Lyra & Vaporeon

Johto

Lyra & Vaporeon

★★★★★

/Water/Support

Btier

Introduction

Lyra & Vaporeon is a 5-star Water sync pair in Pokémon Masters EX. Lyra & Vaporeon's role is Support. Faction: Johto.

On the Pokémon Masters EX tier list Lyra & Vaporeon is B tier, 197th of the 608 sync pairs ranked.

Other Water sync pairs in Pokémon Masters EX: Adaman & Vaporeon, Akari (Summer 2026) & Manaphy, Archie & Kyogre, Barry & Empoleon, Barry & Floatzel, Bede & Inteleon and 59 more.

Lyra & Vaporeon's banners

All banners
  • 21 November 2025 to 5 December 2025Eevee Day Celebration Tiered Scout (2025-11)
  • 21 November 2024 to 25 December 2024Eevee Day Celebration Tiered Scout B
  • 21 November 2024 to 25 December 2024Eevee Day Celebration! (2024-11)
  • 21 November 2023 to 8 December 2023Eevee Day Celebration Tiered Scout
  • 21 November 2022 to 5 December 2022Eevee Day Celebration!

Stats

  • HP76th882
  • Attack337th372
  • Defense452nd209
  • Sp. Atk180th464
  • Sp. Def456th210
  • Speed448th353

Base stats at level 200, before the sync grid, potential and EX role. Each bar is measured against the highest value in the Pokémon Masters EX roster, and the place is out of every sync pair with that stat.

Stats by level

Base values at each growth level, before the sync grid, potential, EX role and gear. Level 200 is the current cap.

  • HPLv. 1: 112Lv. 30: 190Lv. 45: 265Lv. 100: 562Lv. 120: 626Lv. 140: 690Lv. 200: 882
  • AttackLv. 1: 16Lv. 30: 53Lv. 45: 89Lv. 100: 232Lv. 120: 260Lv. 140: 288Lv. 200: 372
  • DefenseLv. 1: 13Lv. 30: 34Lv. 45: 52Lv. 100: 129Lv. 120: 145Lv. 140: 161Lv. 200: 209
  • Sp. AtkLv. 1: 20Lv. 30: 66Lv. 45: 108Lv. 100: 284Lv. 120: 320Lv. 140: 356Lv. 200: 464
  • Sp. DefLv. 1: 14Lv. 30: 35Lv. 45: 53Lv. 100: 130Lv. 120: 146Lv. 140: 162Lv. 200: 210
  • SpeedLv. 1: 12Lv. 30: 48Lv. 45: 81Lv. 100: 213Lv. 120: 241Lv. 140: 269Lv. 200: 353

Sync pair

TrainerLyra
PokémonVaporeon
TypeWater
WeaknessGrass
RoleSupport, EX role Tech (since 21 Nov 2025)
Base rarity5★
How to getVariety scout
6★ EXAvailable since 21 Nov 2022
ThemesWater, Johto, Main Character, Pigtails

Moves

5
  • Water Gun
    Water·Special·Power 20-24·Accuracy 100·1 gauge·Opponent (one)

    No additional effect.

  • Fake Tears
    Dark·Status·Accuracy 100·2 gauge·Opponent (one)

    Lowers the target's Sp. Def by 2 stat ranks.

  • Muddy Water
    Water·Special·Power 116-139·Accuracy 85·3 gauge·Opponent (all)

    Has a chance (30%) of lowering the target's accuracy by 1 stat rank.

  • Come Along!Trainer move
    Status·2 MP·Ally (all)

    Raises the user's Sp. Atk by 2 stat ranks. Raises the Speed of all allied sync pairs by 2 stat ranks.

  • Overflowing Curiosity Water BeamSync move
    Water·Special·Power 200-240·Opponent (one)

    The more the target's Sp. Def is lowered, the greater the power of this attack.

Passive skills

3
  • Rain Caller

    Makes the weather rainy after using the user's sync move.

  • Team Rain Coat

    Protects all allied sync pairs against critical hits when the weather is rainy.

  • Impeding Strike 9

    Lowers the target's Speed by 1 stat rank when the user's Pokémon uses a move targeting that opponent. Lowers the target's Speed by 1 stat rank after using the user's sync move targeting that opponent.

Sync grid

48
HP+10freeSpA+5freeDef+5freeSpA+5freeSpD+5freeSpe+5freeSpe+52 energyHP+102 energyDef+52 energySpD+52 energyMuddy Wa…Power +33 energyMuddy Wa…Move Gau…7 energyMuddy Wa…Power +33 energyMuddy Wa…Power +33 energyBlunting…lv 910 energyMuddy Wa…Acc +105 energyRejuvena…lv 68 energyDef+52 energyWater GunPower +43 energyWater GunMove Gau…7 energyWater GunPower +43 energyWater GunPower +43 energySync Cure7 energyTeam Foc…lv 110 energyS-Move: …lv 110 energyAdrenali…lv 110 energySpD+52 energyWater GunPower +43 energyFake Tea…Move Gau…7 energyStalwart5 energyTorrenti…8 energyBraintea…10 energySmarty-P…10 energySpA+104 energyBrainpow…10 energyHP+102 energySpA+52 energySpe+52 energyMuddy Wa…Acc +53 energyMuddy Wa…Power +33 energyMuddy Wa…Power +33 energyCome Alo…MP Refre…7 energyRaging R…lv 58 energyRefreshi…lv 18 energyRacing R…lv 38 energyRain Gearlv 310 energyOverflow…Power +255 energyOverflow…Power +255 energy

48 tiles, 227 energy to light them all. Tap a tile to read it. Blue tiles raise a stat, gold ones add a passive skill, green ones change a move's effect, red ones add power, purple ones accuracy and orange ones teach a move.

Every tile as a list
  • HP +100 energy · 5 orbs
  • Sp. Atk +50 energy · 5 orbs
  • Defense +50 energy · 5 orbs
  • Sp. Atk +50 energy · 5 orbs
  • Sp. Def +50 energy · 5 orbs
  • Speed +50 energy · 5 orbs
  • Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • HP +10 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Sp. Def +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Sp. Def +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • HP +10 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Sp. Atk +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Muddy Water: Power +3Muddy Water: Power ↑ +3 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Muddy Water: Power +3Muddy Water: Power ↑ +3 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Muddy Water: Power +3Muddy Water: Power ↑ +3 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
  • Water Gun: Power +4Water Gun: Power ↑ +4 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Water Gun: Power +4Water Gun: Power ↑ +4 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
  • Water Gun: Power +4Water Gun: Power ↑ +4 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Water Gun: Power +4Water Gun: Power ↑ +4 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Muddy Water: Accuracy +5Muddy Water: Accuracy ↑ +5 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Muddy Water: Power +3Muddy Water: Power ↑ +3 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Muddy Water: Power +3Muddy Water: Power ↑ +3 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Sp. Atk +10 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)4 energy · 48 orbs
  • Muddy Water: Accuracy +10Muddy Water: Accuracy ↑ +10 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)5 energy · 60 orbs
  • StalwartSp. Def cannot be lowered. (1 or more adjacent tiles must be activated)5 energy · 60 orbs
  • Overflowing Curiosity Water Beam: Power +25Overflowing Curiosity Water Beam: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
  • Overflowing Curiosity Water Beam: Power +25Overflowing Curiosity Water Beam: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
  • Muddy Water: Move Gauge Refresh 3Move: Muddy Water Has a chance (40%) of charging the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
  • Water Gun: Move Gauge Refresh 3Move: Water Gun Has a chance (40%) of charging the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated)7 energy · 84 orbs
  • Sync CureRemoves all status conditions from the user after using its sync move. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
  • Fake Tears: Move Gauge Refresh 2Move: Fake Tears Has a chance (30%) of charging the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated)7 energy · 84 orbs
  • Come Along!: MP Refresh 2Move: Come Along! Has a chance (30%) of restoring one MP of the user's move when that move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
  • Rejuvenate 6Charges the user's move gauge by 6 after using its sync move. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)8 energy · 96 orbs
  • Torrential TenacityPrevents the user from flinching, becoming confused, or becoming trapped when the weather is rainy. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)8 energy · 96 orbs
  • Raging Rain 5Powers up the user's moves when the weather is rainy. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)8 energy · 96 orbs
  • Refreshing Rain 1Restores the user's HP whenever its Pokémon takes an action while the weather is rainy. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)8 energy · 96 orbs
  • Racing Rain 3Quickly charges the move gauge when the weather is rainy. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)8 energy · 96 orbs
  • Blunting Strike 9Lowers the target's Attack by 1 stat rank when the user's Pokémon uses a move targeting that opponent. Lowers the target's Attack by 1 stat rank after using the user's sync move targeting that opponent. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • Team Focus Rush 1Raises the critical-hit rate of all allied sync pairs by 1 stat rank after using the user's sync move. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)10 energy · 120 orbs
  • S-Move: Team HP Recovery (M) 1Restores the HP of all allied sync pairs by approximately 20% of their maximum HP after using the user's sync move. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • Adrenaline 1Reduces the sync move countdown by 1 the first time the user's sync move is used each battle. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • BrainteaserThe more the target's Sp. Def is lowered, the more it powers up the user's moves. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)10 energy · 120 orbs
  • Smarty-PantsThe more the target's Sp. Def is lowered, the more it powers up the user's sync move. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • BrainpowerThe more the user's Sp. Atk is raised, the more it powers up its sync move. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • Rain Gear 3Reduces damage when the user is hit by an attack move while the weather is rainy. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs

Lyra & Vaporeon

Art

Lyra & Vaporeon key art

More Water sync pairs

All sync pairs