Drayton & Archaludon

Paldea

Drayton & Archaludon

★★★★★

/Dragon/Support

Stier

Introduction

Drayton & Archaludon is a 5-star Dragon sync pair in Pokémon Masters EX. Drayton & Archaludon's role is Support. Faction: Paldea.

On the Pokémon Masters EX tier list Drayton & Archaludon is S tier, 22nd of the 608 sync pairs ranked.

Other Dragon sync pairs in Pokémon Masters EX: Brendan (Sygna Suit) & Latios, Clair & Kingdra, Clair (New Year's 2024) & Drampa, Cynthia (Sygna Suit) & Kommo-o, Cyrus & Palkia, Dawn (Champion) & Palkia and 30 more.

Drayton & Archaludon's banners

All banners
  • 29 April 2026 to 18 May 2026Drayton EX Fair

Stats

  • HP192nd859
  • Attack320th397
  • Defense242nd253
  • Sp. Atk206th444
  • Sp. Def440th212
  • Speed181st441

Base stats at level 200, before the sync grid, potential and EX role. Each bar is measured against the highest value in the Pokémon Masters EX roster, and the place is out of every sync pair with that stat.

Stats by level

Base values at each growth level, before the sync grid, potential, EX role and gear. Level 200 is the current cap.

  • HPLv. 1: 104Lv. 30: 181Lv. 45: 253Lv. 100: 539Lv. 120: 603Lv. 140: 667Lv. 200: 859
  • AttackLv. 1: 15Lv. 30: 55Lv. 45: 94Lv. 100: 237Lv. 120: 269Lv. 140: 301Lv. 200: 397
  • DefenseLv. 1: 16Lv. 30: 41Lv. 45: 65Lv. 100: 153Lv. 120: 173Lv. 140: 193Lv. 200: 253
  • Sp. AtkLv. 1: 17Lv. 30: 60Lv. 45: 99Lv. 100: 264Lv. 120: 300Lv. 140: 336Lv. 200: 444
  • Sp. DefLv. 1: 12Lv. 30: 34Lv. 45: 55Lv. 100: 132Lv. 120: 148Lv. 140: 164Lv. 200: 212
  • SpeedLv. 1: 14Lv. 30: 57Lv. 45: 96Lv. 100: 261Lv. 120: 297Lv. 140: 333Lv. 200: 441

As Archaludon (Tera Type: Dragon)

  • HPLv. 1: 104Lv. 30: 181Lv. 45: 253Lv. 100: 539Lv. 120: 603Lv. 140: 667Lv. 200: 859
  • AttackLv. 1: 15Lv. 30: 55Lv. 45: 94Lv. 100: 237Lv. 120: 269Lv. 140: 301Lv. 200: 397
  • DefenseLv. 1: 16Lv. 30: 41Lv. 45: 65Lv. 100: 153Lv. 120: 173Lv. 140: 193Lv. 200: 253
  • Sp. AtkLv. 1: 17Lv. 30: 60Lv. 45: 99Lv. 100: 264Lv. 120: 300Lv. 140: 336Lv. 200: 444
  • Sp. DefLv. 1: 12Lv. 30: 34Lv. 45: 55Lv. 100: 132Lv. 120: 148Lv. 140: 164Lv. 200: 212
  • SpeedLv. 1: 14Lv. 30: 57Lv. 45: 96Lv. 100: 261Lv. 120: 297Lv. 140: 333Lv. 200: 441

Sync pair

TrainerDrayton
PokémonArchaludon (Tera Type: Dragon) (Tera Type: Dragon)
TypeDragon
WeaknessIce
RoleSupport, EX role Strike (since 29 Apr 2026)
Base rarity5★
How to getSpecial scout
Released29 Apr 2026
6★ EXAvailable since 29 Apr 2026
ThemesDragon, Paldea, Elite Four, Free Spirit

Moves

5
  • Thunder Wave
    Electric·Status·Accuracy 90·2 gauge·Opponent (one)

    Leaves the target paralyzed.

  • Paldea Analysis
    Status·2 gauge·2 MP·Ally: Field

    Increases the Special Moves ↑ Next effect of all allied sync pairs by 1 rank. Applies Paldea Circle (Special) to the allied field of play. Paldea Circle (Special) grants all of the following effects: Powers up the special attack moves and special sync moves of all allied sync pairs by 10%. Reduces special attack move and special sync move damage taken by all allied sync pairs by per_5%. The more sync pairs with the Paldea theme that are on the allied field of play, the higher these percentages are. (Each additional sync pair powers up moves and sync moves by 10% and reduces damage by per_3%. The maximum power-up is 40%, and the maximum damage reduction is 14%.)

  • Steel Flash Dragon Pulse
    Dragon·Special·Power 180-216·3 gauge·2 MP·Opponent (all)

    Activation Condition: When the user uses any move once. Deactivation Condition: When this move is used. Never misses. Lowers the target's Sp. Def by 2 stat ranks. The power of this move is not lowered even if there are multiple targets. This attack's power increases 50% when the target is paralyzed.

  • What I Like to Hear!Trainer move
    Status·1 MP·Ally (one)

    Increases the Special Moves ↑ Next effect of an ally by 5 ranks. Applies the Enduring effect to an ally.

  • Reign of Dragon's Blood Tera BlastSync move
    Dragon·Special·Power 200-240·Opponent (one)

    This attack's power increases when the target is paralyzed.

Passive skills

4
  • Paldea Rush

    Reduces the user's sync move countdown by 1 the first time it enters a battle each battle. When used in a co-op battle, reduces the user's sync move countdown by 1 the first time your team enters a battle each battle instead. The more allied sync pairs with the Paldea theme you have on your team, the greater the reduction is. (Each additional sync pair increases the reduction by one, and the maximum reduction is three.) The effects do not stack if you have more than one sync pair on your team with passive skills of the same name.

  • Debut: Dragon S-Tera

    The user Sync Terastallizes into Dragon type the first time it enters a battle each battle.

  • User Sets Paldea C (Spec): Team Special Boost 1

    Increases the Special Moves ↑ Next effect of all allied sync pairs by 1 rank when the user applies Paldea Circle (Special) to the allied field of play.

  • 1st Use Status P-Move on Opp: Special Break & Dragon Zone

    Applies the Special Move Break effect to the target the first time the user's Pokémon uses a status move targeting the opponent each battle. Turns the field of play's zone into a Dragon Zone the first time the user's Pokémon uses a status move targeting the opponent each battle. (A Dragon Zone powers up Dragon-type attacks.)

Sync grid

54
HP+10freeSpA+5freeDef+5freeSpA+5freeSpD+5freeSpe+5freeCircle: …lv 28 energyDragon Z…lv 210 energy1st S-Mo…lv 310 energyCircle: …lv 28 energyCircle: …lv 310 energy1st "Pal…lv 110 energySpD+52 energySpA+52 energyDef+52 energyClearhea…5 energySteel Fl…Power +33 energySteel Fl…Power +33 energySteel Fl…Power +33 energySteel Fl…Move Gau…7 energySoften Uplv 110 energyDragon Z…lv 18 energyFoul Fig…lv 310 energyHP+102 energySpA+52 energySpe+52 energySapphire…Power +33 energySapphire…Power +33 energySapphire…Move Gau…7 energySpA+104 energySapphire…Shocked …10 energyHit Para…lv 910 energySpD+52 energyDef+52 energyThunder …Acc +105 energySteel Fl…Power +33 energySteel Fl…Power +33 energyThunder …Move Gau…7 energyAfflicte…lv 110 energyThunder …1st Move…8 energyCircle: …lv 910 energySpA+52 energyHP+102 energySpe+52 energyDauntless5 energySapphire…Power +33 energySapphire…Power +33 energySapphire…Power +33 energyPaldea A…MP Refre…7 energyWhat I L…Move on …7 energyPaldea C…lv 310 energy1st Use …lv 210 energyReign of…Power +255 energyReign of…Power +255 energy

54 tiles, 268 energy to light them all. Tap a tile to read it. Blue tiles raise a stat, gold ones add a passive skill, green ones change a move's effect, red ones add power, purple ones accuracy and orange ones teach a move.

Every tile as a list
  • HP +100 energy · 5 orbs
  • Sp. Atk +50 energy · 5 orbs
  • Defense +50 energy · 5 orbs
  • Sp. Atk +50 energy · 5 orbs
  • Sp. Def +50 energy · 5 orbs
  • Speed +50 energy · 5 orbs
  • Sp. Def +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Sp. Atk +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • HP +10 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Sp. Atk +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Sp. Def +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Sp. Atk +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • HP +10 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Steel Flash Dragon Pulse: Power +3Steel Flash Dragon Pulse: Power ↑ +3 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Steel Flash Dragon Pulse: Power +3Steel Flash Dragon Pulse: Power ↑ +3 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
  • Steel Flash Dragon Pulse: Power +3Steel Flash Dragon Pulse: Power ↑ +3 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Sapphire Tera Blast: Power +3Sapphire Tera Blast: Power ↑ +3 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
  • Sapphire Tera Blast: Power +3Sapphire Tera Blast: Power ↑ +3 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Steel Flash Dragon Pulse: Power +3Steel Flash Dragon Pulse: Power ↑ +3 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Steel Flash Dragon Pulse: Power +3Steel Flash Dragon Pulse: Power ↑ +3 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
  • Sapphire Tera Blast: Power +3Sapphire Tera Blast: Power ↑ +3 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Sapphire Tera Blast: Power +3Sapphire Tera Blast: Power ↑ +3 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Sapphire Tera Blast: Power +3Sapphire Tera Blast: Power ↑ +3 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
  • Sp. Atk +10 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)4 energy · 48 orbs
  • ClearheadedPrevents the user from becoming confused. (1 or more adjacent tiles must be activated)5 energy · 60 orbs
  • Thunder Wave: Accuracy +10Thunder Wave: Accuracy ↑ +10 (1 or more adjacent tiles must be activated)5 energy · 60 orbs
  • DauntlessSp. Atk cannot be lowered. (1 or more adjacent tiles must be activated)5 energy · 60 orbs
  • Reign of Dragon's Blood Tera Blast: Power +25Reign of Dragon's Blood Tera Blast: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
  • Reign of Dragon's Blood Tera Blast: Power +25Reign of Dragon's Blood Tera Blast: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
  • Steel Flash Dragon Pulse: Move Gauge Refresh 3Move: Steel Flash Dragon Pulse Has a chance (40%) of charging the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
  • Sapphire Tera Blast: Move Gauge Refresh 3Move: Sapphire Tera Blast Has a chance (40%) of charging the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
  • Thunder Wave: Move Gauge Refresh 3Move: Thunder Wave Has a chance (40%) of charging the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
  • Paldea Analysis: MP Refresh 2Move: Paldea Analysis Has a chance (30%) of restoring one MP of the user's move when that move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
  • What I Like to Hear!: Move on Ally: Supereffective ↑ Next 9Move: What I Like to Hear! When the user's move targeting an allied sync pair (excluding field effects) is successful, applies the Supereffective ↑ Next effect to the allied sync pair affected by the move. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
  • Circle: MG → 2Quickly charges the move gauge when a circle applies to the allied field of play. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)8 energy · 96 orbs
  • Circle: Attack Move DR 2Reduces damage when the user is hit by an attack move while a circle applies to the allied field of play. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)8 energy · 96 orbs
  • Dragon Zone: HP Recovery 1Restores the user's HP whenever its Pokémon takes an action when the zone is a Dragon Zone. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)8 energy · 96 orbs
  • Thunder Wave: 1st Move Use: Team Special Boost 1Move: Thunder Wave Increases the Special Moves ↑ Next effect of all allied sync pairs by 1 rank the first time the user's move is used each battle. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)8 energy · 96 orbs
  • Dragon Zone: Team Moves ↑ 2Powers up the moves of all allied sync pairs when the zone is a Dragon Zone. (1 or more adjacent tiles must be activated; Move level must be 4 or higher)10 energy · 120 orbs
  • 1st S-Move: Dragon Zone & Extension 3Turns the field of play's zone into a Dragon Zone the first time the user's sync move is used each battle. (A Dragon Zone powers up Dragon-type attacks.) Extends the duration of the Dragon Zone when the zone turns into a Dragon Zone while the user is on the field. (1 or more adjacent tiles must be activated; Move level must be 5 or higher)10 energy · 120 orbs
  • Circle: Team S-Moves ↑ 3Powers up the sync moves of all allied sync pairs when a circle applies to the allied field of play. (1 or more adjacent tiles must be activated; Move level must be 4 or higher)10 energy · 120 orbs
  • 1st "Paldea Analysis" MP 0: Restore MP 1Restores 1 MP of the user's move the first time the remaining MP for that move is zero each battle. (1 or more adjacent tiles must be activated; Move level must be 5 or higher)10 energy · 120 orbs
  • Soften Up 1Critical hits land more easily when the user attacks with a sync move. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • Foul Fighting 3Powers up the user's moves against targets that are flinching, confused, or trapped. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • Sapphire Tera Blast: Shocked Hit Freebie 9Move: Sapphire Tera Blast Applies the Free Move Next effect to the user when its attack move is successful against a paralyzed opponent. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • Hit Paralyzed Opp: Attack ↓2 9Lowers the target's Attack by 2 stat ranks when the user's attack move is successful against a paralyzed opponent. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • Afflicter's Fervor 1Reduces the user's sync move countdown by 1 the first time its Pokémon uses a status move each battle. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • Circle: S-Moves ↑ 9Powers up the user's sync move when a circle applies to the allied field of play. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • Paldea C (Spec) Extension 3Extends the duration of Paldea Circle (Special) when Paldea Circle (Special) is applied to the allied field of play. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • 1st Use Status P-Move: Sp. Atk ↑ 2Raises the user's Sp. Atk by 2 stat ranks the first time its Pokémon uses a status move each battle. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs

Drayton & Archaludon

Art

Drayton & Archaludon key art

More Dragon sync pairs

All sync pairs