Grohak the Bloodied

Grohak the Bloodied

LegendaryMagicAttackB tier

Introduction

Grohak the Bloodied is a Legendary Magic character in RAID: Shadow Legends. Grohak the Bloodied's role is Attack. Faction: Orcs.

On the combined RAID: Shadow Legends tier list Grohak the Bloodied is B tier, 460th of the 1029 characters ranked, from where 2 community tier lists put Grohak the Bloodied.

Other Magic characters in RAID: Shadow Legends: Adjudicator, Adriel, Aeshma, Aina, Akoth the Seared, Aleksandr the Sharpshooter and 269 more.

What Grohak the Bloodied does

A Turn Meter thief. The A3 steals a target's whole Turn Meter, the A2 hits every enemy and refills 20% Turn Meter for each one that's slowed, and the A1 tries to slow two random targets. The aura adds 24% SPD in Dungeons.

Background

The pages of Teleria's history are soaked with the blood of countless conflicts, but few were as brutal as the Gaellen War. For fifteen years, there was little honor to be found in arms. The destruction wrought to all parties was cataclysmic, with every nation crawling out battered and broken.

This era of strife was a crucible for Captain Grohak, who fought for the Gaellen Pact. In command of one of hundreds of ships that sailed across the Valdemar Strait from Peltas to Anhelt, Grohak's confidence knew no bounds. He believed his Dwarven-built ship to be nigh-indestructible, and the huge Gaellen fleet to be all but unstoppable. As the Gaellens advanced the Aravian fleet arrayed to stop them, and he plowed his vessel right into the thick of the Elven ships, directly disobeying the orders of his superiors who demanded the armada to keep formation. Each broadside from Grohak's Skyiron arcanic bolt throwers ripped through enemy vessels left and right. His warship cut a swathe through Aravian ships, with each sinking only fueling Grohak's bloodlust. Other captains plunged their crews into the fray upon seeing Grohak's bloody success. It was then that the tide began to turn.

Grohak was drunk with desire for battle, and the nightmarish chaos of the battle was all but impossible to follow for his hard-pressed crew. None paid enough attention to the currents, waves, and landscape, and Grohak's ship fetched up on a sandbank on the northern mouth of Tilshire Bay. It was not alone. Dozens of Gaellen craft had done the same. Excitement turned to panic as Gaellen crews desperately tried to dislodge their vessels from the muck, while Aravian frigates and longships moved in for the kill. Magically hurled rocks, ballistae bolts, volleys of arrows, and torrents of emerald chem-fire came in from all sides. Gaellens burned, screaming in agony, or were riddled with Elven shot. Ships were punched through with holes. Boarding parties soon followed. Vengeful Elven warriors fell upon Grohak's remaining crew as they scrambled to battle stations. It was a slaughter. Blood stained the deck of Grohak's ship, as well as his fearsome panoply, crimson. In one last desperate attempt to throw off the assault, one of Grohak's warlocks fired a spell into the ship's magazine, disrupting the fragile spellwork holding the ammunition there together. The explosion ripped the ship to pieces, its thunderous boom echoing all the way to the southern mouth of the Valdemar Strait.

Later, the water foamed with blood, as chunks of ship, soldier, and metal washed out to sea. Grohak drifted in a lifeless daze as his body was carried away by the tide upon a slat of wood. He eventually washed up near one of the Gaellen landing sites, a small beach near Tilshire. There, he witnessed the utter failure of the landing, and the terror he felt in those final moments aboard his vessel fell upon him once again. He witnessed waves of Orcs mown down by rapidly repeating Elven bolt throwers. Skinwalkers, eager to take their revenge for the crimes of the Red Crusade walked headlong into fields of hidden caltrops, clutching paws and hooves pierced by the wicked steel. So crippled, they were easy targets for blocks of Sacred Order Yeomen. He smiled when he saw Ogryn literally ripping apart Kaerok Pikemen and Swordsmen, but it fell from his face when wedges of knights bearing family colors and coats of arms charged in. Lance after lance found its mark in Ogryn backs and necks, bringing down creature after creature. Clusters of Lizardmen faired little better. For each disciplined Elven spearman they mauled in their attempt to gain the high ground, two more were impaled upon Aravian steel.

Grohak turned away from the sight, his armor dented and scarred, still stained by the blood of comrades and enemies. He found his way inland, but did not take up the fight. He swore he would never fight again. For as long as he drew breath, he would slay no mortal, not unless it was absolutely necessary.

But there was one who listened to that oath, and found Grohak a convenient loophole. When the Arbiter came to him, seeking aid for the Third Great War she knew was coming, Grohak the Bloodied accepted. Perhaps, he hoped, he could find some kind of redemption. Demonspawn and the Undead were far from mortal.

Stats

  • HP653rd15,690
  • ATK138th1,487
  • DEF508th1,046
  • SPD765th96
  • C. RATE15%
  • C. DMG1st63%
  • RES30
  • ACC193rd10

At 6 stars, level 60 and fully ascended, before gear, Masteries and Blessings. Each bar is measured against the highest value in the RAID: Shadow Legends roster, and the place is out of every character with that stat.

6 stars, level 60

  • HPNo Ascension: 14,865Ascension 1: 14,865Ascension 2: 15,030Ascension 3: 15,195Ascension 4: 15,360Ascension 5: 15,525Ascension 6: 15,690
  • ATKNo Ascension: 1,310Ascension 1: 1,321Ascension 2: 1,343Ascension 3: 1,365Ascension 4: 1,387Ascension 5: 1,432Ascension 6: 1,487
  • DEFNo Ascension: 1,002Ascension 1: 1,002Ascension 2: 1,002Ascension 3: 1,013Ascension 4: 1,024Ascension 5: 1,035Ascension 6: 1,046
  • SPDNo Ascension: 96Ascension 1: 96Ascension 2: 96Ascension 3: 96Ascension 4: 96Ascension 5: 96Ascension 6: 96
  • C. RATENo Ascension: 15%Ascension 1: 15%Ascension 2: 15%Ascension 3: 15%Ascension 4: 15%Ascension 5: 15%Ascension 6: 15%
  • C. DMGNo Ascension: 50%Ascension 1: 50%Ascension 2: 50%Ascension 3: 50%Ascension 4: 50%Ascension 5: 50%Ascension 6: 63%
  • RESNo Ascension: 30Ascension 1: 30Ascension 2: 30Ascension 3: 30Ascension 4: 30Ascension 5: 30Ascension 6: 30
  • ACCNo Ascension: 0Ascension 1: 0Ascension 2: 0Ascension 3: 0Ascension 4: 0Ascension 5: 0Ascension 6: 10
  • HPNo Ascension: 14,865Ascension 6: 15,690
  • ATKNo Ascension: 1,310Ascension 6: 1,487
  • DEFNo Ascension: 1,002Ascension 6: 1,046
  • SPDNo Ascension: 96Ascension 6: 96
  • C. RATENo Ascension: 15%Ascension 6: 15%
  • C. DMGNo Ascension: 50%Ascension 6: 63%
  • RESNo Ascension: 30Ascension 6: 30
  • ACCNo Ascension: 0Ascension 6: 10

Base values before gear, Masteries, Blessings and Great Hall bonuses.

  • Sap Swiftness

    A1

    Attacks 2 times at random. Each hit has a 35% chance of placing a 30% Decrease SPD debuff for 2 turns.

    Damage
    1.9 x ATK
    1. Level 2 Damage +5%
    2. Level 3 Buff/Debuff Chance +5%
    3. Level 4 Damage +10%
    4. Level 5 Buff/Debuff Chance +10%
    • Decrease SPD Decreases the Champion's Battle SPD by 15% or 30%.
  • Unbound Anger

    A2

    Cooldown 3 turns, Upgraded at Ascension 3

    Attacks all enemies. Each critical hit fills this Champion's Turn Meter by 20%.

    Damage
    3.7 x ATK
    Turn Meter fill
    0.2 x full Turn Meter
    1. Level 2 Damage +5%
    2. Level 3 Damage +10%
    3. Level 4 Damage +10%
    Before Ascension 3

    Cooldown 3 turns

    Attacks all enemies.

    Damage
    3.7 x ATK
    1. Level 2 Damage +5%
    2. Level 3 Damage +10%
    3. Level 4 Damage +10%
  • Lord of War

    A3

    Cooldown 5 turns, 4 fully booked

    Attacks 1 enemy and steals the target's Turn Meter. Places a 25% Weaken debuff for 2 turns if this attack is critical.

    Damage
    5.9 x ATK
    1. Level 2 Damage +5%
    2. Level 3 Damage +10%
    3. Level 4 Damage +10%
    4. Level 5 Cooldown -1
    • Weaken Increases damage received by the Target Champion by 15% or 25%.
  • Aura: Increases Ally SPD in Dungeons by 24%.

How to get Grohak the Bloodied

Grohak the Bloodied can be summoned from Ancient Shard, Sacred Shard and Primal Shard as a Legendary champion.

Upgrade costs

Open in the planner

Ascension

  • Ascension 1Superior Magic Potion ×1Greater Arcane Potion ×5
  • Ascension 2Superior Magic Potion ×2Superior Arcane Potion ×2
  • Ascension 3Superior Magic Potion ×3Superior Arcane Potion ×2
  • Ascension 4Superior Magic Potion ×4Superior Arcane Potion ×3
  • Ascension 5Superior Magic Potion ×5Superior Arcane Potion ×4
  • Ascension 6Superior Magic Potion ×6Superior Arcane Potion ×4

More Magic characters

All characters