Blood Marchioness Mina

Blood Marchioness Mina

Introduction

Blood Marchioness Mina is a character in RAID: Shadow Legends.

On our RAID: Shadow Legends tier list Blood Marchioness Mina is A tier, 112th of the 1029 characters ranked, from where 3 current tier lists put Blood Marchioness Mina.

Is Blood Marchioness Mina good?

An Undead Mythical who punishes Turn Meter gains and makes her debuffs irresistible when her ATK beats the target's. The base form brings an AoE Stun with Turn Meter reduction and an AoE buff strip with Leech and Decrease ATK, and her passive deals pure damage and destroys SPD whenever enemies gain Turn Meter.

The alternate form hits the whole enemy team with True Fear and Heal Reduction, then its A2 ignores up to all DEF and bypasses Block Damage and Unkillable on those targets, healing her and chaining attacks on kills. She also revives herself regularly, which keeps her form swaps going.

Strengths

  • Irresistible debuffs without needing Accuracy
  • AoE Stun, Leech and Decrease ATK
  • Punishes enemy Turn Meter boosts
  • Regular self-revives
  • Handles Nether Spider and some Grim Forest bosses

Weaknesses

  • Irresistibility depends on out-scaling the target's ATK
  • Needs time to ramp up her SPD and healing

Skills

10
  • Song of Steel

    Ability 1 (Form 1)

    Attacks 1 enemy 2 times. Will repeat the attack against the enemy with the highest Turn Meter if the initial target is under a Leech debuff. Lvl. 2: Damage +20%

  • White-Hot Rage

    Ability 2 (Form 1) · Cooldown 4 turns

    Attacks all enemies. Places a Stun debuff for 1 turn, and decreases the Turn Meters of all enemies by 50%. These effects cannot be resisted by targets whose ATK is lower than this Champion’s. Lvl. 2: Damage +20% Lvl. 3: Cooldown -1

  • Arctic Howl

    Ability 3 (Form 1) · Cooldown 4 turns

    Attacks all enemies. Before attacking, removes all buffs from enemies. This effect cannot be resisted by targets whose ATK is lower than this Champion’s. Places a Leech debuff and a 50% Decrease ATK debuff on all enemies for 2 turns. These debuffs cannot be resisted by targets whose ATK is lower than this Champion’s. Lvl. 2: Damage +20% Lvl. 3: Cooldown -1

  • Metamorph

    Ability 4 (Form 1) · Cooldown 4 turns

    Transforms this Champion into their Alternate Form whenever this Champion is revived by a skill, effect, or Revive On Death buff. Then grants an Extra Turn.

  • Will Of The Tundra

    Passive (Form 1)

    Whenever an enemy has their Turn Meter filled, this Champion inflicts pure damage on that enemy equal to 3% of their MAX HP for every 10% Turn Meter filled. Will inflict 6% of their MAX HP as pure damage instead, if the enemy is under a Leech debuff. This damage cannot be critical and will ignore Stone Skin, Ally Protection, Shield, Strengthen, and Fervor buffs, Bone Armor stacks, and any damage modifying skills or effects. If the enemy is a Boss, the damage cannot exceed 50,000 per hit. Whenever an enemy has their Turn Meter filled, also destroys their SPD by 3 for every 10% Turn Meter filled (stacks up to 100). Will destroy 6 SPD for every 10% Turn Meter filled instead, if the enemy is under a Leech debuff. This effect does not work against bosses. Revives this Champion with 100% HP every 2 turns if at least one ally is alive. Once per Round, instantly revives this Champion with 100% HP if all allies are dead.

  • Tempest Of Swords

    Ability 1 (Form 2)

    Attacks 1 enemy 2 times. Will ignore 10% of the target’s DEF. Will ignore 20% of the target’s DEF instead if the target’s ATK is lower than this Champion’s. The damage inflicted by this skill increases by 5% for each debuff on the target. Lvl. 2: Damage +20%

  • Goading Roar

    Ability 2 (Form 2) · Cooldown 4 turns

    Attacks 1 enemy 2 times. Will ignore 50% of the target’s DEF. Will ignore 100% of the target’s DEF instead if the target’s ATK is lower than this Champion’s. Will also ignore Block Damage and Unkillable buffs if the target is under a Heal Reduction debuff. If this skill kills an enemy, heals this Champion by 100% of their MAX HP, and will repeat the attack on a random target under a Fear or True Fear debuff. Occurs once per skill. Lvl. 2: Damage +20% Lvl. 3: Cooldown -1

  • Glacial Rupture

    Ability 3 (Form 2) · Cooldown 3 turns

    Attacks all enemies. Places a 100% Heal Reduction debuff and a True Fear debuff on all enemies for 2 turns. Will ignore Block Debuffs buffs. These debuffs cannot be resisted by targets whose ATK is lower than this Champion’s. Will also ignore 20% of each target’s DEF if the target’s ATK is lower than this Champion’s. Lvl. 2: Damage +20%

  • Metamorph

    Ability 4 (Form 2) · Cooldown 4 turns

    Transforms this Champion into their Base Form. Then grants an Extra Turn.

  • Bear-Heart

    Passive (Form 2)

    Heals this Champion by 1% of their MAX HP for every 1% of Turn Meter filled by enemies. Will heal this Champion by 2% of their MAX HP for every 1% of Turn Meter filled by enemies instead, if this Champion’s ATK is higher than the enemy’s. Increase this Champion’s SPD by 3 for every 1% of Turn Meter filled by enemies (stacks up to 100). Will increase this Champion’s SPD by 6 for every 1% of Turn Meter filled by enemies instead, if this Champion’s ATK is higher than the enemy’s.

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