
Kalos
Siebold (Holiday 2019) & Octillery
★★★★★
/
Water/Support
Introduction
Siebold (Holiday 2019) & Octillery is a 5-star Water sync pair in Pokémon Masters EX. Siebold (Holiday 2019) & Octillery's role is Support. Faction: Kalos.
On the Pokémon Masters EX tier list Siebold (Holiday 2019) & Octillery is C tier, 412th of the 608 sync pairs ranked.
Other Water sync pairs in Pokémon Masters EX: Adaman & Vaporeon, Akari (Summer 2026) & Manaphy, Archie & Kyogre, Barry & Empoleon, Barry & Floatzel, Bede & Inteleon and 59 more.
Siebold (Holiday 2019) & Octillery's banners
All banners- 15 December 2025 to 31 December 2025Super Spotlight Seasonal Scout (2025-12)
- 15 December 2025 to 31 December 2025Seasonal Tiered Scout (2025-12)
- 13 December 2024 to 31 December 2024Seasonal Tiered Scout (2024-12)
- 13 December 2024 to 31 December 2024Super Spotlight Seasonal Scout (2024-12)
- 19 December 2023 to 22 December 2023Super Spotlight Seasonal Scout (2023-12)
- 19 December 2023 to 22 December 2023Seasonal Tiered Scout (2023-12)
- 19 December 2022 to 22 December 2022Super Spotlight Seasonal Scout (2022-12)
- 19 December 2022 to 22 December 2022Seasonal Tiered Scout (2022-12)
- 22 December 2021 to 5 January 2022Super Spotlight Seasonal Scout (2021-12)
- 10 September 2021 to 13 September 2021Super Spotlight Seasonal Scout (2021-09)
- 16 November 2020 to 19 November 2020Rosa and Siebold Seasonal Scout
- 12 December 2019 to 1 January 2020Seasonal Scout B
Stats
- HP503rd of 765765
- Attack602nd of 765203
- Defense193rd of 765270
- Sp. Atk366th of 765343
- Sp. Def197th of 765270
- Speed654th of 765258
Base stats at level 200, before the sync grid, potential and EX role. Each bar is measured against the highest value in the Pokémon Masters EX roster, and the place is out of every sync pair with that stat.
Stats by level
Base values at each growth level, before the sync grid, potential, EX role and gear. Level 200 is the current cap.
- HPLv. 1: 101Lv. 30: 169Lv. 45: 232Lv. 100: 485Lv. 120: 541Lv. 140: 597Lv. 200: 765
- AttackLv. 1: 8Lv. 30: 28Lv. 45: 46Lv. 100: 123Lv. 120: 139Lv. 140: 155Lv. 200: 203
- DefenseLv. 1: 16Lv. 30: 44Lv. 45: 71Lv. 100: 170Lv. 120: 190Lv. 140: 210Lv. 200: 270
- Sp. AtkLv. 1: 15Lv. 30: 49Lv. 45: 82Lv. 100: 203Lv. 120: 231Lv. 140: 259Lv. 200: 343
- Sp. DefLv. 1: 16Lv. 30: 44Lv. 45: 71Lv. 100: 170Lv. 120: 190Lv. 140: 210Lv. 200: 270
- SpeedLv. 1: 9Lv. 30: 35Lv. 45: 59Lv. 100: 158Lv. 120: 178Lv. 140: 198Lv. 200: 258
Sync pair
Moves
5- Octazooka
Water·Special·Power 56-67·Accuracy 85·2 gauge·Opponent (one)Has a chance (50%) of lowering the target's accuracy by 1 stat rank.
- X Sp. DefStatus·2 MP·Self
Raises the user's Sp. Def by 2 stat ranks.
- Scald
Water·Special·Power 87-104·Accuracy 100·3 gauge·Opponent (one)Removes the frozen condition from the user. Has a chance (30%) of leaving the target burned.
- Only the Best!Trainer moveStatus·2 MP·Self
Raises the user's Defense and Sp. Atk by 2 stat ranks.
- Gourmet OctazookaSync move
Water·Special·Power 200-240·Opponent (one)This attack's power increases when the target is burned.
Passive skills
3- Hostile Environment 1
Raises the chance of inflicting status conditions with the additional effects of moves.
- Fortuitous 4
Has a chance (50%) of raising one of the user's following stats by one stat rank at random when its attack move is successful: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness.
- Piercing Gaze
Moves never miss.
Sync grid
4848 tiles, 206 energy to light them all. Tap a tile to read it. Blue tiles raise a stat, gold ones add a passive skill, green ones change a move's effect, red ones add power, purple ones accuracy and orange ones teach a move.
Every tile as a list
- HP +100 energy · 5 orbs
- Sp. Atk +50 energy · 5 orbs
- Defense +50 energy · 5 orbs
- Sp. Atk +50 energy · 5 orbs
- Sp. Def +50 energy · 5 orbs
- Speed +50 energy · 5 orbs
- Sp. Atk +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- HP +10 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)2 energy · 24 orbs
- Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Sp. Atk +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- HP +10 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Octazooka: Power +4Octazooka: Power ↑ +4 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Octazooka: Power +4Octazooka: Power ↑ +4 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
- Octazooka: Power +4Octazooka: Power ↑ +4 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Steady AimCritical-hit rate cannot be lowered. (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Octazooka: Power +4Octazooka: Power ↑ +4 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Octazooka: Power +4Octazooka: Power ↑ +4 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Octazooka: Power +4Octazooka: Power ↑ +4 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
- Scald: Power +3Scald: Power ↑ +3 (1 or more adjacent tiles must be activated)4 energy · 48 orbs
- Scald: Power +3Scald: Power ↑ +3 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)4 energy · 48 orbs
- Sp. Def +10 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)4 energy · 48 orbs
- Scald: Power +3Scald: Power ↑ +3 (1 or more adjacent tiles must be activated)4 energy · 48 orbs
- Scald: Power +3Scald: Power ↑ +3 (1 or more adjacent tiles must be activated)4 energy · 48 orbs
- Scald: Power +3Scald: Power ↑ +3 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)4 energy · 48 orbs
- Sp. Atk +10 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)4 energy · 48 orbs
- Gourmet Octazooka: Power +25Gourmet Octazooka: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
- Gourmet Octazooka: Power +25Gourmet Octazooka: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
- Octazooka: Move Gauge Refresh 3Move: Octazooka Has a chance (40%) of charging the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated)6 energy · 72 orbs
- Scald: Move Gauge Refresh 3Move: Scald Has a chance (40%) of charging the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated)6 energy · 72 orbs
- Focus Rush 1Raises the user's critical-hit rate by 1 stat rank after using its sync move. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
- Defense +20 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)7 energy · 84 orbs
- X Sp. Def: MP Refresh 3Move: X Sp. Def Has a chance (40%) of restoring one MP of the user's move when that move is successful. (1 or more adjacent tiles must be activated)7 energy · 84 orbs
- HP +30 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)7 energy · 84 orbs
- Only the Best!: MP Refresh 3Move: Only the Best! Has a chance (40%) of restoring one MP of the user's move when that move is successful. (1 or more adjacent tiles must be activated)7 energy · 84 orbs
- Scorcher 2Increases the amount of damage an opponent takes from being burned. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
- Speed +20 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)7 energy · 84 orbs
- Rising TideThe more the user's stats are raised, the more it powers up the user's sync move. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)8 energy · 96 orbs
- Burn Synergy 3Powers up the user's moves when the target is burned. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)8 energy · 96 orbs
- Dizzying PowerThe more the target's accuracy is lowered, the more it powers up the user's moves. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)8 energy · 96 orbs
- Octazooka: Eagle Eye 4Move: Octazooka Has a chance (50%) of raising the user's critical-hit rate by one stat rank when its Pokémon uses a move. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)8 energy · 96 orbs
- On the Ropes 3Reduces damage when the user is hit by a physical attack move while it is in a pinch. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)8 energy · 96 orbs
- Octazooka: Discombobulate 4Move: Octazooka Has a chance (50%) of lowering the target's accuracy by one stat rank when the user's attack move against it is successful. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)8 energy · 96 orbs
- Fortuitous 4Has a chance (50%) of raising one of the user's following stats by one stat rank at random when its attack move is successful: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
- Critical Strike 3Powers up the user's attacks when they become critical hits. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
Siebold (Holiday 2019) & Octillery
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