Zinnia & Rayquaza

Hoenn

Zinnia & Rayquaza

★★★★★

/Dragon/Strike (Physical)

Ctier

Introduction

Zinnia & Rayquaza is a 5-star Dragon sync pair in Pokémon Masters EX. Zinnia & Rayquaza's role is Strike (Physical). Faction: Hoenn.

On the Pokémon Masters EX tier list Zinnia & Rayquaza is C tier, 444th of the 608 sync pairs ranked.

Other Dragon sync pairs in Pokémon Masters EX: Brendan (Sygna Suit) & Latios, Clair & Kingdra, Clair (New Year's 2024) & Drampa, Cynthia (Sygna Suit) & Kommo-o, Cyrus & Palkia, Dawn (Champion) & Palkia and 30 more.

Stats

  • HP639th666
  • Attack181st475
  • Defense558th184
  • Sp. Atk170th475
  • Sp. Def568th184
  • Speed560th314

Base stats at level 200, before the sync grid, potential and EX role. Each bar is measured against the highest value in the Pokémon Masters EX roster, and the place is out of every sync pair with that stat.

Stats by level

Base values at each growth level, before the sync grid, potential, EX role and gear. Level 200 is the current cap.

  • HPLv. 1: 97Lv. 30: 192Lv. 45: 246Lv. 100: 466Lv. 120: 506Lv. 140: 546Lv. 200: 666
  • AttackLv. 1: 23Lv. 30: 97Lv. 45: 139Lv. 100: 315Lv. 120: 347Lv. 140: 379Lv. 200: 475
  • DefenseLv. 1: 9Lv. 30: 40Lv. 45: 58Lv. 100: 124Lv. 120: 136Lv. 140: 148Lv. 200: 184
  • Sp. AtkLv. 1: 23Lv. 30: 97Lv. 45: 139Lv. 100: 315Lv. 120: 347Lv. 140: 379Lv. 200: 475
  • Sp. DefLv. 1: 9Lv. 30: 40Lv. 45: 58Lv. 100: 124Lv. 120: 136Lv. 140: 148Lv. 200: 184
  • SpeedLv. 1: 10Lv. 30: 63Lv. 45: 93Lv. 100: 214Lv. 120: 234Lv. 140: 254Lv. 200: 314

Sync pair

TrainerZinnia
PokémonRayquaza
TypeDragon
WeaknessRock
RoleStrike, EX role Tech (since 9 Sept 2025)
Base rarity5★
How to getStory
Released29 Jul 2022
6★ EXAvailable since 30 Jan 2020
ThemesDragon, Hoenn, Cape, Space Cadet

Moves

5
  • Outrage
    Dragon·Physical·Power 115-138·Accuracy 100·3 gauge·Opponent (one)

    Leaves the user confused.

  • Aerial Ace
    Flying·Physical·Power 45-54·2 gauge·Opponent (one)

    Never misses.

  • Stellar Imagination!Trainer move
    Status·2 MP·Self

    Removes the flinching, confused, and trapped conditions from the user. Raises the user's Attack and Sp. Atk by 2 stat ranks. Raises the user's Speed and accuracy by 1 stat rank. Lowers the user's Defense and Sp. Def by 2 stat ranks.

  • Draco Meteor
    Dragon·Special·Power 136-163·Accuracy 90·3 gauge·Opponent (one)

    Lowers the user's Sp. Atk by 2 stat ranks.

  • Dimensional Defender Draco MeteorSync move
    Dragon·Special·Power 250-300·Opponent (one)

    No additional effect.

Passive skills

1
  • Weather Surge 3

    Powers up moves when weather conditions are in effect.

Sync grid

50
HP+10freeAtk+5freeDef+5freeSpA+5freeSpD+5freeSpe+5freeAtk+52 energySpA+52 energyDef+52 energySpe+52 energyOutrageMove Gau…7 energyOutragePower +34 energyOutragePower +34 energyOutragePower +34 energyHP+204 energyClearhea…10 energyWeather …lv 310 energySpD+52 energySpe+52 energyDef+52 energySpA+52 energyDraco Me…Power +34 energyDraco Me…Acc +54 energyDraco Me…Power +34 energyDraco Me…Move Gau…7 energyDraco Me…Power +34 energySpecial …lv 410 energyWeather …lv 510 energyHP+102 energyAerial A…Power +43 energyAerial A…Move Gau…7 energyAerial A…Power +43 energyAerial A…Power +43 energyAerial A…Power +43 energyDraco Me…Acc +54 energyAerial A…Mind Swe…10 energyGrand En…lv 210 energySpA+52 energyDraco Me…Power +34 energySpe+52 energyDef+52 energyAerial A…Power +43 energyStellar …MP Refre…7 energyOutragePower +34 energyAerial A…Eagle Ey…9 energyAtk+207 energyDimensio…Power +255 energyDimensio…Power +255 energyDimensio…Power +255 energyDimensio…Power +255 energy

50 tiles, 207 energy to light them all. Tap a tile to read it. Blue tiles raise a stat, gold ones add a passive skill, green ones change a move's effect, red ones add power, purple ones accuracy and orange ones teach a move.

Every tile as a list
  • HP +100 energy · 5 orbs
  • Attack +50 energy · 5 orbs
  • Defense +50 energy · 5 orbs
  • Sp. Atk +50 energy · 5 orbs
  • Sp. Def +50 energy · 5 orbs
  • Speed +50 energy · 5 orbs
  • Attack +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Sp. Atk +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Sp. Def +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Sp. Atk +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • HP +10 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Sp. Atk +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Aerial Ace: Power +4Aerial Ace: Power ↑ +4 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Aerial Ace: Power +4Aerial Ace: Power ↑ +4 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Aerial Ace: Power +4Aerial Ace: Power ↑ +4 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
  • Aerial Ace: Power +4Aerial Ace: Power ↑ +4 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
  • Aerial Ace: Power +4Aerial Ace: Power ↑ +4 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
  • Outrage: Power +3Outrage: Power ↑ +3 (1 or more adjacent tiles must be activated)4 energy · 48 orbs
  • Outrage: Power +3Outrage: Power ↑ +3 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)4 energy · 48 orbs
  • Outrage: Power +3Outrage: Power ↑ +3 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)4 energy · 48 orbs
  • HP +20 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)4 energy · 48 orbs
  • Draco Meteor: Power +3Draco Meteor: Power ↑ +3 (1 or more adjacent tiles must be activated)4 energy · 48 orbs
  • Draco Meteor: Accuracy +5Draco Meteor: Accuracy ↑ +5 (1 or more adjacent tiles must be activated)4 energy · 48 orbs
  • Draco Meteor: Power +3Draco Meteor: Power ↑ +3 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)4 energy · 48 orbs
  • Draco Meteor: Power +3Draco Meteor: Power ↑ +3 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)4 energy · 48 orbs
  • Draco Meteor: Accuracy +5Draco Meteor: Accuracy ↑ +5 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)4 energy · 48 orbs
  • Draco Meteor: Power +3Draco Meteor: Power ↑ +3 (1 or more adjacent tiles must be activated)4 energy · 48 orbs
  • Outrage: Power +3Outrage: Power ↑ +3 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)4 energy · 48 orbs
  • Dimensional Defender Draco Meteor: Power +25Dimensional Defender Draco Meteor: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
  • Dimensional Defender Draco Meteor: Power +25Dimensional Defender Draco Meteor: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
  • Dimensional Defender Draco Meteor: Power +25Dimensional Defender Draco Meteor: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
  • Dimensional Defender Draco Meteor: Power +25Dimensional Defender Draco Meteor: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
  • Outrage: Move Gauge Refresh 2Move: Outrage Has a chance (30%) of charging the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated)7 energy · 84 orbs
  • Draco Meteor: Move Gauge Refresh 2Move: Draco Meteor Has a chance (30%) of charging the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
  • Aerial Ace: Move Gauge Refresh 2Move: Aerial Ace Has a chance (30%) of charging the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated)7 energy · 84 orbs
  • Stellar Imagination!: MP Refresh 2Move: Stellar Imagination! Has a chance (30%) of restoring one MP of the user's move when that move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
  • Attack +20 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)7 energy · 84 orbs
  • Aerial Ace: Eagle Eye 3Move: Aerial Ace Has a chance (40%) of raising the user's critical-hit rate by one stat rank when its Pokémon uses a move. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)9 energy · 108 orbs
  • ClearheadedPrevents the user from becoming confused. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • Weather Surge 3Powers up moves when weather conditions are in effect. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • Special Reserves 4Raises the user's Sp. Atk by 4 stat ranks the first time it is in a pinch each battle. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • Weather Sync-Up 5Powers up sync moves when weather conditions are in effect. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • Aerial Ace: Mind Swell 3Move: Aerial Ace Has a chance (40%) of raising the user's Sp. Atk by one stat rank when its Pokémon uses a move. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • Grand Entry 2Raises the user's Sp. Atk by 2 stat ranks when it enters a battle. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs

Zinnia & Rayquaza

Art

Zinnia & Rayquaza key art

More Dragon sync pairs

All sync pairs