Myrmidon

Myrmidon

RareMagicDefenseC tier

Introduction

Myrmidon is a Rare Magic character in RAID: Shadow Legends. Myrmidon's role is Defense. Faction: Banner Lords.

On the combined RAID: Shadow Legends tier list Myrmidon is C tier, 822nd of the 1029 characters ranked, from where 4 community tier lists put Myrmidon.

Other Magic characters in RAID: Shadow Legends: Adjudicator, Adriel, Aeshma, Aina, Akoth the Seared, Aleksandr the Sharpshooter and 269 more.

What Myrmidon does

A protector whose In Their Midst gives the whole team 50% Ally Protection and Myrmidon a 15% Continuous Heal. Disarm Sweep has a 60% chance to drop a 25% Decrease ATK on every enemy, and the basic can Provoke targets with more MAX HP.

Stats

  • HP735th15,030
  • ATK877th804
  • DEF251st1,222
  • SPD489th99
  • C. RATE15%
  • C. DMG50%
  • RES30
  • ACC193rd10

At 6 stars, level 60 and fully ascended, before gear, Masteries and Blessings. Each bar is measured against the highest value in the RAID: Shadow Legends roster, and the place is out of every character with that stat.

6 stars, level 60

  • HPNo Ascension: 13,545Ascension 1: 13,710Ascension 2: 13,875Ascension 3: 14,040Ascension 4: 14,205Ascension 5: 14,535Ascension 6: 15,030
  • ATKNo Ascension: 749Ascension 1: 749Ascension 2: 760Ascension 3: 771Ascension 4: 782Ascension 5: 793Ascension 6: 804
  • DEFNo Ascension: 1,101Ascension 1: 1,112Ascension 2: 1,123Ascension 3: 1,145Ascension 4: 1,167Ascension 5: 1,189Ascension 6: 1,222
  • SPDNo Ascension: 99Ascension 1: 99Ascension 2: 99Ascension 3: 99Ascension 4: 99Ascension 5: 99Ascension 6: 99
  • C. RATENo Ascension: 15%Ascension 1: 15%Ascension 2: 15%Ascension 3: 15%Ascension 4: 15%Ascension 5: 15%Ascension 6: 15%
  • C. DMGNo Ascension: 50%Ascension 1: 50%Ascension 2: 50%Ascension 3: 50%Ascension 4: 50%Ascension 5: 50%Ascension 6: 50%
  • RESNo Ascension: 30Ascension 1: 30Ascension 2: 30Ascension 3: 30Ascension 4: 30Ascension 5: 30Ascension 6: 30
  • ACCNo Ascension: 0Ascension 1: 0Ascension 2: 0Ascension 3: 0Ascension 4: 0Ascension 5: 0Ascension 6: 10
  • HPNo Ascension: 13,545Ascension 6: 15,030
  • ATKNo Ascension: 749Ascension 6: 804
  • DEFNo Ascension: 1,101Ascension 6: 1,222
  • SPDNo Ascension: 99Ascension 6: 99
  • C. RATENo Ascension: 15%Ascension 6: 15%
  • C. DMGNo Ascension: 50%Ascension 6: 50%
  • RESNo Ascension: 30Ascension 6: 30
  • ACCNo Ascension: 0Ascension 6: 10

Base values before gear, Masteries, Blessings and Great Hall bonuses.

  • Bone Splitter

    A1

    Attacks 1 enemy. Has a 20% chance of placing a Provoke debuff for 1 turn if the target has higher MAX HP than this Champion.

    Damage
    3.1 x DEF
    1. Level 2 Damage +5%
    2. Level 3 Buff/Debuff Chance +5%
    3. Level 4 Damage +5%
    4. Level 5 Buff/Debuff Chance +5%
    5. Level 6 Damage +5%
    6. Level 7 Buff/Debuff Chance +5%
    7. Level 8 Damage +5%
    8. Level 9 Buff/Debuff Chance +5%
    • Provoke Champions under a Provoke debuff can only attack the enemy that applied the Provoke debuff to them. A Champion attacking while under a Provoke debuff can only use their default skill.
  • Disarm Sweep

    A2

    Cooldown 4 turns, 3 fully booked

    Attacks all enemies. Has a 60% chance of placing a 25% Decrease ATK debuff for 2 turns.

    Damage
    3.8 x DEF
    1. Level 2 Damage +5%
    2. Level 3 Buff/Debuff Chance +5%
    3. Level 4 Damage +5%
    4. Level 5 Buff/Debuff Chance +5%
    5. Level 6 Damage +10%
    6. Level 7 Buff/Debuff Chance +10%
    7. Level 8 Cooldown -1
    • Decrease ATK Decreases the Champion's Battle ATK by 25% or 50%.
  • In Their Midst

    A3

    Cooldown 6 turns, 4 fully booked, Upgraded at Ascension 3

    Places a 50% Ally Protection buff on all allies for 2 turns. Places a 15% Continuous Heal buff on this Champion for 2 turns.

    1. Level 2 Cooldown -1
    2. Level 3 Cooldown -1
    Before Ascension 3

    Cooldown 6 turns

    Places a 25% Ally Protection buff on all allies for 2 turns. Places a 7.5% Continuous Heal buff on this Champion for 2 turns.

    1. Level 2 Cooldown -1
    2. Level 3 Cooldown -1
    • Continuous Heal Heals the target Champion by 7.5% or 15% of their MAX HP at the beginning of their turn.
    • Ally Protection The Caster Champion takes 25% or 50% of direct damage inflicted upon the Target Champion. Self-inflicted damage (HP Burn or Poison) does not trigger this effect. Each Champion uses their own DEF value for mitigating damage.
  • Aura: Increases Ally DEF in Dungeons by 20%.

How to get Myrmidon

Myrmidon can be summoned from Mystery Shard, Ancient Shard and Primal Shard as a Rare champion.

Upgrade costs

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Ascension

  • Ascension 1Lesser Magic Potion ×4Lesser Arcane Potion ×2
  • Ascension 2Lesser Magic Potion ×6Lesser Arcane Potion ×3
  • Ascension 3Greater Magic Potion ×2Greater Arcane Potion ×1
  • Ascension 4Greater Magic Potion ×2Greater Arcane Potion ×2
  • Ascension 5Greater Magic Potion ×5Greater Arcane Potion ×3
  • Ascension 6Greater Magic Potion ×6Greater Arcane Potion ×4

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