Kellan the Shrike

Kellan the Shrike

EpicMagicAttackB tier

Introduction

Kellan the Shrike is an Epic Magic character in RAID: Shadow Legends. Kellan the Shrike's role is Attack. Faction: Sylvan Watchers.

On the combined RAID: Shadow Legends tier list Kellan the Shrike is B tier, 488th of the 1029 characters ranked, from where 3 community tier lists put Kellan the Shrike.

Other Magic characters in RAID: Shadow Legends: Adjudicator, Adriel, Aeshma, Aina, Akoth the Seared, Aleksandr the Sharpshooter and 269 more.

What Kellan the Shrike does

A Perfect Veil attacker. Huntsman's Gambit can knock 50% off one enemy's Turn Meter and slow them, then hides Kellan under Perfect Veil for 2 turns, and while it lasts Kellan's attacks ignore Shields. Cry of the Shrike hits every enemy for 5% more per debuff on each target.

Background

Protecting the Mistwood from intrusion is a difficult, but immensely important, task for the Sylvan. Those Watchers responsible for such duties must balance the need to keep their and their people's homes safe against mercy shown toward those whose trespassing is accidental. Often though, the former takes priority, for the risk of a transgressor doing harm, deliberately or otherwise, deeper within the Mistwood is too serious a threat.

Commanding the border guard is therefore a great responsibility. Most recently, an Elf known as Kellan assumed that duty after an extended period of service along the northern border. Though young, Kellan's skill with a bow is exceptional, and he showed a ruthless streak that won him favor with the other border guards, if not the Sylvan Court.

Kellan's reputation rose when a migrating Ogryn tribe pierced the edge of the Mistwood. They cut and occupied a clearing, wiped out the initial Sylvan patrol that discovered them, and mounted the warriors' dismembered remains on the sharpened branches of the nearest trees as a crude warning that this territory was now theirs.

News of such slaughter and desecration enraged Kellan. The Sylvan Court ordered the border patrols not to attack until a large enough force had been gathered to eliminate the invaders swiftly. Scorning such caution, Kellan gambled by leading an immediate, unauthorized retaliation. Striking from the treetops, his warriors rained arrows down on the Ogryn, and neatly avoided their every effort to strike back. Wherever the Ogryn tried to break boughs or tear through the foliage to find an enemy, they found it empty. Elven archers flitted like birds from branch to branch, melting back into the shadows whenever the Ogryn rushed them. At times the defenders of the Mistwood were caught out by the sheer ferocity of their enemies, shaken from the branches and trampled or caught in exposed positions, the speed Kellan demanded from his assault meant that there was no room for error. Still, the Ogryn could not endure against the ruthless hit-and-run tactics. Disdaining his heavy losses, Kellan continued until the invaders had been wholly eradicated.

When the forces sent by the Sylvan Court arrived, they found Kellan mounting the remains of Ogryn on the outermost trees, impaling them on sharpened boughs or amid thickets of thorns. It was, he coldly claimed, a warning for those who believed the Mistwood was a place that could be claimed and tamed.

Word of Kellan's victory spread swiftly, and he earned the name 'Shrike', after the so-called butcher-birds who impaled their insectoid or verminous prey on thorns or sharp twigs. Kellan embraced the reputation and, while the Sylvan Court did not approve of his reckless and brutal act, it was not uncommon for the remains of more egregious invaders of the Mistwood to be decorating its borders, a dark warning that served to do the work of the Watchers for them, and ward away many potential trespassers.

Not content merely with protecting the Mistwood, Kellan led raids against enemies who had either recently struck against the Sylvan, or who appeared set to encroach on their territory. These strikes, retaliatory or preemptive, occurred beyond the Mistwood's borders, and were considered by some Sylvan to be unnecessarily vicious. They were also a risky gambit, taking place where the Rhythm was weaker. Kellan, however, has always returned victorious. For that, he has been granted command, with some misgivings.

There are rumors that the aggressive Elf has designs on the role of High Watcher, the supreme commander of the Mistwood's defenders. The current incumbent is progressing in years, and should the honor of such high rank fall to Kellan, his ruthless nature would fit well with the ever-more warlike beat of the Rhythm.

Stats

  • HP892nd13,545
  • ATK190th1,443
  • DEF659th958
  • SPD587th98
  • C. RATE15%
  • C. DMG191st60%
  • RES30
  • ACC0

At 6 stars, level 60 and fully ascended, before gear, Masteries and Blessings. Each bar is measured against the highest value in the RAID: Shadow Legends roster, and the place is out of every character with that stat.

6 stars, level 60

  • HPNo Ascension: 12,720Ascension 1: 12,720Ascension 2: 12,720Ascension 3: 12,885Ascension 4: 13,050Ascension 5: 13,215Ascension 6: 13,545
  • ATKNo Ascension: 1,266Ascension 1: 1,277Ascension 2: 1,299Ascension 3: 1,321Ascension 4: 1,343Ascension 5: 1,387Ascension 6: 1,443
  • DEFNo Ascension: 914Ascension 1: 914Ascension 2: 914Ascension 3: 925Ascension 4: 936Ascension 5: 947Ascension 6: 958
  • SPDNo Ascension: 98Ascension 1: 98Ascension 2: 98Ascension 3: 98Ascension 4: 98Ascension 5: 98Ascension 6: 98
  • C. RATENo Ascension: 15%Ascension 1: 15%Ascension 2: 15%Ascension 3: 15%Ascension 4: 15%Ascension 5: 15%Ascension 6: 15%
  • C. DMGNo Ascension: 50%Ascension 1: 50%Ascension 2: 50%Ascension 3: 50%Ascension 4: 50%Ascension 5: 50%Ascension 6: 60%
  • RESNo Ascension: 30Ascension 1: 30Ascension 2: 30Ascension 3: 30Ascension 4: 30Ascension 5: 30Ascension 6: 30
  • ACCNo Ascension: 0Ascension 1: 0Ascension 2: 0Ascension 3: 0Ascension 4: 0Ascension 5: 0Ascension 6: 0
  • HPNo Ascension: 12,720Ascension 6: 13,545
  • ATKNo Ascension: 1,266Ascension 6: 1,443
  • DEFNo Ascension: 914Ascension 6: 958
  • SPDNo Ascension: 98Ascension 6: 98
  • C. RATENo Ascension: 15%Ascension 6: 15%
  • C. DMGNo Ascension: 50%Ascension 6: 60%
  • RESNo Ascension: 30Ascension 6: 30
  • ACCNo Ascension: 0Ascension 6: 0

Base values before gear, Masteries, Blessings and Great Hall bonuses.

  • Impale and Impede

    A1

    Attacks 1 enemy. Has a 30% chance of placing a 25% Weaken debuff for 2 turns.

    Damage
    3.4 x ATK
    1. Level 2 Damage +5%
    2. Level 3 Damage +5%
    3. Level 4 Damage +10%
    4. Level 5 Buff/Debuff Chance +10%
    5. Level 6 Buff/Debuff Chance +10%
    • Weaken Increases damage received by the Target Champion by 15% or 25%.
  • Huntsman's Gambit

    A2

    Cooldown 4 turns, 3 fully booked

    Attacks 1 enemy 2 times. The first hit has a 75% chance of decreasing the target's Turn Meter by 50%. The second hit has a 75% chance of placing a 30% Decrease SPD debuff for 2 turns. Also places a Perfect Veil buff on this Champion for 2 turns.

    Damage
    2.8 x ATK
    Turn Meter reduction
    0.5 x full Turn Meter
    Damage
    2.8 x ATK
    1. Level 2 Damage +10%
    2. Level 3 Damage +10%
    3. Level 4 Buff/Debuff Chance +10%
    4. Level 5 Buff/Debuff Chance +15%
    5. Level 6 Cooldown -1
    • Decrease SPD Decreases the Champion's Battle SPD by 15% or 30%.
    • Veil There are two versions of this buff: Veil and Perfect Veil. The Champion under either of these buffs cannot be targeted by the enemy. If all remaining Champions on a team have an active Veil or Perfect Veil buff, the enemy will not be restricted in targeting a specific Champion. Veil buffs will be removed when the affected Champion uses an active skill, but Perfect Veil buffs will not be removed. Also, Veil and Perfect Veil buffs decrease incoming damage from area-of-effect skills. Veil reduces incoming damage by 7.5%, and Perfect Veil reduces incoming damage by 15%. Finally, Veil and Perfect Veil buffs cannot be stolen by an enemy Champion with a skill that allows them to steal buffs.
  • Cry of the Shrike

    A3

    Cooldown 5 turns, 4 fully booked

    Attacks all enemies. Damage increases by 5% for each debuff on the target.

    1. Level 2 Damage +10%
    2. Level 3 Damage +10%
    3. Level 4 Cooldown -1
  • Unforseen [P]

    Passive

    Unlocked at Ascension 3

    Will ignore Shield buffs when attacking under a Perfect Veil buff.

How to get Kellan the Shrike

Kellan the Shrike can be summoned from Ancient Shard, Sacred Shard and Primal Shard as a Epic champion.

Upgrade costs

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Ascension

  • Ascension 1Greater Magic Potion ×4Greater Arcane Potion ×3
  • Ascension 2Greater Magic Potion ×7Greater Arcane Potion ×5
  • Ascension 3Greater Magic Potion ×9Greater Arcane Potion ×7
  • Ascension 4Superior Magic Potion ×3Superior Arcane Potion ×1
  • Ascension 5Superior Magic Potion ×3Superior Arcane Potion ×2
  • Ascension 6Superior Magic Potion ×4Superior Arcane Potion ×2

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