
Alure
Magic/AttackA tier
Introduction
Alure is a Magic character in RAID: Shadow Legends. Alure's role is Attack. Faction: Demonspawn.
On our RAID: Shadow Legends tier list Alure is A tier, 179th of the 1029 characters ranked, from where 8 current tier lists put Alure.
Other Magic characters in RAID: Shadow Legends: Adjudicator, Adriel, Aeshma, Aina, Akoth the Seared, Altan and 203 more.
Is Alure good?
An epic known for Turn Meter control, especially against Fire Knight and Dark Fae. Psychic Whip hits three times and each critical hit knocks the target's Turn Meter down, and it works fully without books. Temptation adds a weak Decrease DEF and puts Sleep on anyone carrying it, handy against the mirror clones in Dark Fae or in Faction Wars, and Hellish Blaze cuts through a big chunk of the target's DEF.
Outside that control role her value drops off, and Hydra is her worst area.
Strengths
- Turn Meter reduction on every crit of her A1
- Works without skill books
- Sleep on targets with Decrease DEF
- Big DEF ignore on her A3
Weaknesses
- Very weak in Hydra
- Low value in Clan Boss and Chimera
- Her Decrease DEF is the small version
Stats
- HP14,040
- ATK1,575
- DEF793
- M.DEF30
- SPD96
- CRIT Rate15%
- CRIT DMG60%
- Effect ACC0
At max level. Each bar is measured against the highest value in the RAID: Shadow Legends roster.
Skills
3Psychic Whip
Ability 1 · Scales with ATKAttacks 3 times at random Decreases the target's Turn Meter by 25% on each critical hit. Lvl. 2 Damage +5% Lvl. 3 Damage +5% Lvl. 4 Damage +5% Lvl. 5 Damage +5%
Temptation
Ability 2 · Scales with ATK, Cooldown 4 turnsAttacks all enemies 2 times. Each hit has a 30% chance of placing a 30% [Decrease DEF] debuff for 1 turn. Places a [Sleep] debuff for 1 turn on targets under [Decrease DEF] debuffs. Lvl. 2 Damage +5% Lvl. 3 Buff/Debuff Chance +5% Lvl. 4 Damage +5% Lvl. 5 Buff/Debuff Chance +5% Lvl. 6 Cooldown -1 Lvl. 7 Buff/Debuff Chance +10%
Hellish Blaze
Ability 3 · Scales with ATK, Cooldown 6 turnsAttacks 1 enemy. Has an extra 30% chance of inflicting a critical hit. Will ignore 50% of the target's DEF. Lvl. 2 Damage +5% Lvl. 3 Damage +5%
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