Gwynneth

Gwynneth

EpicMagicAttackC tier

Introduction

Gwynneth is an Epic Magic character in RAID: Shadow Legends. Gwynneth's role is Attack. Faction: Dark Elves.

On the combined RAID: Shadow Legends tier list Gwynneth is C tier, 607th of the 1029 characters ranked, from where 3 community tier lists put Gwynneth.

Other Magic characters in RAID: Shadow Legends: Adjudicator, Adriel, Aeshma, Aina, Akoth the Seared, Aleksandr the Sharpshooter and 269 more.

What Gwynneth does

An attacker with an AoE basic attack that never triggers counterattacks. The A2 Weakens the target before hitting and heals Gwynneth for 30% of the damage, passing any overheal to the team, and the A3 dumps Gwynneth's debuffs onto an enemy and ignores 10% DEF for each debuff they carry.

Stats

  • HP823rd14,370
  • ATK210th1,421
  • DEF723rd925
  • SPD489th99
  • C. RATE15%
  • C. DMG191st60%
  • RES30
  • ACC0

At 6 stars, level 60 and fully ascended, before gear, Masteries and Blessings. Each bar is measured against the highest value in the RAID: Shadow Legends roster, and the place is out of every character with that stat.

6 stars, level 60

  • HPNo Ascension: 13,380Ascension 1: 13,545Ascension 2: 13,710Ascension 3: 13,875Ascension 4: 14,040Ascension 5: 14,205Ascension 6: 14,370
  • ATKNo Ascension: 1,255Ascension 1: 1,266Ascension 2: 1,288Ascension 3: 1,310Ascension 4: 1,332Ascension 5: 1,376Ascension 6: 1,421
  • DEFNo Ascension: 881Ascension 1: 881Ascension 2: 881Ascension 3: 892Ascension 4: 903Ascension 5: 914Ascension 6: 925
  • SPDNo Ascension: 99Ascension 1: 99Ascension 2: 99Ascension 3: 99Ascension 4: 99Ascension 5: 99Ascension 6: 99
  • C. RATENo Ascension: 15%Ascension 1: 15%Ascension 2: 15%Ascension 3: 15%Ascension 4: 15%Ascension 5: 15%Ascension 6: 15%
  • C. DMGNo Ascension: 50%Ascension 1: 50%Ascension 2: 50%Ascension 3: 50%Ascension 4: 50%Ascension 5: 50%Ascension 6: 60%
  • RESNo Ascension: 30Ascension 1: 30Ascension 2: 30Ascension 3: 30Ascension 4: 30Ascension 5: 30Ascension 6: 30
  • ACCNo Ascension: 0Ascension 1: 0Ascension 2: 0Ascension 3: 0Ascension 4: 0Ascension 5: 0Ascension 6: 0
  • HPNo Ascension: 13,380Ascension 6: 14,370
  • ATKNo Ascension: 1,255Ascension 6: 1,421
  • DEFNo Ascension: 881Ascension 6: 925
  • SPDNo Ascension: 99Ascension 6: 99
  • C. RATENo Ascension: 15%Ascension 6: 15%
  • C. DMGNo Ascension: 50%Ascension 6: 60%
  • RESNo Ascension: 30Ascension 6: 30
  • ACCNo Ascension: 0Ascension 6: 0

Base values before gear, Masteries, Blessings and Great Hall bonuses.

  • Infiltrator

    A1

    Attacks all enemies. This attack will not trigger counterattacks.

    Damage
    2 x ATK
    1. Level 2 Damage +5%
    2. Level 3 Damage +5%
    3. Level 4 Damage +10%
    4. Level 5 Damage +10%
  • Apathy

    A2

    Cooldown 3 turns, Upgraded at Ascension 3

    Attacks 1 enemy. Before attacking, has an 80% chance of placing a 25% Weaken debuff on the target for 2 turns. Heals this Champion by 30% of the damage inflicted, then heals all allies with any surplus heal.

    Damage
    6 x ATK
    1. Level 2 Damage +5%
    2. Level 3 Buff/Debuff Chance +5%
    3. Level 4 Damage +5%
    4. Level 5 Buff/Debuff Chance +5%
    5. Level 6 Damage +10%
    6. Level 7 Buff/Debuff Chance +10%
    Before Ascension 3

    Cooldown 3 turns

    Attacks 1 enemy. Before attacking, has an 80% chance of placing a 25% Weaken debuff on the target for 2 turns.

    Damage
    6 x ATK
    1. Level 2 Damage +5%
    2. Level 3 Buff/Debuff Chance +5%
    3. Level 4 Damage +5%
    4. Level 5 Buff/Debuff Chance +5%
    5. Level 6 Damage +10%
    6. Level 7 Buff/Debuff Chance +10%
    • Weaken Increases damage received by the Target Champion by 15% or 25%.
  • Flow of Malaise

    A3

    Cooldown 5 turns, 3 fully booked

    Transfers all debuffs from this Champion to 1 target enemy, then attacks that enemy. Will ignore 10% of the target's DEF for each debuff they are under.

    Damage
    4.8 x ATK
    1. Level 2 Damage +5%
    2. Level 3 Damage +5%
    3. Level 4 Damage +10%
    4. Level 5 Damage +10%
    5. Level 6 Cooldown -1
    6. Level 7 Cooldown -1
  • Aura: Increases Ally SPD in Doom Tower battles by 25%.

Upgrade costs

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Ascension

  • Ascension 1Greater Magic Potion ×4Greater Arcane Potion ×3
  • Ascension 2Greater Magic Potion ×7Greater Arcane Potion ×5
  • Ascension 3Greater Magic Potion ×9Greater Arcane Potion ×7
  • Ascension 4Superior Magic Potion ×3Superior Arcane Potion ×1
  • Ascension 5Superior Magic Potion ×3Superior Arcane Potion ×2
  • Ascension 6Superior Magic Potion ×4Superior Arcane Potion ×2

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