Goffred Brassclad

Goffred Brassclad

LegendaryMagicDefenseB tier

Introduction

Goffred Brassclad is a Legendary Magic character in RAID: Shadow Legends. Goffred Brassclad's role is Defense. Faction: Dwarves.

On the combined RAID: Shadow Legends tier list Goffred Brassclad is B tier, 459th of the 1029 characters ranked, from where 2 community tier lists put Goffred Brassclad.

Other Magic characters in RAID: Shadow Legends: Adjudicator, Adriel, Aeshma, Aina, Akoth the Seared, Aleksandr the Sharpshooter and 269 more.

What Goffred Brassclad does

A tank whose passive throws Block Damage on an ally about to take a fatal hit, then has a 75% chance to Stun anyone who attacks that ally. The A2 is a 75% AoE Stun, and the A3 gives the team 60% Increase DEF while stripping Decrease DEF and Weaken.

Background

There are few names that strike fear into the hearts of the sailors and seafarers of Teleria as much as Goffred Brassclad. Some claim that the Dwarf and the mighty warship that bears his name are both nothing more than maritime legends, tall tales invented or, at the very least, exaggerated by sailors looking to spin a yarn good enough to earn themselves a free round of tavern grog. The wiser ones don't repeat the stories, for they know that they are not really stories at all, but accounts pointing to the existence of the one of the most implacable and unyielding warriors to ever take to the high seas.

Goffred was born with sea salt in his blood. There remains no greater naval power in all of Teleria than the grand fleet of the Dwarf kingdom of the Skyiron Dominion, and as the son of one of Skyiron's admirals, Goffred was more accustomed to the quarterdeck than he was the mountain slopes of the cantons or the forges buried beneath the rocks. He had every intention of following his father in nautical service to the Dominion, but when that day came, it was sooner than Goffred would have liked.

Not long after he had come of age, the youthful Goffred was acting as a petty officer on the frigate Fyrstone. Along with other war vessels under his father's command, the ship was assigned to guard one of the fabled Dwarf treasure fleets as it traversed the seas between the Dominion and Gloomdeep Hold. Such a duty was always fraught with peril, for while the Skyiron Navy provided the greatest of protection, there was no prize more alluring than a Dwarf ship with a hold laden down with gold and silver.

On this particular voyage, temptation proved too much for a Gaellen pirate fleet hailing from the Sorrowlakes. It struck at the Dwarven convoy as it made its return journey to the Dominion. Unwilling to lose even a single ship, Goffred's father signaled to the other vessels to hold their course as he turned his own to keep the Gaellen forces at bay. Goffred begged the captain of the Fyrstone to turn and aid his father, but orders were orders. All he could do was watch as the flagship sank beneath the waves after a long, brutal battle, taking his beloved father with it.

As strong as an ocean's swell, cold fury gripped Goffred. When he made it back to the Dominion he made every effort to convince the kingdom's moot that greater investment was needed in order to protect the treasure fleets. He also spent his inheritance on commissioning one of the greatest warships that would ever sail with the Skyiron Navy. He named it Brassclad, sheeting its flanks in the metal that now shielded his own soul, and rendering it impervious to almost any stone or bolt launched by an enemy ship.

In a thinly-veiled quest for vengeance, Goffred set out to lure the Gaellen pirates responsible for his father's death into attacking another treasure fleet, hiding Brassclad in a cove as the apparently lightly-protected convoy passed the place his father's ships had been attacked. The Gaellens took the bait, and swiftly regretted it. Brassclad was unstoppable, a floating metal mountain that spat great arcs of charge from the lightning launchers that bristled along its sides, igniting sails, blasting apart timber, and making steel and iron run molten. By the end of the engagement, the Gaellen fleet had been reduced to burning hulks floating around the Brassclad's unyielding bulk.

Ever since that day, Goffred has overseen the safe passage of the treasure fleets. Irascible and uncompromising, he is now as battle-scarred and hardened as the gouged brass flanks of his flagship, and just as at home a part of boarding parties or shore expeditions as he is giving commands from beside the capstan. Those few who manage to steal any of the gold the fleets carry will find themselves hunted the length and breadth of Teleria, whether on land or sea. The hammer and mace Brassclad wields can shatter bulkheads as easily as they do shields, and his own chain-clad armor deflects the blows of the enemy as surely as his ship's metal skin can.

The crews of the treasure fleets rest easy in their berths knowing that the mighty Brassclad watches over their vessels. There is a good reason why only the desperate or the foolhardy attempt to steal riches from the Dwarf treasure convoys now, to do so, they would have to get past Goffred, and then survive his pursuit. There are none more relentless, on either sea or land, than Brassclad.

Stats

  • HP257th19,485
  • ATK803rd848
  • DEF61st1,432
  • SPD281st102
  • C. RATE15%
  • C. DMG50%
  • RES17th50
  • ACC193rd10

At 6 stars, level 60 and fully ascended, before gear, Masteries and Blessings. Each bar is measured against the highest value in the RAID: Shadow Legends roster, and the place is out of every character with that stat.

6 stars, level 60

  • HPNo Ascension: 18,165Ascension 1: 18,330Ascension 2: 18,495Ascension 3: 18,660Ascension 4: 18,825Ascension 5: 19,155Ascension 6: 19,485
  • ATKNo Ascension: 815Ascension 1: 815Ascension 2: 815Ascension 3: 815Ascension 4: 815Ascension 5: 826Ascension 6: 848
  • DEFNo Ascension: 1,277Ascension 1: 1,288Ascension 2: 1,299Ascension 3: 1,321Ascension 4: 1,343Ascension 5: 1,387Ascension 6: 1,432
  • SPDNo Ascension: 102Ascension 1: 102Ascension 2: 102Ascension 3: 102Ascension 4: 102Ascension 5: 102Ascension 6: 102
  • C. RATENo Ascension: 15%Ascension 1: 15%Ascension 2: 15%Ascension 3: 15%Ascension 4: 15%Ascension 5: 15%Ascension 6: 15%
  • C. DMGNo Ascension: 50%Ascension 1: 50%Ascension 2: 50%Ascension 3: 50%Ascension 4: 50%Ascension 5: 50%Ascension 6: 50%
  • RESNo Ascension: 30Ascension 1: 30Ascension 2: 30Ascension 3: 30Ascension 4: 30Ascension 5: 30Ascension 6: 50
  • ACCNo Ascension: 0Ascension 1: 0Ascension 2: 0Ascension 3: 0Ascension 4: 0Ascension 5: 0Ascension 6: 10
  • HPNo Ascension: 18,165Ascension 6: 19,485
  • ATKNo Ascension: 815Ascension 6: 848
  • DEFNo Ascension: 1,277Ascension 6: 1,432
  • SPDNo Ascension: 102Ascension 6: 102
  • C. RATENo Ascension: 15%Ascension 6: 15%
  • C. DMGNo Ascension: 50%Ascension 6: 50%
  • RESNo Ascension: 30Ascension 6: 50
  • ACCNo Ascension: 0Ascension 6: 10

Base values before gear, Masteries, Blessings and Great Hall bonuses.

  • Mete Punishment

    A1

    Attacks 1 enemy 2 times. The first hit has a 50% chance of placing a 60% Decrease DEF debuff for 2 turns. The second hit has a 50% chance of placing a Provoke debuff for 1 turn.

    Damage
    1.8 x DEF
    Damage
    1.8 x DEF
    1. Level 2 Damage +5%
    2. Level 3 Damage +5%
    3. Level 4 Damage +5%
    4. Level 5 Damage +5%
    • Provoke Champions under a Provoke debuff can only attack the enemy that applied the Provoke debuff to them. A Champion attacking while under a Provoke debuff can only use their default skill.
    • Decrease DEF Decreases the Champion's Battle DEF by 30% or 60%.
  • Concuss

    A2

    Cooldown 4 turns, 3 fully booked

    Attacks all enemies. Has a 75% chance of placing a Stun debuff for 1 turn.

    Damage
    3.7 x DEF
    1. Level 2 Damage +10%
    2. Level 3 Damage +10%
    3. Level 4 Buff/Debuff Chance +10%
    4. Level 5 Buff/Debuff Chance +15%
    5. Level 6 Cooldown -1
    • Stun The Champion with Stun debuff is unable to act X Turns. Cooldowns are not refreshed while Stun is active.
  • Vow of the Dwarves

    A3

    Cooldown 5 turns, 3 fully booked

    Places a 60% Increase DEF buff on all allies for 2 turns, then removes any Decrease DEF and Weaken debuffs from all allies.

    1. Level 2 Cooldown -1
    2. Level 3 Cooldown -1
    • Increase DEF Increases the Champion's Battle DEF by 30% or 60%.
  • Brass Clad [P]

    Passive

    Cooldown 4 turns, Unlocked at Ascension 3

    Passive Effect Whenever an ally is attacked while under a Block Damage buff placed by this Champion, has a 75% chance of placing a Stun debuff on the attacker for 1 turn. Active Effect If an ally is about to get killed by a fatal hit, blocks incoming damage and places a Block Damage buff on them for 1 turn.

    1. Level 2 Buff/Debuff Chance +10%
    2. Level 3 Buff/Debuff Chance +15%
    • Stun The Champion with Stun debuff is unable to act X Turns. Cooldowns are not refreshed while Stun is active.
    • Block Damage Makes the Champion immune to all forms of damage. Its duration cannot be increased.

How to get Goffred Brassclad

Goffred Brassclad can be summoned from Ancient Shard, Sacred Shard and Primal Shard as a Legendary champion.

Upgrade costs

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Ascension

  • Ascension 1Superior Magic Potion ×1Greater Arcane Potion ×5
  • Ascension 2Superior Magic Potion ×2Superior Arcane Potion ×2
  • Ascension 3Superior Magic Potion ×3Superior Arcane Potion ×2
  • Ascension 4Superior Magic Potion ×4Superior Arcane Potion ×3
  • Ascension 5Superior Magic Potion ×5Superior Arcane Potion ×4
  • Ascension 6Superior Magic Potion ×6Superior Arcane Potion ×4

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