before the sync grid, potential, EX role and gear. Level 200 is the current cap.
- HPLv. 1: 84Lv. 30: 144Lv. 45: 201Lv. 100: 432Lv. 120: 480Lv. 140: 528Lv. 200: 672
- AttackLv. 1: 22Lv. 30: 74Lv. 45: 122Lv. 100: 320Lv. 120: 360Lv. 140: 400Lv. 200: 520
- DefenseLv. 1: 12Lv. 30: 34Lv. 45: 55Lv. 100: 132Lv. 120: 148Lv. 140: 164Lv. 200: 212
- Sp. AtkLv. 1: 24Lv. 30: 77Lv. 45: 128Lv. 100: 326Lv. 120: 370Lv. 140: 414Lv. 200: 546
- Sp. DefLv. 1: 12Lv. 30: 34Lv. 45: 55Lv. 100: 132Lv. 120: 148Lv. 140: 164Lv. 200: 212
- SpeedLv. 1: 16Lv. 30: 42Lv. 45: 66Lv. 100: 165Lv. 120: 185Lv. 140: 205Lv. 200: 265
Sync pair
Moves
5- Dragon Breath
Dragon·Special·Power 42-50·Accuracy 100·2 gauge·Opponent (one)Has a chance (30%) of leaving the target paralyzed.
- X Sp. AtkStatus·2 MP·Self
Raises the user's Sp. Atk by 2 stat ranks.
- Clanging Scales
Dragon·Special·Power 176-211·Accuracy 100·4 gauge·Opponent (all)Lowers the user's Defense by 1 stat rank.
- Eyes on the Prize!Trainer moveStatus·1 MP·Self
The smaller the user's percentage of remaining HP, the more it reduces the user's sync move countdown (can be reduced by up to 3 maximum). The smaller the user's percentage of remaining HP, the more it raises the user's critical-hit rate (can be raised by up to 3 stat ranks maximum).
- Historymaker Clanging ScalesSync move
Dragon·Special·Power 250-300·Opponent (one)No additional effect.
Passive skills
3- High Five 1
Raises the user's Attack, Defense, Sp. Atk, Sp. Def, and Speed by 1 stat rank after using its sync move.
- Head Start 1
Reduces the user's sync move countdown by 1 the first time it enters a battle each battle.
- Stamina Reserves 6
Charges the user's move gauge by 6 the first time it is in a pinch each battle.
Sync grid
6060 tiles, 280 energy to light them all. Tap a tile to read it. Blue tiles raise a stat, gold ones add a passive skill, green ones change a move's effect, red ones add power, purple ones accuracy and orange ones teach a move.
Every tile as a list
- HP +100 energy · 5 orbs
- Sp. Atk +50 energy · 5 orbs
- Defense +50 energy · 5 orbs
- Sp. Atk +50 energy · 5 orbs
- Sp. Def +50 energy · 5 orbs
- Speed +50 energy · 5 orbs
- HP +40 (1 or more adjacent tiles must be activated)0 energy · 5 orbs
- Sp. Atk +20 (1 or more adjacent tiles must be activated)0 energy · 5 orbs
- Sp. Atk +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Sp. Def +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- HP +10 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- HP +10 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Sp. Def +5 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)2 energy · 24 orbs
- HP +10 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- HP +10 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Dragon Breath: Power +4Dragon Breath: Power ↑ +4 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Sand ShelterProtects the user from damage from a sandstorm. (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Dragon Breath: Power +4Dragon Breath: Power ↑ +4 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
- Snow ShelterProtects the user from damage from a hailstorm. (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Dragon Breath: Power +4Dragon Breath: Power ↑ +4 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Dragon Breath: Power +4Dragon Breath: Power ↑ +4 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
- Sharp Entry 2Raises the user's critical-hit rate by 2 stat ranks when it enters a battle. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
- X Sp. Atk: Ramp Up 1Move: X Sp. Atk Raises the user's Sp. Atk by 1 stat rank when its move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
- Clanging Scales: Power +2Clanging Scales: Power ↑ +2 (1 or more adjacent tiles must be activated)4 energy · 48 orbs
- Defense +10 (1 or more adjacent tiles must be activated)4 energy · 48 orbs
- Clanging Scales: Power +2Clanging Scales: Power ↑ +2 (1 or more adjacent tiles must be activated)4 energy · 48 orbs
- HP +20 (1 or more adjacent tiles must be activated)4 energy · 48 orbs
- Clanging Scales: Power +2Clanging Scales: Power ↑ +2 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)4 energy · 48 orbs
- Sp. Atk +10 (1 or more adjacent tiles must be activated)4 energy · 48 orbs
- Clanging Scales: Power +2Clanging Scales: Power ↑ +2 (1 or more adjacent tiles must be activated)4 energy · 48 orbs
- Clanging Scales: Power +2Clanging Scales: Power ↑ +2 (1 or more adjacent tiles must be activated)4 energy · 48 orbs
- Historymaker Clanging Scales: Power +25Historymaker Clanging Scales: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
- Historymaker Clanging Scales: Power +25Historymaker Clanging Scales: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
- UnbendingDefense cannot be lowered. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)5 energy · 60 orbs
- DauntlessSp. Atk cannot be lowered. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)5 energy · 60 orbs
- BrainpowerThe more the user's Sp. Atk is raised, the more it powers up its sync move. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
- Furious BrainThe more the user's Sp. Atk is raised, the more it powers up the user's moves. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
- Clanging Scales: Move Gauge Refresh 3Move: Clanging Scales Has a chance (40%) of charging the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)6 energy · 72 orbs
- Clanging Scales: Move Gauge Refresh 3Move: Clanging Scales Has a chance (40%) of charging the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)6 energy · 72 orbs
- Dragon Breath: Move Gauge Refresh 3Move: Dragon Breath Has a chance (40%) of charging the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)6 energy · 72 orbs
- Dragon Breath: Move Gauge Refresh 3Move: Dragon Breath Has a chance (40%) of charging the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)6 energy · 72 orbs
- Speed +20 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
- Clanging Scales: UnhinderedMove: Clanging Scales When the user attacks, ignores damage-reducing effects on the target's field of play. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)7 energy · 84 orbs
- X Sp. Atk: MP Refresh 2Move: X Sp. Atk Has a chance (30%) of restoring one MP of the user's move when that move is successful. (1 or more adjacent tiles must be activated)7 energy · 84 orbs
- X Sp. Atk: MP Refresh 2Move: X Sp. Atk Has a chance (30%) of restoring one MP of the user's move when that move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
- Static Shock 5Powers up the user's sync move when the target is paralyzed. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)8 energy · 96 orbs
- Last Dash 4Raises the user's Speed by 4 stat ranks the first time it is in a pinch each battle. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)8 energy · 96 orbs
- Dragon Breath: Hostile Environment 1Move: Dragon Breath Raises the chance of inflicting status conditions with the additional effects of moves. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)8 energy · 96 orbs
- Dragon Breath: Hostile Environment 2Move: Dragon Breath Raises the chance of inflicting status conditions with the additional effects of moves. (1 or more adjacent tiles must be activated; Move level must be 4 or higher)9 energy · 108 orbs
- Sync Thinker 9Increases the user's Special Moves ↑ Next effect by 1 rank after using its sync move. (1 or more adjacent tiles must be activated; Move level must be 4 or higher)9 energy · 108 orbs
- Dragon Breath: Furious BrawnMove: Dragon Breath The more the user's Attack is raised, the more it powers up the user's moves. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
- High Five 1Raises the user's Attack, Defense, Sp. Atk, Sp. Def, and Speed by 1 stat rank after using its sync move. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
- On the Ropes 5Reduces damage when the user is hit by a physical attack move while it is in a pinch. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
- Adrenaline 1Reduces the sync move countdown by 1 the first time the user's sync move is used each battle. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
- Paralysis Synergy 2Powers up the user's moves when the target is paralyzed. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
- Shocked Hit Freebie 9Applies the Free Move Next effect to the user when its attack move is successful against a paralyzed opponent. (1 or more adjacent tiles must be activated; Move level must be 5 or higher)10 energy · 120 orbs
- Soften Up 1Critical hits land more easily when the user attacks with a sync move. (1 or more adjacent tiles must be activated; Move level must be 5 or higher)10 energy · 120 orbs
- Eyes on the Prize!: MP Refresh 4Move: Eyes on the Prize! Has a chance (50%) of restoring one MP of the user's move when that move is successful. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)12 energy · 144 orbs
Cynthia (Sygna Suit) & Kommo-o
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