Arndulf

Arndulf

EpicMagicDefenseC tier

Introduction

Arndulf is an Epic Magic character in RAID: Shadow Legends. Arndulf's role is Defense. Faction: Banner Lords.

On the combined RAID: Shadow Legends tier list Arndulf is C tier, 675th of the 1029 characters ranked, from where 3 community tier lists put Arndulf.

Other Magic characters in RAID: Shadow Legends: Adjudicator, Adriel, Aeshma, Aina, Akoth the Seared, Aleksandr the Sharpshooter and 269 more.

What Arndulf does

Daunting Violence hits all enemies with a 75% chance at Weaken and a 25% chance at Fear, and Wall of Metal gives the team 30% Reflect Damage while Arndulf counterattacks. The A1 has a small Provoke chance.

Stats

  • HP444th17,670
  • ATK903rd793
  • DEF126th1,332
  • SPD336th101
  • C. RATE15%
  • C. DMG50%
  • RES106th45
  • ACC0

At 6 stars, level 60 and fully ascended, before gear, Masteries and Blessings. Each bar is measured against the highest value in the RAID: Shadow Legends roster, and the place is out of every character with that stat.

6 stars, level 60

  • HPNo Ascension: 16,020Ascension 1: 16,185Ascension 2: 16,350Ascension 3: 16,680Ascension 4: 17,010Ascension 5: 17,340Ascension 6: 17,670
  • ATKNo Ascension: 760Ascension 1: 760Ascension 2: 760Ascension 3: 760Ascension 4: 760Ascension 5: 771Ascension 6: 793
  • DEFNo Ascension: 1,200Ascension 1: 1,211Ascension 2: 1,222Ascension 3: 1,244Ascension 4: 1,266Ascension 5: 1,299Ascension 6: 1,332
  • SPDNo Ascension: 101Ascension 1: 101Ascension 2: 101Ascension 3: 101Ascension 4: 101Ascension 5: 101Ascension 6: 101
  • C. RATENo Ascension: 15%Ascension 1: 15%Ascension 2: 15%Ascension 3: 15%Ascension 4: 15%Ascension 5: 15%Ascension 6: 15%
  • C. DMGNo Ascension: 50%Ascension 1: 50%Ascension 2: 50%Ascension 3: 50%Ascension 4: 50%Ascension 5: 50%Ascension 6: 50%
  • RESNo Ascension: 30Ascension 1: 30Ascension 2: 30Ascension 3: 30Ascension 4: 30Ascension 5: 30Ascension 6: 45
  • ACCNo Ascension: 0Ascension 1: 0Ascension 2: 0Ascension 3: 0Ascension 4: 0Ascension 5: 0Ascension 6: 0
  • HPNo Ascension: 16,020Ascension 6: 17,670
  • ATKNo Ascension: 760Ascension 6: 793
  • DEFNo Ascension: 1,200Ascension 6: 1,332
  • SPDNo Ascension: 101Ascension 6: 101
  • C. RATENo Ascension: 15%Ascension 6: 15%
  • C. DMGNo Ascension: 50%Ascension 6: 50%
  • RESNo Ascension: 30Ascension 6: 45
  • ACCNo Ascension: 0Ascension 6: 0

Base values before gear, Masteries, Blessings and Great Hall bonuses.

  • Iron Greatclub

    A1

    Attacks 1 enemy. Has a 20% chance of placing a Provoke debuff for 1 turn.

    Damage
    3.9 x DEF
    1. Level 2 Damage +5%
    2. Level 3 Damage +5%
    3. Level 4 Buff/Debuff Chance +5%
    4. Level 5 Buff/Debuff Chance +5%
    • Provoke Champions under a Provoke debuff can only attack the enemy that applied the Provoke debuff to them. A Champion attacking while under a Provoke debuff can only use their default skill.
  • Daunting Violence

    A2

    Cooldown 4 turns, 3 fully booked

    Attacks all enemies. Has a 75% chance of placing a 25% Weaken debuff for 2 turns. Also has a 25% chance of placing a Fear debuff for 1 turn.

    Damage
    4.1 x DEF
    1. Level 2 Damage +5%
    2. Level 3 Damage +10%
    3. Level 4 Buff/Debuff Chance +10%
    4. Level 5 Buff/Debuff Chance +15%
    5. Level 6 Cooldown -1
    • Weaken Increases damage received by the Target Champion by 15% or 25%.
    • Fear There are two versions of this debuff: Fear and True Fear. When a Champion with Fear Debuff attempts to use a skill, there is a 50% chance that the skill will not activate, and the Champion will lose their turn. When a Champion with True Fear debuff attempts to use a skill, there is a 50% chance that the skill will not activate, and the Champion will lose their turn. The skill they attempted to use will go on cooldown.
  • Wall of Metal

    A3

    Cooldown 5 turns, 3 fully booked, Unlocked at Ascension 3

    Places a 30% Reflect Damage buff on all allies for 2 turns. Also places a Counterattack buff on this Champion for 2 turns.

    1. Level 2 Cooldown -1
    2. Level 3 Cooldown -1
    • Counterattack When attacked, the Champion with Counterattack buff strikes back at their attacker using their Default Skill. This attack deals 75% of the normal Default Skill damage. Can only counterattack once when attacked with a Multi-hit skill. Does not counterattack in response to the enemy's own counterattack. Does not count as a Turn.
    • Reflect Damage The attacker will take back 15% or 30% of the damage dealt.

How to get Arndulf

Arndulf can be summoned from Ancient Shard, Sacred Shard and Primal Shard as a Epic champion.

Upgrade costs

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Ascension

  • Ascension 1Greater Magic Potion ×4Greater Arcane Potion ×3
  • Ascension 2Greater Magic Potion ×7Greater Arcane Potion ×5
  • Ascension 3Greater Magic Potion ×9Greater Arcane Potion ×7
  • Ascension 4Superior Magic Potion ×3Superior Arcane Potion ×1
  • Ascension 5Superior Magic Potion ×3Superior Arcane Potion ×2
  • Ascension 6Superior Magic Potion ×4Superior Arcane Potion ×2

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