Myrmidon

Myrmidon

MagicDefenseD tier

Introduction

Myrmidon is a Magic character in RAID: Shadow Legends. Myrmidon's role is Defense. Faction: Banner Lords.

On our RAID: Shadow Legends tier list Myrmidon is D tier, 893rd of the 1029 characters ranked, from where 8 current tier lists put Myrmidon.

Other Magic characters in RAID: Shadow Legends: Adjudicator, Adriel, Aeshma, Aina, Akoth the Seared, Altan and 203 more.

Is Myrmidon good?

An early Banner Lords rare who covers Ally Protection for the whole team while healing himself through the damage he absorbs. Disarm Sweep adds AoE Decrease ATK, and the Nature's Bounty blessing gives it a chance to become the stronger 50% version.

That's enough for an early Clan Boss team, Faction Wars and Doom Tower's rare-only Secret Rooms until something better comes along.

Strengths

  • Ally Protection for the whole team
  • AoE Decrease ATK that Nature's Bounty can upgrade
  • Continuous Heal on himself
  • Some Provoke on his A1

Weaknesses

  • Replaced once you have a stronger protector
  • Weak in Hydra and Arena
  • Only the 25% Decrease ATK without the blessing

Stats

  • HP15,030
  • ATK804
  • DEF1,222
  • M.DEF30
  • SPD99
  • CRIT Rate15%
  • CRIT DMG50%
  • Effect ACC10

At max level. Each bar is measured against the highest value in the RAID: Shadow Legends roster.

Skills

4
  • Bone Splitter

    Ability 1 · Scales with DEF

    Attacks 1 enemy. Has a 20% chance of placing a Provoke debuff for 1 turn if the target has higher MAX HP than this Champion. Lvl. 2: Damage +5% Lvl. 3: Buff/Debuff Chance +5% Lvl. 4: Damage +5% Lvl. 5: Buff/Debuff Chance +5% Lvl. 6: Damage +5% Lvl. 7: Buff/Debuff Chance +5% Lvl. 8: Damage +5% Lvl. 9: Buff/Debuff Chance +5%

  • Disarm Sweep

    Ability 2 · Scales with DEF, Cooldown 4 turns

    Attacks all enemies. Has a 60% chance of placing a 25% Decrease ATK debuff for 2 turns. Lvl. 2: Damage +5% Lvl. 3: Buff/Debuff Chance +5% Lvl. 4: Damage +5% Lvl. 5: Buff/Debuff Chance +5% Lvl. 6: Damage +10% Lvl. 7: Buff/Debuff Chance +10% Lvl. 8: Cooldown -1

  • In Their Midst

    Ability 3 · Cooldown 6 turns

    Places a 50% Ally Protection buff on all allies for 2 turns. Places a 15% Continuous Heal buff on this Champion for 2 turns. Lvl. 2: Cooldown -1 Lvl. 3: Cooldown -1

  • Aura

    Aura

    Increases Ally DEF in Dungeons by 20%.

Art

Myrmidon key art

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