Lana (New Year’s 2026) & Dondozo

Alola

Lana (New Year’s 2026) & Dondozo

★★★★★

/Dragon/Tech

Atier

Introduction

Lana (New Year’s 2026) & Dondozo is a 5-star Dragon sync pair in Pokémon Masters EX. Lana (New Year’s 2026) & Dondozo's role is Tech. Faction: Alola.

On the Pokémon Masters EX tier list Lana (New Year’s 2026) & Dondozo is A tier, 39th of the 608 sync pairs ranked.

Other Dragon sync pairs in Pokémon Masters EX: Brendan (Sygna Suit) & Latios, Clair & Kingdra, Clair (New Year's 2024) & Drampa, Cynthia (Sygna Suit) & Kommo-o, Cyrus & Palkia, Dawn (Champion) & Palkia and 30 more.

Lana (New Year’s 2026) & Dondozo's banners

All banners
  • 31 December 2025 to 9 January 2026Lana Seasonal Tiered Scout
  • 31 December 2025 to 9 January 2026Lana Seasonal Scout

Stats

  • HP59th890
  • Attack229th444
  • Defense7th416
  • Sp. Atk592nd203
  • Sp. Def24th405
  • Speed503rd347

Base stats at level 200, before the sync grid, potential and EX role. Each bar is measured against the highest value in the Pokémon Masters EX roster, and the place is out of every sync pair with that stat.

Stats by level

Base values at each growth level, before the sync grid, potential, EX role and gear. Level 200 is the current cap.

  • HPLv. 1: 120Lv. 30: 198Lv. 45: 273Lv. 100: 570Lv. 120: 634Lv. 140: 698Lv. 200: 890
  • AttackLv. 1: 17Lv. 30: 60Lv. 45: 99Lv. 100: 264Lv. 120: 300Lv. 140: 336Lv. 200: 444
  • DefenseLv. 1: 21Lv. 30: 63Lv. 45: 102Lv. 100: 256Lv. 120: 288Lv. 140: 320Lv. 200: 416
  • Sp. AtkLv. 1: 8Lv. 30: 28Lv. 45: 46Lv. 100: 123Lv. 120: 139Lv. 140: 155Lv. 200: 203
  • Sp. DefLv. 1: 12Lv. 30: 52Lv. 45: 91Lv. 100: 245Lv. 120: 277Lv. 140: 309Lv. 200: 405
  • SpeedLv. 1: 6Lv. 30: 42Lv. 45: 75Lv. 100: 207Lv. 120: 235Lv. 140: 263Lv. 200: 347

As Dondozo (Tera Type: Dragon)

  • HPLv. 1: 120Lv. 30: 198Lv. 45: 273Lv. 100: 570Lv. 120: 634Lv. 140: 698Lv. 200: 890
  • AttackLv. 1: 17Lv. 30: 60Lv. 45: 99Lv. 100: 264Lv. 120: 300Lv. 140: 336Lv. 200: 444
  • DefenseLv. 1: 21Lv. 30: 63Lv. 45: 102Lv. 100: 256Lv. 120: 288Lv. 140: 320Lv. 200: 416
  • Sp. AtkLv. 1: 8Lv. 30: 28Lv. 45: 46Lv. 100: 123Lv. 120: 139Lv. 140: 155Lv. 200: 203
  • Sp. DefLv. 1: 12Lv. 30: 52Lv. 45: 91Lv. 100: 245Lv. 120: 277Lv. 140: 309Lv. 200: 405
  • SpeedLv. 1: 6Lv. 30: 42Lv. 45: 75Lv. 100: 207Lv. 120: 235Lv. 140: 263Lv. 200: 347

Sync pair

TrainerLana (New Year's 2026)
PokémonDondozo (Tera Type: Dragon) (Tera Type: Dragon)
TypeDragon
WeaknessIce
RoleTech, EX role Field (since 3 Jan 2026)
Base rarity5★
How to getSeasonal scout
Released3 Jan 2026
6★ EXAvailable since 3 Jan 2026
ThemesDragon, Alola, Trial Giver, Seasonal Outfit

Moves

5
  • Waterfall
    Water·Physical·Power 45-54·Accuracy 100·2 gauge·Opponent (one)

    Has a chance (20%) of making the target flinch.

  • Super Potion
    Status·1 gauge·2 MP·Ally (one)

    Restores an ally's HP by approximately 60% of its maximum HP.

  • Banquet Order Up
    Dragon·Physical·Power 280-336·Accuracy 100·1 MP·Opponent (one)

    Activation Condition: When the user is not in a pinch. Deactivation Condition: When the user is in a pinch. If the stats of any allied sync pairs are raised, the amount of increase is doubled. Increases the Physical Moves ↑ Next effect and Special Moves ↑ Next effect of all allied sync pairs by 2 ranks. Turns the field of play's zone into a Dragon Zone the first time this attack move is successful each battle. (A Dragon Zone powers up Dragon-type attacks.)

  • Shining Big Catch!Trainer move
    Status·1 MP·Ally (one)

    Turns the field of play's zone into a Dragon Zone. (A Dragon Zone powers up Dragon-type attacks.) Reduces the sync move countdown of an ally by 1. Applies the Gradual Healing effect to an ally. Applies the Damage Guard Next effect to an ally.

  • Revive the Golden Fight Tera BlastSync move
    Dragon·Physical·Power 250-300·Opponent (one)

    No additional effect.

Passive skills

3
  • Debut: Dragon S-Tera

    The user Sync Terastallizes into Dragon type the first time it enters a battle each battle.

  • Debut: Team Defense ↑ & Sp. Def ↑ 2

    Raises the Defense and Sp. Def of all allied sync pairs by 2 stat ranks the first time the user enters a battle each battle.

  • Dragon Zone: Team All Stats ↓ Immunity

    Stats cannot be lowered for all allied sync pairs when the zone is a Dragon Zone.

Sync grid

48
HP+10freeAtk+5freeDef+5freeAtk+5freeSpD+5freeSpe+5freeAtk+52 energyHP+102 energyDef+52 energySpD+52 energyWaterfallPower +43 energyWaterfallMove Gau…7 energyWaterfallPower +43 energySuper Po…MP Refre…7 energyWaterfallAggravat…10 energyHP+204 energyEndurance10 energyDef+52 energySpe+52 energySpD+52 energyBanquet …Power +33 energyBanquet …Power +33 energyBanquet …Move Gau…7 energyDragon Z…lv 18 energyS-Move: …lv 910 energyDragon Z…lv 310 energySpe+52 energyAtk+52 energySpD+52 energyFlamepro…5 energyLazurite…Power +43 energyLazurite…Move Gau…7 energyLazurite…Power +43 energyDraconic…lv 29 energyTeam Mov…10 energyDragon Z…8 energyDragon Z…10 energySpe+52 energyDef+52 energyWaterfallPower +43 energyBanquet …Power +33 energyLazurite…Power +43 energySpD+104 energyDragon Z…lv 28 energyDebut: T…lv 210 energyDebut: 7…lv 110 energyRevive t…Power +255 energyRevive t…Power +255 energy

48 tiles, 215 energy to light them all. Tap a tile to read it. Blue tiles raise a stat, gold ones add a passive skill, green ones change a move's effect, red ones add power, purple ones accuracy and orange ones teach a move.

Every tile as a list
  • HP +100 energy · 5 orbs
  • Attack +50 energy · 5 orbs
  • Defense +50 energy · 5 orbs
  • Attack +50 energy · 5 orbs
  • Sp. Def +50 energy · 5 orbs
  • Speed +50 energy · 5 orbs
  • Attack +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • HP +10 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Sp. Def +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Sp. Def +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Attack +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Sp. Def +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Waterfall: Power +4Waterfall: Power ↑ +4 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Waterfall: Power +4Waterfall: Power ↑ +4 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Banquet Order Up: Power +3Banquet Order Up: Power ↑ +3 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Banquet Order Up: Power +3Banquet Order Up: Power ↑ +3 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
  • Lazurite Tera Blast: Power +4Lazurite Tera Blast: Power ↑ +4 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Lazurite Tera Blast: Power +4Lazurite Tera Blast: Power ↑ +4 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Waterfall: Power +4Waterfall: Power ↑ +4 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Banquet Order Up: Power +3Banquet Order Up: Power ↑ +3 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Lazurite Tera Blast: Power +4Lazurite Tera Blast: Power ↑ +4 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
  • HP +20 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)4 energy · 48 orbs
  • Sp. Def +10 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)4 energy · 48 orbs
  • FlameproofPrevents the user from getting burned. (1 or more adjacent tiles must be activated)5 energy · 60 orbs
  • Revive the Golden Fight Tera Blast: Power +25Revive the Golden Fight Tera Blast: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
  • Revive the Golden Fight Tera Blast: Power +25Revive the Golden Fight Tera Blast: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
  • Waterfall: Move Gauge Refresh 3Move: Waterfall Has a chance (40%) of charging the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
  • Super Potion: MP Refresh 1Move: Super Potion Has a chance (20%) of restoring one MP of the user's move when that move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
  • Banquet Order Up: Move Gauge Refresh 3Move: Banquet Order Up Has a chance (40%) of charging the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
  • Lazurite Tera Blast: Move Gauge Refresh 3Move: Lazurite Tera Blast Has a chance (40%) of charging the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
  • Dragon Zone: HP Recovery 1Restores the user's HP whenever its Pokémon takes an action when the zone is a Dragon Zone. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)8 energy · 96 orbs
  • Dragon Zone: Interference ImmunityPrevents the user from flinching, becoming confused, or becoming trapped when the zone is a Dragon Zone. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)8 energy · 96 orbs
  • Dragon Zone: Attack Move DR 2Reduces damage when the user is hit by an attack move while the zone is a Dragon Zone. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)8 energy · 96 orbs
  • Draconic Acceleration 2Quickly charges the move gauge when the zone is a Dragon Zone. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)9 energy · 108 orbs
  • Waterfall: Aggravation 2Move: Waterfall Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • EnduranceApplies the Enduring effect to the user if its HP is full when it enters a battle. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • S-Move: Team Phys & Spec Boost ↑2 9Increases the Physical Moves ↑ Next effect and Special Moves ↑ Next effect of all allied sync pairs by 2 ranks after using the user's sync move. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • Dragon Zone Extension 3Extends the duration of the Dragon Zone when the zone turns into a Dragon Zone while the user is on the field. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • Team Moves ↑ as Stats ↑The more the user's stats are raised, the more it powers up the moves of all allied sync pairs. (The maximum power-up is 30%.) (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • Dragon Zone: Team Crit ImmunityProtects all allied sync pairs against critical hits when the zone is a Dragon Zone. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • Debut: Team Defense ↑ & Sp. Def ↑ 2Raises the Defense and Sp. Def of all allied sync pairs by 2 stat ranks the first time the user enters a battle each battle. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • Debut: 7 Stats ↑ 1Raises the user's Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, and evasiveness by 1 stat rank the first time it enters a battle each battle. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs

Lana (New Year’s 2026) & Dondozo

Art

Lana (New Year’s 2026) & Dondozo key art

More Dragon sync pairs

All sync pairs