Bambus Fourleaf

Bambus Fourleaf

LegendaryMagicSupportB tier

Introduction

Bambus Fourleaf is a Legendary Magic character in RAID: Shadow Legends. Bambus Fourleaf's role is Support. Faction: Skinwalkers.

On the combined RAID: Shadow Legends tier list Bambus Fourleaf is B tier, 346th of the 1029 characters ranked, from where 2 community tier lists put Bambus Fourleaf.

Other Magic characters in RAID: Shadow Legends: Adjudicator, Adriel, Aeshma, Aina, Akoth the Seared, Aleksandr the Sharpshooter and 269 more.

What Bambus Fourleaf does

Two of Bambus's skills end with Bambus falling asleep, and that's the point: while asleep, they have a 50% chance to pull debuffs aimed at allies onto themself, then pass them to the highest-RES enemy once the Sleep comes off.

Grovetender shields every ally for 30% of their own MAX HP, adds a turn to team buffs and has a 75% chance to shorten enemy buffs. Dream Sight gives the team 50% ATK and 50% ACC.

Background

From his earliest days, Bambus was a vivid dreamer. His dreams brought him both joy and concern, for the dreams of Telerians are a common doorway for supernatural forces to influence one's mind and soul. Over the centuries, sleepers have reported seeming encounters with the gods, the Fae, powerful Demonspawn, the Arbiter, and other mysterious entities. Some receive revelations, some compulsions, others are outright controlled. Not all such tales are credible, but overall the phenomenon is widely accepted among Telerians. That is why Teleria's many cultures each developed numerous customs and rituals related to sleep, prayers, tokens, and rites to keep a sleeper's dreams safe or enable a sleeper to tap into the power of dreams. This body of lore always fascinated the young Bambus.

But Bambus was a hard-working Ogryn longshoreman in a busy Yakai port, loading and unloading commercial goods and the spoils of expeditions to the Lost Isles and beyond. He had little time to sleep, but dreamt richly when he did, inhabiting a dream-world that he had been exploring and shaping since childhood. In the land of dreams, his best friend was a talking panda called Hocho, a little bear who never grew up. Hocho was clever and kind, if somewhat cowardly. Together, they had many fine adventures and explored fantastical dream-realms, the memories of which satisfied Bambus through his long days of hard labor in the waking world.

Over the course of months, troubling omens crept into Bambus' dreams. Dark clouds grew larger on the far horizons of the dreamscape. The inhabitants of the various dream-kingdoms became cold and alien; in the end only faithful Hocho remained to guide him. Bambus searched the dreamworld for the source of this malignant feeling, but no matter where he went, the evil emanation always seemed nearby, but out of reach.

While this unfolded in his sleep, during the day Bambus still worked the docks, and from sailors and merchants he overheard reports of unease and radicalism among the Elves of distant Anhelt. Bambus never cared about the politics and cultures of the waking world, and paid it little mind, until a name emerged: the 'Dreamwalker.' It was said that Elves were being seduced into a cult led by this enigmatic figure, or, to hear others tell it, that a peaceful spiritual movement promising liberation and equality was being tyrannically persecuted. Either way. it was a being called the Dreamwalker at the center of the drama. This ignited Bambus' curiosity and suspicion.

Bambus went with Hocho to the top of the highest peak of his fantastical world and shouted to the Dreamwalker to reveal and explain himself. After this he began to hear a faint, wicked laughter growing louder and louder and the skies above the mountain peak darkened as Bambus and Hocho stood side by side ready to defend their world.

Bambus has no memory of encountering the Dreamwalker, or anyone else, only a terrible blank. He awoke in a bamboo grove outside of town, wracked with pain, and he saw by moonlight that his body was no longer as it was. He was a clawed and hairy humanoid panda, and the terror of awakening in this altered shape scarcely had time to set in before Bambus saw another horrific sight before him: a young panda, dead. Aflame with fear and guilt, he returned to the bunkhouse where he lodged. He dared not admit to his fellows there what he had become, but he asked about who he had been. He was told that an Ogryn called Bambus indeed lodged there but had left hours ago on a listless walk out of town.

Bambus had sleep-walked into becoming a Skinwalker. He was certain he had been perversely forced to slay the panda and trigger the curse by the awful being who roamed Teleria in the guise of the Dreamwalker. Desperate for answers, he indentured himself to a merchant company in exchange for passage to Anhelt. He yearned to confront the so-called Dreamwalker in the real world, but what gnawed at him most was the fate of his own dreamworld, for ever since that terrible night, his sleep was empty and meaningless, and he had no idea what had become of his beloved companion Hocho.

While serving two years in servitude at sea, Bambus trained with the sailors to learn to fight, and drew on his knowledge of sleep-lore to prepare soporific concoctions in a large, distinctive bottle that he could use in battle to knock an enemy unconscious. Afterward he was deposited at an Aravian port and made his way to Durham Forest, but Bambus faded from history thereafter and the secretive Dark Elves are silent as to his fate.

Stats

  • HP116th21,480
  • ATK752nd870
  • DEF186th1,277
  • SPD35th110
  • C. RATE15%
  • C. DMG50%
  • RES30
  • ACC4th20

At 6 stars, level 60 and fully ascended, before gear, Masteries and Blessings. Each bar is measured against the highest value in the RAID: Shadow Legends roster, and the place is out of every character with that stat.

6 stars, level 60

  • HPNo Ascension: 19,650Ascension 1: 19,815Ascension 2: 19,980Ascension 3: 20,310Ascension 4: 20,640Ascension 5: 20,970Ascension 6: 21,480
  • ATKNo Ascension: 804Ascension 1: 815Ascension 2: 826Ascension 3: 837Ascension 4: 848Ascension 5: 859Ascension 6: 870
  • DEFNo Ascension: 1,189Ascension 1: 1,200Ascension 2: 1,211Ascension 3: 1,222Ascension 4: 1,233Ascension 5: 1,255Ascension 6: 1,277
  • SPDNo Ascension: 105Ascension 1: 105Ascension 2: 105Ascension 3: 105Ascension 4: 105Ascension 5: 105Ascension 6: 110
  • C. RATENo Ascension: 15%Ascension 1: 15%Ascension 2: 15%Ascension 3: 15%Ascension 4: 15%Ascension 5: 15%Ascension 6: 15%
  • C. DMGNo Ascension: 50%Ascension 1: 50%Ascension 2: 50%Ascension 3: 50%Ascension 4: 50%Ascension 5: 50%Ascension 6: 50%
  • RESNo Ascension: 30Ascension 1: 30Ascension 2: 30Ascension 3: 30Ascension 4: 30Ascension 5: 30Ascension 6: 30
  • ACCNo Ascension: 0Ascension 1: 0Ascension 2: 0Ascension 3: 0Ascension 4: 0Ascension 5: 0Ascension 6: 20
  • HPNo Ascension: 19,650Ascension 6: 21,480
  • ATKNo Ascension: 804Ascension 6: 870
  • DEFNo Ascension: 1,189Ascension 6: 1,277
  • SPDNo Ascension: 105Ascension 6: 110
  • C. RATENo Ascension: 15%Ascension 6: 15%
  • C. DMGNo Ascension: 50%Ascension 6: 50%
  • RESNo Ascension: 30Ascension 6: 30
  • ACCNo Ascension: 0Ascension 6: 20

Base values before gear, Masteries, Blessings and Great Hall bonuses.

  • Bamboo Splinter

    A1

    Attacks 1 enemy. Has a 75% chance of placing a 30% Decrease SPD debuff for 2 turns. Will attack all enemies instead if the initial target is under 2 or more debuffs. This attack has a 75% chance of placing a 30% Decrease SPD debuff for 2 turns. Then places a Sleep debuff on this Champion for 1 turn. This debuff cannot be blocked or resisted.

    Damage
    3.8 x ATK
    Damage
    5.6 x ATK
    1. Level 2 Damage +10%
    2. Level 3 Damage +10%
    3. Level 4 Buff/Debuff Chance +10%
    4. Level 5 Buff/Debuff Chance +15%
    • Sleep The Champion with this debuff is unable to act X Turns. Cooldowns are not refreshed while Sleep is active. Continuous Heal, Poisons, and HP Burn work as normal while the Champion is asleep, so do any Passive Skills that heal the Champion. This debuff can be removed from the target by inflicting any kind of active damage (except the turn when the Sleep debuff was placed).
    • Decrease SPD Decreases the Champion's Battle SPD by 15% or 30%.
  • Grovetender

    A2

    Cooldown 4 turns, 3 fully booked

    Attacks all enemies. Before attacking, places a Shield buff on all allies equal to 30% of this Champion's MAX HP for 2 turns. Also increases the duration of all buffs on all allies by 1 turn. After attacking, has a 75% chance of decreasing the duration of all enemy buffs by 1 turn, even if the attack lands as a weak hit. Also increases the value of any Shield buffs on all allies by 3% for each enemy buff that had its duration decreased by this skill. Then places a Sleep debuff on this Champion for 1 turn. This debuff cannot be blocked or resisted.

    Damage
    5.6 x ATK
    1. Level 2 Damage +10%
    2. Level 3 Buff/Debuff Chance +10%
    3. Level 4 Buff/Debuff Chance +15%
    4. Level 5 Cooldown -1
    • Sleep The Champion with this debuff is unable to act X Turns. Cooldowns are not refreshed while Sleep is active. Continuous Heal, Poisons, and HP Burn work as normal while the Champion is asleep, so do any Passive Skills that heal the Champion. This debuff can be removed from the target by inflicting any kind of active damage (except the turn when the Sleep debuff was placed).
    • Shield The Champion's HP bar is reinforced with a Shield for the indicated number of turns. Damage is calculated as normal but is first applied to the Shield (unless the attack is stated to ignore Shields). When the Shield buff expires, or the value of the Shield reaches 0, the buff is removed and any further damage is applied as normal.
  • Dream Sight

    A3

    Cooldown 4 turns, 3 fully booked

    Target an enemy. First, places a 50% Increase ACC buff and a 50% Increase ATK buff on all allies for 2 turns. Then, has a 75% chance of placing an Enfeeble debuff and a 50% Decrease ACC debuff on all enemies for 2 turns. The Enfeeble debuff cannot be placed on Bosses. Has a 75% chance of placing a 50% Decrease ATK debuff on Bosses for 2 turns instead. Finally, places a Sleep debuff on this Champion for 1 turn. This debuff cannot be blocked or resisted.

    1. Level 2 Buff/Debuff Chance +10%
    2. Level 3 Buff/Debuff Chance +15%
    3. Level 4 Cooldown -1
    • Sleep The Champion with this debuff is unable to act X Turns. Cooldowns are not refreshed while Sleep is active. Continuous Heal, Poisons, and HP Burn work as normal while the Champion is asleep, so do any Passive Skills that heal the Champion. This debuff can be removed from the target by inflicting any kind of active damage (except the turn when the Sleep debuff was placed).
    • Increase ATK Increases the Champion's Battle ATK (current ATK value) by 25% or 50%.
    • Decrease ATK Decreases the Champion's Battle ATK by 25% or 50%.
    • Increase ACC Increases the Champion's Battle ACC by 25% or 50%.
    • Decrease ACC Reduces the Champion's Battle ACC by 25% or 50%.
    • Enfeeble Champions under an Enfeeble debuff can only land weak hits, unless stated otherwise in a skill description.
  • Sleeping Sage [P]

    Passive

    Passive Effect Has a 75% chance of transferring any debuffs placed on an ally to this Champion while they are under a Sleep debuff. Will not transfer Block Revive, Stun, Freeze, Fear, True Fear, Provoke, Petrification, and Sheep debuffs. At the start of this Champion's turn, remove any Sleep debuffs from this Champion. Active Effect Transfers all debuffs from this Champion to the enemy with the highest RES if a Sleep debuff was removed from this Champion by this Champion's passive skill or by an enemy attack. This effect cannot be resisted or blocked.

  • Aura from Ascension 3: Increases Ally HP in all Battles by 25%.

How to get Bambus Fourleaf

Bambus Fourleaf can be summoned from Ancient Shard, Sacred Shard and Primal Shard as a Legendary champion.

Fusion (2023-09-28 to 2023-10-14): four champions, Pann the Bowhorn, Malkith Bloodflock, Pann the Bowhorn and Malkith Bloodflock.

Upgrade costs

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Ascension

  • Ascension 1Superior Magic Potion ×1Greater Arcane Potion ×5
  • Ascension 2Superior Magic Potion ×2Superior Arcane Potion ×2
  • Ascension 3Superior Magic Potion ×3Superior Arcane Potion ×2
  • Ascension 4Superior Magic Potion ×4Superior Arcane Potion ×3
  • Ascension 5Superior Magic Potion ×5Superior Arcane Potion ×4
  • Ascension 6Superior Magic Potion ×6Superior Arcane Potion ×4

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