

Hill Nomad
Rare/Magic/SupportD tier
Introduction
Hill Nomad is a Rare Magic character in RAID: Shadow Legends. Hill Nomad's role is Support. Faction: Barbarians.
On the combined RAID: Shadow Legends tier list Hill Nomad is D tier, 960th of the 1029 characters ranked, from where 4 community tier lists put Hill Nomad.
Other Magic characters in RAID: Shadow Legends: Adjudicator, Adriel, Aeshma, Aina, Akoth the Seared, Aleksandr the Sharpshooter and 269 more.
What Hill Nomad does
Supports one ally at a time. One skill puts a 7.5% heal-over-time on a teammate, and another gives a teammate Veil and a 25% ATK buff while shielding Hill Nomad for 20% of MAX HP. The basic attack has a coin-flip chance to cut an enemy's ATK by 25%. Everything is small and single-target.
Background
Though archers remain, arguably, the most feared battle formation of the nomads that roam the Deadlands, underestimating their other warriors, especially those of the Hill Nomads, would be a grave mistake indeed.
A bow is not required to know the dunes like the palm of their hand, nor to move unseen through the sandstorms that would have a foreigner running for cover.
Trained to the point of understanding nature instinctively, these Nomads can lead their allies through the most daunting terrain and help them set up a deadly ambush for the foe.
And their knowledge of the herbs allows them to always carry surprisingly effective healing salves with them, ensuring that warriors that count the Hill Nomad among their friends can always receive timely aid for their injuries.
Stats
- HP865th of 1,05113,875
- ATK442nd of 1,0511,145
- DEF659th of 1,051958
- SPD235th of 1,051103
- C. RATE15%
- C. DMG50%
- RES30
- ACC0
At 6 stars, level 60 and fully ascended, before gear, Masteries and Blessings. Each bar is measured against the highest value in the RAID: Shadow Legends roster, and the place is out of every character with that stat.
6 stars, level 60
- HPNo Ascension: 12,390Ascension 1: 12,555Ascension 2: 12,720Ascension 3: 12,885Ascension 4: 13,050Ascension 5: 13,380Ascension 6: 13,875
- ATKNo Ascension: 1,079Ascension 1: 1,090Ascension 2: 1,101Ascension 3: 1,112Ascension 4: 1,123Ascension 5: 1,134Ascension 6: 1,145
- DEFNo Ascension: 848Ascension 1: 859Ascension 2: 870Ascension 3: 892Ascension 4: 914Ascension 5: 936Ascension 6: 958
- SPDNo Ascension: 98Ascension 1: 98Ascension 2: 98Ascension 3: 98Ascension 4: 98Ascension 5: 98Ascension 6: 103
- C. RATENo Ascension: 15%Ascension 1: 15%Ascension 2: 15%Ascension 3: 15%Ascension 4: 15%Ascension 5: 15%Ascension 6: 15%
- C. DMGNo Ascension: 50%Ascension 1: 50%Ascension 2: 50%Ascension 3: 50%Ascension 4: 50%Ascension 5: 50%Ascension 6: 50%
- RESNo Ascension: 30Ascension 1: 30Ascension 2: 30Ascension 3: 30Ascension 4: 30Ascension 5: 30Ascension 6: 30
- ACCNo Ascension: 0Ascension 1: 0Ascension 2: 0Ascension 3: 0Ascension 4: 0Ascension 5: 0Ascension 6: 0
- HPNo Ascension: 12,390Ascension 6: 13,875
- ATKNo Ascension: 1,079Ascension 6: 1,145
- DEFNo Ascension: 848Ascension 6: 958
- SPDNo Ascension: 98Ascension 6: 103
- C. RATENo Ascension: 15%Ascension 6: 15%
- C. DMGNo Ascension: 50%Ascension 6: 50%
- RESNo Ascension: 30Ascension 6: 30
- ACCNo Ascension: 0Ascension 6: 0
Base values before gear, Masteries, Blessings and Great Hall bonuses.
Skills
Upgrade planner
Sandstorm Blade
A1Upgraded at Ascension 3
Attacks 1 enemy. Has a 50% chance of placing a 25% Decrease ATK debuff for 2 turns.
- Damage
- 3 x ATK
- Level 2 Damage +5%
- Level 3 Damage +5%
- Level 4 Damage +5%
- Level 5 Damage +5%
Before Ascension 3
Attacks 1 enemy.
- Damage
- 3 x ATK
- Level 2 Damage +5%
- Level 3 Damage +5%
- Level 4 Damage +5%
- Level 5 Damage +5%
Decrease ATK Decreases the Champion's Battle ATK by 25% or 50%.

Nomad's Endurance
A2Cooldown 3 turns, 2 fully booked
Places a 7.5% Continuous Heal buff on an ally for 2 turns.
- Level 2 Cooldown -1
Continuous Heal Heals the target Champion by 7.5% or 15% of their MAX HP at the beginning of their turn.

Ambush Tactics
A3Cooldown 4 turns, 3 fully booked
Places a Veil buff on an ally for 1 turn, and a 25% Increase ATK buff for 2 turns. Also places a Shield buff on this Champion equal to 20% of their MAX HP for 2 turns.
- Level 2 Shield +5%
- Level 3 Shield +5%
- Level 4 Shield +5%
- Level 5 Shield +5%
- Level 6 Cooldown -1
Increase ATK Increases the Champion's Battle ATK (current ATK value) by 25% or 50%.
Shield The Champion's HP bar is reinforced with a Shield for the indicated number of turns. Damage is calculated as normal but is first applied to the Shield (unless the attack is stated to ignore Shields). When the Shield buff expires, or the value of the Shield reaches 0, the buff is removed and any further damage is applied as normal.
Veil There are two versions of this buff: Veil and Perfect Veil. The Champion under either of these buffs cannot be targeted by the enemy.
If all remaining Champions on a team have an active Veil or Perfect Veil buff, the enemy will not be restricted in targeting a specific Champion.
Veil buffs will be removed when the affected Champion uses an active skill, but Perfect Veil buffs will not be removed. Also, Veil and Perfect Veil buffs decrease incoming damage from area-of-effect skills. Veil reduces incoming damage by 7.5%, and Perfect Veil reduces incoming damage by 15%.
Finally, Veil and Perfect Veil buffs cannot be stolen by an enemy Champion with a skill that allows them to steal buffs.
How to get Hill Nomad
Hill Nomad can be summoned from Mystery Shard, Ancient Shard and Primal Shard as a Rare champion.
Upgrade costs
Open in the plannerAscension
- Ascension 1
Lesser Magic Potion ×4
Lesser Arcane Potion ×2 - Ascension 2
Lesser Magic Potion ×6
Lesser Arcane Potion ×3 - Ascension 3
Greater Magic Potion ×2
Greater Arcane Potion ×1 - Ascension 4
Greater Magic Potion ×2
Greater Arcane Potion ×2 - Ascension 5
Greater Magic Potion ×5
Greater Arcane Potion ×3 - Ascension 6
Greater Magic Potion ×6
Greater Arcane Potion ×4















