
Alola
Samson Oak & Exeggutor
★★★★★
/
Dragon/Tech
Introduction
Samson Oak & Exeggutor is a 5-star Dragon sync pair in Pokémon Masters EX. Samson Oak & Exeggutor's role is Tech. Faction: Alola.
On the Pokémon Masters EX tier list Samson Oak & Exeggutor is B tier, 201st of the 608 sync pairs ranked.
Other Dragon sync pairs in Pokémon Masters EX: Brendan (Sygna Suit) & Latios, Clair & Kingdra, Clair (New Year's 2024) & Drampa, Cynthia (Sygna Suit) & Kommo-o, Cyrus & Palkia, Dawn (Champion) & Palkia and 30 more.
Samson Oak & Exeggutor's banners
All banners- 7 September 2026 to 20 September 2026Pasio Towers Expansion (2026-09)
- 17 June 2025 to 9 July 2025Samson Oak Welcome Ticket Scout
- 17 June 2025 to 9 July 2025Samson Oak Variety Scout
Stats
- HP290th of 765830
- Attack229th of 765444
- Defense48th of 765393
- Sp. Atk417th of 765296
- Sp. Def48th of 765393
- Speed456th of 765352
Base stats at level 200, before the sync grid, potential and EX role. Each bar is measured against the highest value in the Pokémon Masters EX roster, and the place is out of every sync pair with that stat.
Stats by level
Base values at each growth level, before the sync grid, potential, EX role and gear. Level 200 is the current cap.
- HPLv. 1: 97Lv. 30: 172Lv. 45: 244Lv. 100: 530Lv. 120: 590Lv. 140: 650Lv. 200: 830
- AttackLv. 1: 17Lv. 30: 60Lv. 45: 99Lv. 100: 264Lv. 120: 300Lv. 140: 336Lv. 200: 444
- DefenseLv. 1: 15Lv. 30: 54Lv. 45: 90Lv. 100: 233Lv. 120: 265Lv. 140: 297Lv. 200: 393
- Sp. AtkLv. 1: 10Lv. 30: 39Lv. 45: 66Lv. 100: 176Lv. 120: 200Lv. 140: 224Lv. 200: 296
- Sp. DefLv. 1: 15Lv. 30: 54Lv. 45: 90Lv. 100: 233Lv. 120: 265Lv. 140: 297Lv. 200: 393
- SpeedLv. 1: 11Lv. 30: 47Lv. 45: 80Lv. 100: 212Lv. 120: 240Lv. 140: 268Lv. 200: 352
As Exeggutor
- HPLv. 1: 97Lv. 30: 172Lv. 45: 244Lv. 100: 530Lv. 120: 590Lv. 140: 650Lv. 200: 830
- AttackLv. 1: 17Lv. 30: 60Lv. 45: 99Lv. 100: 264Lv. 120: 300Lv. 140: 336Lv. 200: 444
- DefenseLv. 1: 15Lv. 30: 54Lv. 45: 90Lv. 100: 233Lv. 120: 265Lv. 140: 297Lv. 200: 393
- Sp. AtkLv. 1: 10Lv. 30: 39Lv. 45: 66Lv. 100: 176Lv. 120: 200Lv. 140: 224Lv. 200: 296
- Sp. DefLv. 1: 15Lv. 30: 54Lv. 45: 90Lv. 100: 233Lv. 120: 265Lv. 140: 297Lv. 200: 393
- SpeedLv. 1: 11Lv. 30: 47Lv. 45: 80Lv. 100: 212Lv. 120: 240Lv. 140: 268Lv. 200: 352
Sync pair
Moves
5- Bullet Seed
Grass·Physical·Power 15-18·Accuracy 100·2 gauge·Opponent (one)Attacks the target two to five times in a row.
- Sitrus BerryStatus·3 MP·Ally (one)
Restores an ally's HP by approximately 20% of its maximum HP.
- Taaaaaall Dragon Hammer
Dragon·Physical·Power 200-240·Accuracy 100·2 gauge·Opponent (one)Activation Condition: When the user's Physical Moves ↑ Next effect is rank 2 or higher. Deactivation Condition: When the user's Physical Moves ↑ Next effect is rank 1 or lower. Leaves the target confused. Leaves the target paralyzed.
- How Interesting!Trainer moveStatus·1 MP·Ally (all)
Raises the Attack and Sp. Atk of all allied sync pairs by 2 stat ranks. Raises the critical-hit rate of all allied sync pairs by 3 stat ranks.
- Big Wave–Riding Researcher Dragon ImpactSync move
Dragon·Physical·Power 250-300·Opponent (one)No additional effect.
Passive skills
3- Blazing Sunlight Transformation
Restores 1 MP of the user's moves that have the Berry effect tag when it uses move while the weather is sunny. Has a chance (50%) of restoring 1 MP of the user's moves that have the Berry effect tag when it uses move while the weather is not sunny.
- Advantageous Abundance
Grants all of the following effects when the user uses move: Makes opponents target the user for a short time. Applies the Take Next "All" Move effect to the user. Increases the user's Physical Moves ↑ Next effect by 2 ranks.
- Max Move: Dragon Zone
Turns the field of play's zone into a Dragon Zone after using the user's max move. (A Dragon Zone powers up Dragon-type attacks.)
Sync grid
4848 tiles, 225 energy to light them all. Tap a tile to read it. Blue tiles raise a stat, gold ones add a passive skill, green ones change a move's effect, red ones add power, purple ones accuracy and orange ones teach a move.
Every tile as a list
- HP +100 energy · 5 orbs
- Attack +50 energy · 5 orbs
- Defense +50 energy · 5 orbs
- Attack +50 energy · 5 orbs
- Sp. Def +50 energy · 5 orbs
- Speed +50 energy · 5 orbs
- Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Sp. Def +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- HP +10 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Sp. Def +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- HP +10 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Sp. Def +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Attack +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- HP +10 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Bullet Seed: Power +1Bullet Seed: Power ↑ +1 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Bullet Seed: Power +1Bullet Seed: Power ↑ +1 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Bullet Seed: Power +1Bullet Seed: Power ↑ +1 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Taaaaaall Dragon Hammer: Power +2Taaaaaall Dragon Hammer: Power ↑ +2 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Taaaaaall Dragon Hammer: Power +2Taaaaaall Dragon Hammer: Power ↑ +2 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Taaaaaall Dragon Hammer: Power +2Taaaaaall Dragon Hammer: Power ↑ +2 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
- Taaaaaall Dragon Hammer: Power +2Taaaaaall Dragon Hammer: Power ↑ +2 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Taaaaaall Dragon Hammer: Power +2Taaaaaall Dragon Hammer: Power ↑ +2 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Bullet Seed: Power +1Bullet Seed: Power ↑ +1 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Bullet Seed: Power +1Bullet Seed: Power ↑ +1 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Sp. Def +10 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)4 energy · 48 orbs
- Defense +10 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)4 energy · 48 orbs
- LithePrevents the user from getting paralyzed. (1 or more adjacent tiles must be activated)5 energy · 60 orbs
- Big Wave–Riding Researcher Dragon Impact: Power +25Big Wave–Riding Researcher Dragon Impact: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
- Big Wave–Riding Researcher Dragon Impact: Power +25Big Wave–Riding Researcher Dragon Impact: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
- Bullet Seed: Move Gauge Refresh 3Move: Bullet Seed Has a chance (40%) of charging the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
- Quick CureRemoves the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
- How Interesting!: MP Refresh 2Move: How Interesting! Has a chance (30%) of restoring one MP of the user's move when that move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
- Verdant ImmunityStatus conditions cannot be inflicted on the user when the terrain is Grassy Terrain. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)8 energy · 96 orbs
- Max Overgrowth: Power +100Max Overgrowth: Power ↑ +100 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)8 energy · 96 orbs
- Draconic Acceleration 2Quickly charges the move gauge when the zone is a Dragon Zone. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)8 energy · 96 orbs
- Max Wyrmwind: Power +100Max Wyrmwind: Power ↑ +100 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)8 energy · 96 orbs
- Draconic Sync 5Powers up the user's sync move when the zone is a Dragon Zone. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)9 energy · 108 orbs
- Bullet Seed: Flag Bearer 9Move: Bullet Seed Raises the Attack of all allied sync pairs by one stat rank when the user's Pokémon uses a move. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
- Punishing Strike 2Has a chance (30%) of lowering the target's Defense by 1 stat rank when the user's attack move against it hits. If the move has the multistrike effect tag, has a chance (30%) of lowering the target's Defense by 1 stat rank for each hit. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
- Sitrus Berry: Pep Rally 1Move: Sitrus Berry Raises the Speed of all allied sync pairs by 1 stat rank when the user's move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)10 energy · 120 orbs
- Solar SyncMakes the weather sunny the first time the user's sync move is used each battle. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
- Take Hit: Restore "Berry" MP 2Has a chance (30%) of restoring 1 MP of the user's moves that have the Berry effect tag when it is hit by an attack move. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
- Dragon Zone: Team Moves ↑ 2Powers up the moves of all allied sync pairs when the zone is a Dragon Zone. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
- Dragon Zone Extension 3Extends the duration of the Dragon Zone when the zone turns into a Dragon Zone while the user is on the field. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
- Max Move: Defense ↑ & Sp. Def ↑ 3Raises the user's Defense and Sp. Def by 3 stat ranks after using its max move. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
- MAX Damage GuardApplies the Damage Guard Next effect to the user after using its max move. (If hit by an attack while this effect is applied, the attack will inflict no damage on the user, while the damage of some attacks such as sync moves will be halved. The effect is removed after it is activated.) (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
Samson Oak & Exeggutor
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