Elegaius

Elegaius

LegendaryMagicSupportC tier

Introduction

Elegaius is a Legendary Magic character in RAID: Shadow Legends. Elegaius's role is Support. Faction: Undead Hordes.

On the combined RAID: Shadow Legends tier list Elegaius is C tier, 626th of the 1029 characters ranked, from where 3 community tier lists put Elegaius.

Other Magic characters in RAID: Shadow Legends: Adjudicator, Adriel, Aeshma, Aina, Akoth the Seared, Aleksandr the Sharpshooter and 269 more.

What Elegaius does

A control support that gets more dangerous as its HP drops. Dead Stop puts a target's skills on cooldown, along with any duplicates on the enemy team, and both the basic attack's Block Cooldown Skills chance and Ghost Rage's AoE Turn Meter drain grow as Elegaius loses HP.

A fatal hit leaves Elegaius on 1 HP with a small heal, Turn Meter and a 30% Shield instead.

Background

The official chronicle of the Sacred Order positions the organization as wholly benevolent and just. According to its archives, its history is as pure as its duty to Lumaya, one that is free of scandal, corruption, or sedition. Anyone who has faced the terrifying zeal of a rogue Sacred Order purgation force would quarrel with this assessment. While many would point to any number of cruel and brutal recent incidents, there exists one tale in the Order's early history that suggests the turmoil within its ranks has existed longer than many realize. That is the tale of High Priestess Elegaius.

A once pious priestess of the Sacred Order's gleaming cathedral city, the Eternal Citadel, Elegaius became disillusioned with Lumaya. While Siroth's influence on the world was plain to see, the Arbiter and her Lightbringers seemed the only link Lumaya had left with the mortal world. There was no word from Lumaya despite all the Order's adoring hymns, no sign of direct divine intervention from their loving deity, and no answer to their pleas. There was only suffering and pain as the followers of Siroth ran roughshod over each corner of the world. To Elegaius, Lumaya seemed to have abandoned her creation to the wolves. It was in this turmoil and despair that Siroth himself saw an opportunity.

All it took was a mysterious black mask, which Elegaius found deep within the Eternal Citadel's reliquary. It whispered to Elegaius, speaking the truth of the world, of Lumaya's abandonment of Teleria, and that it knew how to claw back the attention of the Goddess. Elegaius listened to the mask's every poisoned word. It called for a grand choir, something with a voice loud enough to reach wherever Lumaya had sequestered herself. Elegaius would lead the body and use the power of its volume to interrogate the Goddess, who had left her creations to suffer.

Using her rank and title, Elegaius assembled a great mass within the depths of the Eternal Citadel, from where she knew its cacophonous song would feel as if it could reverberate across the whole world. Elegaius led the chorus in its singing of Lumaya's Light and Love. The congregation was brought to tears by the harmonies. It was then that the mask called out, begging Elegaius to wear it so they might call out to Lumaya together. After she donned the black mask, it bound itself to her face, and twisted into a horrifying visage. A great forked tongue lolled from its maw, while Elegaius' voice grew guttural, strange, and eldritch. It became louder than the screams of the now horrified singers. It shook the very foundations of the Citadel, and the members of the choir writhed in agony. The melody had transformed into a hellish shriek, the force of it rending the very souls of its listeners from their bodies.

A formless void manifested around Elegaius, drawing in the tortured souls of her choir. The earsplitting howl reached its crescendo until suddenly... there was silence. Elegaius' own body could not sustain the infernal magic and had collapsed, apparently now dead, under the weight of its power. But her corpse was not wholly inanimate. Where her life ended, her Undeath began. Leaving untold desecration behind her, Elegaius crawled away into the darkness before the Order discovered her sins, the souls of her damned choir trailing behind her. When priests and knights uncovered the devastation deep in the Eternal Citadel, and extracted confessions from the handful of survivors, they attempted to destroy all evidence of what happened. They then propagated word of a witch who had dared to breach the sanctity of the Citadel, who should be hunted down and watched for at all times.

That was long ago, but Elegaius is still said to haunt Teleria, gathering strength to one day complete her black mass. Together with her choir of damned souls, she still aims to finally tear through the bounds of creation, and demand an answer from her creator.

Stats

  • HP70th22,305
  • ATK727th881
  • DEF267th1,211
  • SPD121st106
  • C. RATE15%
  • C. DMG50%
  • RES30
  • ACC4th20

At 6 stars, level 60 and fully ascended, before gear, Masteries and Blessings. Each bar is measured against the highest value in the RAID: Shadow Legends roster, and the place is out of every character with that stat.

6 stars, level 60

  • HPNo Ascension: 20,640Ascension 1: 20,805Ascension 2: 20,970Ascension 3: 21,315Ascension 4: 21,645Ascension 5: 21,975Ascension 6: 22,305
  • ATKNo Ascension: 815Ascension 1: 826Ascension 2: 837Ascension 3: 848Ascension 4: 859Ascension 5: 870Ascension 6: 881
  • DEFNo Ascension: 1,112Ascension 1: 1,123Ascension 2: 1,134Ascension 3: 1,145Ascension 4: 1,156Ascension 5: 1,178Ascension 6: 1,211
  • SPDNo Ascension: 101Ascension 1: 101Ascension 2: 101Ascension 3: 101Ascension 4: 101Ascension 5: 101Ascension 6: 106
  • C. RATENo Ascension: 15%Ascension 1: 15%Ascension 2: 15%Ascension 3: 15%Ascension 4: 15%Ascension 5: 15%Ascension 6: 15%
  • C. DMGNo Ascension: 50%Ascension 1: 50%Ascension 2: 50%Ascension 3: 50%Ascension 4: 50%Ascension 5: 50%Ascension 6: 50%
  • RESNo Ascension: 30Ascension 1: 30Ascension 2: 30Ascension 3: 30Ascension 4: 30Ascension 5: 30Ascension 6: 30
  • ACCNo Ascension: 0Ascension 1: 0Ascension 2: 0Ascension 3: 0Ascension 4: 0Ascension 5: 0Ascension 6: 20
  • HPNo Ascension: 20,640Ascension 6: 22,305
  • ATKNo Ascension: 815Ascension 6: 881
  • DEFNo Ascension: 1,112Ascension 6: 1,211
  • SPDNo Ascension: 101Ascension 6: 106
  • C. RATENo Ascension: 15%Ascension 6: 15%
  • C. DMGNo Ascension: 50%Ascension 6: 50%
  • RESNo Ascension: 30Ascension 6: 30
  • ACCNo Ascension: 0Ascension 6: 20

Base values before gear, Masteries, Blessings and Great Hall bonuses.

  • Spirits of Spite

    A1

    Attacks 1 enemy. Has a 50% chance of placing a Block Active Skills debuff for 2 turns.

    Damage
    0.18 x MAX HP
    1. Level 2 Damage +5%
    2. Level 3 Buff/Debuff Chance +5%
    3. Level 4 Damage +5%
    4. Level 5 Buff/Debuff Chance +5%
    • Block Active Skills The Block Active Skills debuff prevents a Champion from using any of their active skills, other than their default skill. A Champion under a Block Active Skills debuff will still have their cooldowns reduced as normal.
  • Dead Stop

    A2

    Cooldown 4 turns, 3 fully booked

    Attacks 1 enemy. Puts the target's skills on cooldown. Also places a Block Buffs debuff for 2 turns. If there are any enemy Champions that share the same Affinity as the initial target, also puts all their skills on cooldown and places a Block Buffs debuff on them for 2 turns.

    Damage
    0.27 x MAX HP
    1. Level 2 Damage +5%
    2. Level 3 Damage +10%
    3. Level 4 Cooldown -1
    • Block Buffs All buffs that are applied to the Champion with this debuff are automatically blocked and have no effect.
  • Ghost Rage

    A3

    Cooldown 5 turns, 4 fully booked

    Attacks all enemies. Has a 75% chance of removing all buffs. Also has a 75% chance of decreasing all enemies' Turn Meters by 20%. Decreases each enemy's Turn Meter by an additional 10% for each buff removed.

    Damage
    0.2 x MAX HP
    1. Level 2 Buff/Debuff Chance +10%
    2. Level 3 Damage +10%
    3. Level 4 Buff/Debuff Chance +15%
    4. Level 5 Cooldown -1
  • Spurned by Death [P]

    Passive

    Cooldown 5 turns, 4 fully booked, Unlocked at Ascension 3

    Prevents this Champion's death and keeps them alive on 1 HP when hit by a fatal hit. If this skill prevents this Champion's death, heals them by 30% of their MAX HP, fills their Turn Meter by 30%, and places a Shield buff on them equal to 30% of their MAX HP for 2 turns. Will not prevent this Champion's death if they are under a Heal Reduction debuff.

    Heal
    0.3 x MAX HP
    Turn Meter fill
    0.3 x full Turn Meter
    1. Level 2 Cooldown -1
    • Shield The Champion's HP bar is reinforced with a Shield for the indicated number of turns. Damage is calculated as normal but is first applied to the Shield (unless the attack is stated to ignore Shields). When the Shield buff expires, or the value of the Shield reaches 0, the buff is removed and any further damage is applied as normal.
  • Aura: Increases Ally ACC in all Battles by 60.

How to get Elegaius

Elegaius can be summoned from Ancient Shard, Sacred Shard and Primal Shard as a Legendary champion.

Upgrade costs

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Ascension

  • Ascension 1Superior Magic Potion ×1Greater Arcane Potion ×5
  • Ascension 2Superior Magic Potion ×2Superior Arcane Potion ×2
  • Ascension 3Superior Magic Potion ×3Superior Arcane Potion ×2
  • Ascension 4Superior Magic Potion ×4Superior Arcane Potion ×3
  • Ascension 5Superior Magic Potion ×5Superior Arcane Potion ×4
  • Ascension 6Superior Magic Potion ×6Superior Arcane Potion ×4

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