
Gravechill Killer
Magic/HPD tier
Introduction
Gravechill Killer is a Magic character in RAID: Shadow Legends. Gravechill Killer's role is HP. Faction: Undead Hordes.
On our RAID: Shadow Legends tier list Gravechill Killer is D tier, 819th of the 1029 characters ranked, from where 6 current tier lists put Gravechill Killer.
Other Magic characters in RAID: Shadow Legends: Adjudicator, Adriel, Aeshma, Aina, Akoth the Seared, Altan and 203 more.
Is Gravechill Killer good?
An Undead Hordes Rare from the first battle pass who brings Poisons and Decrease DEF on her own and gets much better next to her sister
Frozen Banshee, who makes sure Blood Chill lands the strong Decrease DEF and adds extra Poisons. She's strongest in Clan Boss and the Dragon and carries those teams through the mid game, then drops off.
Pairs well with:
Frozen Banshee.
Strengths
- Poisons and Decrease DEF
- Big synergy with
Frozen Banshee - Strong in Clan Boss and the Dragon
Weaknesses
- Drops off after the mid game
- Weak in Arena
Stats
- HP13,545
- ATK1,233
- DEF892
- M.DEF30
- SPD96
- CRIT Rate15%
- CRIT DMG50%
- Effect ACC10
At max level. Each bar is measured against the highest value in the RAID: Shadow Legends roster.
Skills
3Freezing Toxin
Ability 1 · Scales with ATKAttacks 1 enemy. Has a 40% chance of placing a 5% Poison+ debuff for 1 turn. Lvl. 2: Damage +5% Lvl. 3: Buff/Debuff Chance +5% Lvl. 4: Damage +5% Lvl. 5: Buff/Debuff Chance +5%
Blood Chill
Ability 2 · Scales with ATK, Cooldown 4 turnsAttacks 1 enemy. Has a 75% chance of placing a 30% Decrease DEF debuff for 2 turns. Has a 75% chance of placing a 60% Decrease DEF+ debuff instead if the target is under a Poison debuff. Decrease DEF+ Lvl. 2: Buff/Debuff Chance +5% Lvl. 3: Buff/Debuff Chance +10% Lvl. 4: Buff/Debuff Chance +10% Lvl. 5: Cooldown -1
Icy Veins
Ability 3 · Scales with ATK, Cooldown 5 turnsAttacks 1 enemy 2 times. Each hit places a 2.5% Poison debuff for 2 turns. Places a 5% Poison+ debuff instead if the target is under a Poison Sensitivity debuff. Lvl. 2: Damage +5% Lvl. 3: Damage +10% Lvl. 4: Damage +10% Lvl. 5: Damage +10% Lvl. 6: Cooldown -1 Lvl. 7: Cooldown -1
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