Jotun

Jotun

EpicMagicHPD tier

Introduction

Jotun is an Epic Magic character in RAID: Shadow Legends. Jotun's role is HP. Faction: Barbarians.

On our RAID: Shadow Legends tier list Jotun is D tier, 955th of the 1029 characters ranked, from where 4 current tier lists put Jotun.

Other Magic characters in RAID: Shadow Legends: Adjudicator, Adriel, Aeshma, Aina, Akoth the Seared, Altan and 203 more.

Is Jotun good?

A Barbarians epic built around a long HP Burn and MAX HP destruction. Burning Blade places a four-turn HP Burn on one target, and with a debuff-transfer champion that can be spread around in the Spider's den. Sear Away destroys MAX HP and hits harder against burning targets, a good tool for Scarab King progression.

His A1 Decrease DEF needs Nature's Bounty for the stronger version, and a late 2020 buff didn't lift him above niche status.

Strengths

  • Four-turn HP Burn on Burning Blade
  • MAX HP destruction for the Scarab King
  • Decrease DEF chance on his A1
  • Best in Clan Boss

Weaknesses

  • Needs a debuff transfer partner for AoE burns
  • Stronger Decrease DEF requires Nature's Bounty
  • Weak in Chimera

Stats

  • HP16,680
  • ATK991
  • DEF1,200
  • M.DEF45
  • SPD93
  • CRIT Rate15%
  • CRIT DMG50%
  • Effect ACC0

At max level. Each bar is measured against the highest value in the RAID: Shadow Legends roster.

Skills

3
  • Brute Strength

    Ability 1 · Scales with ATK

    Attacks 1 enemy. Has a 30% chance of placing a [Decrease DEF] debuff for 2 turns. Lvl. 2 Damage +5% Lvl. 3 Damage +5% Lvl. 4 Buff/Debuff Chance +5% Lvl. 5 Buff/Debuff Chance +5%

  • Burning Blade

    Ability 2 · Scales with ATK, Cooldown 4 turns

    Attacks 1 enemy. Has a 75% chance of placing a [HP Burn] debuff for 4 turns. Lvl. 2 Damage +5% Lvl. 3 Damage +5% Lvl. 4 Buff/Debuff Chance +10% Lvl. 5 Buff/Debuff Chance +15% Lvl. 6 Cooldown -1

  • Sear Away

    Ability 3 · Scales with ATK, Cooldown 6 turns

    Attacks 1 enemy. Decreases the target's MAX HP by 30% of the damage dealt. Lvl. 2 Damage +5% Lvl. 3 Damage +5% Lvl. 4 Damage +10% Lvl. 5 Cooldown -1

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