
Grizzled Jarl
Epic/Magic/DefenseB tier
Introduction
Grizzled Jarl is an Epic Magic character in RAID: Shadow Legends. Grizzled Jarl's role is Defense. Faction: Dwarves.
On our RAID: Shadow Legends tier list Grizzled Jarl is B tier, 429th of the 1029 characters ranked, from where 8 current tier lists put Grizzled Jarl.
Other Magic characters in RAID: Shadow Legends: Adjudicator, Adriel, Aeshma, Aina, Akoth the Seared, Altan and 203 more.
Is Grizzled Jarl good?
A Dwarves epic who's a lot better than he looks. Ancestral Shield gives the team Block Debuffs and Increase DEF, and Earthstomp hits everyone with Decrease ATK while destroying some MAX HP, so he covers damage reduction and debuff protection in one slot.
That makes him a strong Clan Boss pick and useful on
Spider 20 and Ice
Golem, and he beats most legendaries to a spot against the Dwarves Faction Wars end bosses. His A1 hits hard and can add Heal Reduction.
Strengths
- Team Block Debuffs and Increase DEF
- AoE Decrease ATK with MAX HP destruction
- Strong for Dwarves Faction Wars bosses
- Hard-hitting A1 with a Heal Reduction chance
Weaknesses
- Only average outside Clan Boss
- Block Debuffs lasts a single turn
Stats
- HP18,825
- ATK760
- M.DEF75
- SPD95
- CRIT Rate15%
- CRIT DMG50%
- Effect ACC0
At max level. Each bar is measured against the highest value in the RAID: Shadow Legends roster.
Skills
3Massive Halberd
Ability 1Attacks 1 enemy. Has a 35% chance of placing a 100% Heal Reduction debuff for 2 turns. Lvl. 2: Damage +5% Lvl. 3: Damage +5% Lvl. 4: Buff/Debuff Chance +5% Lvl. 5: Buff/Debuff Chance +10%
Ancestral Shield
Ability 1 · Cooldown 5 turnsPlaces a Block Debuffs buff on all allies for 1 turns. Places a 60% Increase DEF buff on all allies for 2 turns. Lvl. 2: Cooldown -1 Lvl. 3: Cooldown -1
Earthstomp
Ability 1 · Cooldown 5 turnsAttacks all enemies. Has a 75% chance of placing a 50% Decrease ATK debuff on all enemies for 2 turns. Decreases each target’s MAX HP by 30% of the damage inflicted. Lvl. 2: Damage +5% Lvl. 3: Damage +5% Lvl. 4: Damage +5% Lvl. 5: Damage +5% Lvl. 6: Buff/Debuff Chance +10% Lvl. 7: Buff/Debuff Chance +15% Lvl. 8: Cooldown -1
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