Narma the Returned

Narma the Returned

LegendaryMagicSupportB tier

Introduction

Narma the Returned is a Legendary Magic character in RAID: Shadow Legends. Narma the Returned's role is Support. Faction: Knights Revenant.

On our RAID: Shadow Legends tier list Narma the Returned is B tier, 458th of the 1029 characters ranked, from where 6 current tier lists put Narma the Returned.

Other Magic characters in RAID: Shadow Legends: Adjudicator, Adriel, Aeshma, Aina, Akoth the Seared, Altan and 203 more.

Is Narma the Returned good?

A Knights Revenant support who came back much stronger after a late-2025 buff, built around Poisons. Her A2 now puts Decrease ATK on one target, Leech on every enemy, detonates all their Poisons and heals the team, which makes her a natural fit for Poison Explosion teams and gives her solo potential on the Dragon. Toxin Trance lands three Poisons and Poison Sensitivity, spreading them to every enemy if the first target already has three debuffs, and her passive adds Poisons when your team is hit and weakens poisoned enemies.

She's excellent in Clan Boss (just remember the detonation uses up your Poison stacks), but Hydra is a poor fit.

Pairs well with: Poison Explosion team.

Strengths

  • Poison detonation with Leech and a team heal
  • Poisons that spread to all enemies
  • Damage reduction from poisoned enemies
  • Debuff extension on her A1
  • Dungeon ACC Aura

Weaknesses

  • Detonating eats your Poison stacks
  • Poor in Hydra
  • Weak in Arena

Stats

  • HP19,815
  • ATK1,002
  • DEF1,255
  • M.DEF30
  • SPD100
  • CRIT Rate15%
  • CRIT DMG50%
  • Effect ACC20

At max level. Each bar is measured against the highest value in the RAID: Shadow Legends roster.

Skills

4
  • Hell Crescent

    Ability 1 · Scales with ATK

    Attacks 1 enemy. Has a 40% chance of increasing the duration of 3 random debuffs on the target by 1 turn. Lvl. 2: Damage +5% Lvl. 3: Damage +5% Lvl. 4: Buff/Debuff Chance +10% Lvl. 5: Buff/Debuff Chance +10%

  • Weirding Dance

    Ability 2 · Scales with ATK, Cooldown 5 turns

    Attacks 1 enemy. Has a 75% chance of placing a 50% Decrease ATK debuff for 3 turns. Also heals all allies by 15% of this Champion’s MAX HP. The heal increases by 2% for each Poison debuff on the target. Lvl. 2: Damage +10% Lvl. 3: Buff/Debuff Chance +5% Lvl. 4: Buff/Debuff Chance +10% Lvl. 5: Buff/Debuff Chance +10% Lvl. 6: Cooldown -1 Lvl. 7: Cooldown -1

  • Toxin Trance

    Ability 3 · Scales with ATK, Cooldown 6 turns

    Attacks 1 enemy. Has a 75% chance of placing three 5% Poison debuffs and a 25% Poison Sensitivity debuff for 3 turns. Lvl. 2: Damage +15% Lvl. 3: Buff/Debuff Chance +5% Lvl. 4: Buff/Debuff Chance +10% Lvl. 5: Buff/Debuff Chance +10% Lvl. 6: Cooldown -1 Lvl. 7: Cooldown -1

  • Aura

    Aura

    Increases Ally ACC in Dungeons by 80.

Art

Narma the Returned key art

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