Cillian the Lucky

Cillian the Lucky

LegendaryMagicAttackB tier

Introduction

Cillian the Lucky is a Legendary Magic character in RAID: Shadow Legends. Cillian the Lucky's role is Attack. Faction: Banner Lords.

On the combined RAID: Shadow Legends tier list Cillian the Lucky is B tier, 398th of the 1029 characters ranked, from where 3 community tier lists put Cillian the Lucky.

Other Magic characters in RAID: Shadow Legends: Adjudicator, Adriel, Aeshma, Aina, Akoth the Seared, Aleksandr the Sharpshooter and 269 more.

What Cillian the Lucky does

Cillian picks up a random buff at the start of every turn, anything from 50% Increase ATK to Block Damage. Inflict Misfortune has an 85% chance to lock one enemy's cooldown skills for 4 turns, Head Ringer has a 75% chance to Stun and resets on a kill, and the basic can slow and steal Turn Meter.

The 25% ATK aura works in every battle.

Background

Some are born to privilege, some earn it. Some attain greatness by force of arms, others by wisdom. Certain heroes were simply in the right place at the right time. Sometimes all it takes to achieve renown is luck, and then to parlay that good fortune into a long and successful career. But it is rare for good luck alone to be the force driving one's greatness, consistently, throughout many perils and trials. After all, luck is fickle… for most.

Cillian was a squire in service to a knight of Kaerok called Guelgach. His master was loved and respected, and Cillian hoped to one day match the knight's chivalric greatness. But he was not suited for the role. More at home feasting and carousing than jousting and warring, he tried and tried to master the disciplines of knighthood, but fell short with every attempt. His swordplay was lackluster, his archery a menace to friend and foe alike, and his horsemanship was that of a drunkard even when he was sober. He never gave up, even though his master and the rest of his entourage would rather he did.

One day, while visiting the port city of Delanos, Cillian attended a banquet with his lord, but was ordered to leave when he accidentally spilled wine on a noted patrician. He wandered broodingly through the docklands, wondering if it was finally time to give up his dreams of knighthood. After a while he came upon a 'ship' the likes of which he had never seen: it was a living creature, a massive turtle, and on its back was a patch of forest growing on a crust of turf adhered to the ancient reptile. Asking the attendants at the gangplank, he learned it was a beast-craft of the Sylvan Watchers. Aflame with curiosity but denied a tour by the insular Sylvans, he experienced a rare alignment of strong desire and momentary competence, and managed to sneak aboard anyway. He entered the cultivated glade on the turtle's back, marveling at the strange and beautiful foliage that only the Sylvan could produce.

In the center of the wood, a Fae, a spirit guardian of the vessel, appeared before Cillian. He had never heard of the Fae, nor their general mischievous nature. Guileless, Cillian greeted the creature, and the Fae asked Cillian why he had come and what he sought. It quickly became apparent that Cillian was a simple soul. He readily confessed his failures and bad luck. He told the Fae of his dreams of glory, and the glowing, tittering being simply chuckled. It promised Cillian a blessing for being so honest, and then leapt into the tree canopy and vanished amid the foliage. Cillian stumbled off the turtle-ship amazed, keeping the encounter a secret.

Cillian rapidly became one of Guelgach's greatest assets. When sent to do mundane paperwork, Cillian always seemed to find the documents and tools he needed in the first place he looked. While Cillian accompanied the knight, misfortunes would strike others nearby, but always avoided Cillian and his master. Wild coincidences converged whenever Cillian attempted a feat he was previously incapable of. A sudden bit of pollen up his nose caused him to sneeze while holding a bow at full draw, and he let go only for the arrow to strike true and hit the bullseye. When he sparred, his swordplay little less clumsy than ever, but his opponents would stumble and trip so that his blows landed regardless. In a joust, his opponent's lance would splinter or their horse would throw a shoe, letting even Cillian's mediocre skill prevail. Gradually Cillian realized that the Fae's blessing was real: his newfound luck was truly supernatural.

Cillian's growing number of successes made him a sensation of the court, and was given more responsibility. But the more he benefited from this power, the more he realized its drawbacks. His good fortune was not manifesting within him, it was being hoarded, drained from others around. What counted as a stroke of good luck for himself amounted to disastrously bad luck for someone else, usually a foe or rival, but sometimes innocent strangers nearby. Though Cillian was now respected and entrusted with important jobs, just as he had always dreamed, his triumphs felt hollow and he was pricked by guilt knowing his success came at the expense of others.

More responsibilities led to greater scrutiny of Cillian, Guelgach and his advisors suspecting something strange was afoot. So the blessed man confessed what had happened. Cillian testified that luck alone was not enough to be worthy of service. He then departed on a self-imposed quest, staying away from others to avoid stealing their luck, attempting to reach the Mistwood where the Sylvan dwelt so he could give the Fae its luck back.

Stats

  • HP924th13,215
  • ATK200th1,432
  • DEF201st1,266
  • SPD587th98
  • C. RATE15%
  • C. DMG1st63%
  • RES30
  • ACC193rd10

At 6 stars, level 60 and fully ascended, before gear, Masteries and Blessings. Each bar is measured against the highest value in the RAID: Shadow Legends roster, and the place is out of every character with that stat.

6 stars, level 60

  • HPNo Ascension: 12,390Ascension 1: 12,390Ascension 2: 12,390Ascension 3: 12,555Ascension 4: 12,720Ascension 5: 12,885Ascension 6: 13,215
  • ATKNo Ascension: 1,244Ascension 1: 1,255Ascension 2: 1,277Ascension 3: 1,310Ascension 4: 1,343Ascension 5: 1,387Ascension 6: 1,432
  • DEFNo Ascension: 1,233Ascension 1: 1,233Ascension 2: 1,233Ascension 3: 1,233Ascension 4: 1,233Ascension 5: 1,244Ascension 6: 1,266
  • SPDNo Ascension: 98Ascension 1: 98Ascension 2: 98Ascension 3: 98Ascension 4: 98Ascension 5: 98Ascension 6: 98
  • C. RATENo Ascension: 15%Ascension 1: 15%Ascension 2: 15%Ascension 3: 15%Ascension 4: 15%Ascension 5: 15%Ascension 6: 15%
  • C. DMGNo Ascension: 50%Ascension 1: 50%Ascension 2: 50%Ascension 3: 50%Ascension 4: 50%Ascension 5: 50%Ascension 6: 63%
  • RESNo Ascension: 30Ascension 1: 30Ascension 2: 30Ascension 3: 30Ascension 4: 30Ascension 5: 30Ascension 6: 30
  • ACCNo Ascension: 0Ascension 1: 0Ascension 2: 0Ascension 3: 0Ascension 4: 0Ascension 5: 0Ascension 6: 10
  • HPNo Ascension: 12,390Ascension 6: 13,215
  • ATKNo Ascension: 1,244Ascension 6: 1,432
  • DEFNo Ascension: 1,233Ascension 6: 1,266
  • SPDNo Ascension: 98Ascension 6: 98
  • C. RATENo Ascension: 15%Ascension 6: 15%
  • C. DMGNo Ascension: 50%Ascension 6: 63%
  • RESNo Ascension: 30Ascension 6: 30
  • ACCNo Ascension: 0Ascension 6: 10

Base values before gear, Masteries, Blessings and Great Hall bonuses.

  • Trip Up

    A1

    Attacks 1 enemy 2 times. Each hit has a 35% chance of placing a 30% Decrease SPD debuff for 2 turns. Each hit also has a 35% chance of stealing 30% of the target's current Turn Meter.

    Damage
    1.6 x ATK
    1. Level 2 Damage +10%
    2. Level 3 Damage +10%
    3. Level 4 Buff/Debuff Chance +5%
    4. Level 5 Buff/Debuff Chance +5%
    5. Level 6 Buff/Debuff Chance +5%
    • Decrease SPD Decreases the Champion's Battle SPD by 15% or 30%.
  • Inflict Misfortune

    A2

    Cooldown 5 turns, 4 fully booked

    Attacks all enemies. Has an 85% chance of placing a Block Active Skills debuff for 2 turns.

    Damage
    4.3 x ATK
    1. Level 2 Damage +5%
    2. Level 3 Damage +10%
    3. Level 4 Buff/Debuff Chance +5%
    4. Level 5 Buff/Debuff Chance +10%
    5. Level 6 Cooldown -1
    • Block Active Skills The Block Active Skills debuff prevents a Champion from using any of their active skills, other than their default skill. A Champion under a Block Active Skills debuff will still have their cooldowns reduced as normal.
  • Head Ringer

    A3

    Cooldown 5 turns, 3 fully booked

    Attacks 1 enemy. Has a 75% chance of placing a Stun debuff for 2 turns and stealing 50% of the target's current Turn Meter. Resets the cooldown of this Skill if the target is killed.

    Damage
    5.5 x ATK
    1. Level 2 Buff/Debuff Chance +10%
    2. Level 3 Buff/Debuff Chance +15%
    3. Level 4 Damage +20%
    4. Level 5 Cooldown -1
    5. Level 6 Cooldown -1
    • Stun The Champion with Stun debuff is unable to act X Turns. Cooldowns are not refreshed while Stun is active.
  • Charmed Life [P]

    Passive

    Unlocked at Ascension 3

    Places two of the following buffs on this Champion for 2 turns at the start of each turn: a 50% Increase ATK buff, a 30% Increase C. DMG buff, a 30% Increase C. RATE buff, a 25% Strengthen buff, a Block Damage buff, or a 50% Increase ACC buff.

    • Block Damage Makes the Champion immune to all forms of damage. Its duration cannot be increased.
    • Increase ATK Increases the Champion's Battle ATK (current ATK value) by 25% or 50%.
    • Increase ACC Increases the Champion's Battle ACC by 25% or 50%.
    • Increase C. RATE Increases the Champion's C.RATE by 15% or 30%.
    • Increase C. DMG Increases the Champion's C.DMG by 15% or 30%.
    • Strengthen Reduces the value of the received damage by 15% or 25%.
  • Aura: Increases Ally ATK in all Battles by 25%.

How to get Cillian the Lucky

Cillian the Lucky can be summoned from Ancient Shard, Sacred Shard and Primal Shard as a Legendary champion.

Upgrade costs

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Ascension

  • Ascension 1Superior Magic Potion ×1Greater Arcane Potion ×5
  • Ascension 2Superior Magic Potion ×2Superior Arcane Potion ×2
  • Ascension 3Superior Magic Potion ×3Superior Arcane Potion ×2
  • Ascension 4Superior Magic Potion ×4Superior Arcane Potion ×3
  • Ascension 5Superior Magic Potion ×5Superior Arcane Potion ×4
  • Ascension 6Superior Magic Potion ×6Superior Arcane Potion ×4

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