Ninja

Ninja

LegendaryMagicAttackA tier

Introduction

Ninja is a Legendary Magic character in RAID: Shadow Legends. Ninja's role is Attack. Faction: Shadowkin.

On the combined RAID: Shadow Legends tier list Ninja is A tier, 139th of the 1029 characters ranked, from where 4 community tier lists put Ninja.

Other Magic characters in RAID: Shadow Legends: Adjudicator, Adriel, Aeshma, Aina, Akoth the Seared, Aleksandr the Sharpshooter and 269 more.

What Ninja does

Built with Bosses in mind. Hailburn places HP Burns and sets them off right away against a Boss, Cyan Slash hits only the Boss while ignoring 50% DEF and shortening Hailburn's cooldown, and the basic refills 15% Turn Meter on Boss hits.

Landing all three skills on one enemy in a round stacks ATK (twice as fast against Bosses) and C.DMG. Outside Boss fights Cyan Slash hits every enemy with a 75% Freeze chance.

Background

Most of those who live beyond the borders of Yakai consider the Ninja a mere confabulation, a propaganda piece designed to aggrandize the superhuman capabilities of some Shadowkin. Some say they have witnessed the brilliant azure glow of the Ninja, but never seen his face, so quick and nimble were his movements. The few scattered reports have been dismissed as unreliable. The rest of Teleria sleeps all the more soundly at night believing the Ninja to be a series of coincidences and exaggerations.

But for the Shadowkin, there is no uncertainty as to the Ninja and his greatness. He is the hero of countless poems and songs. Depictions of his adventures adorn the walls of palaces and taverns alike, and news of his latest exploits are eagerly awaited in hamlets, towns, and the very corridors of power. So elaborate and spectacular are his alleged triumphs that even his greatest fanatics find their credulity sometimes strained. But such is the nature of the folk hero. Critics dismiss everything wholesale, but believers are convinced there is more truth than lies to the heroic sagas.

Most likely, the Ninja is a highly atypical example of the Mikage Demonspawn, based on the single wing that grows from his shoulder, but that is simply the least-outlandish of the theories. His tale begins as a foundling infant who appeared before the acolytes of the Charn-Yo Proving Ground, one of the most prestigious centers of martial arts in Yakai and indeed all the world. Charn-Yo warriors are taught to blend spirit and muscle in pursuit of an ultimate fighting technique theorized by the grandmasters but never truly achieved. The strange babe appeared in a flash, his locks a brilliant blue hue unlike any had ever seen, with such an otherworldly aspect to him that the students were awed by it and even the elders were intrigued.

He was raised by the disciples of Charn-Yo, and grew to consider the whole school his family. He picked up new techniques quickly, his appetite for new skills and knowledge endless. In the sparring ring he insisted on full-contact practice against opponents far superior to him, enduring blow after blow to toughen his body and his will, refusing to give up or to allow his mentors to go easy on him. When he was too bruised and battered to continue to practice the sword, he rose and proceeded to the target range, where he would take up a bow and a satchel of throwing knives and work on his aim. He was not a perfect pupil, for at times he was wilful and petulant as all young men sometimes are. His occasional pranks were legendary themselves. But no one could deny his skill and fitness, and soon his masters knew that he was their best chance yet to realize the true potential of the Charn-Yo arts.

Ninja was taught to tap into his own life-force, his fighting spirit, his ego, his charisma, all the things that fueled him with a will to greatness. To turn excitement and eagerness into raw energy, to give fiery life to that potential energy within, this was the ultimate fighting art that Ninja's mentors had theorized about long before. They had searched for ages for a pupil with the potential to finally bring the art to full fruition, and they saw Ninja as their best opportunity yet. The road was long and hard. He struggled, but built his confidence, and when he first was able to wreath his sword in his own brilliant blue spirit-energy, he erupted with joy. With his mastery of blade and bow, he created his own fighting style, manifesting the flaming soul of the weapons themselves and enhancing each slash and shot with his own inimitable power.

His former mentors and all the pupils of Charn-Yo bade Ninja a fond farewell, for there was nothing left to teach him, only his example for them to follow. As to what he did next, one need only ask around at any teahouse or farmstead in Yakai to hear a dozen tales of the Ninja. He annihilated the entire Mountain Stream Viper Gang in a single night, shot the Winged Horror of Dilwan from the sky, and rescued trapped survivors of the Flooding of the Jonban with his great strength and agility. He seems to prioritize spectacle, challenge, and personal satisfaction when deciding on what deed of heroism to perform next. They say he is making history even now, and every rumormonger in the land has their eyes and ears tuned to find new traces of his famed feats of martial prowess.

Stats

  • HP524th16,845
  • ATK109th1,509
  • DEF682nd947
  • SPD393rd100
  • C. RATE15%
  • C. DMG1st63%
  • RES30
  • ACC193rd10

At 6 stars, level 60 and fully ascended, before gear, Masteries and Blessings. Each bar is measured against the highest value in the RAID: Shadow Legends roster, and the place is out of every character with that stat.

6 stars, level 60

  • HPNo Ascension: 15,855Ascension 1: 16,020Ascension 2: 16,185Ascension 3: 16,350Ascension 4: 16,515Ascension 5: 16,680Ascension 6: 16,845
  • ATKNo Ascension: 1,343Ascension 1: 1,354Ascension 2: 1,376Ascension 3: 1,398Ascension 4: 1,421Ascension 5: 1,465Ascension 6: 1,509
  • DEFNo Ascension: 903Ascension 1: 903Ascension 2: 903Ascension 3: 914Ascension 4: 925Ascension 5: 936Ascension 6: 947
  • SPDNo Ascension: 100Ascension 1: 100Ascension 2: 100Ascension 3: 100Ascension 4: 100Ascension 5: 100Ascension 6: 100
  • C. RATENo Ascension: 15%Ascension 1: 15%Ascension 2: 15%Ascension 3: 15%Ascension 4: 15%Ascension 5: 15%Ascension 6: 15%
  • C. DMGNo Ascension: 50%Ascension 1: 50%Ascension 2: 50%Ascension 3: 50%Ascension 4: 50%Ascension 5: 50%Ascension 6: 63%
  • RESNo Ascension: 30Ascension 1: 30Ascension 2: 30Ascension 3: 30Ascension 4: 30Ascension 5: 30Ascension 6: 30
  • ACCNo Ascension: 0Ascension 1: 0Ascension 2: 0Ascension 3: 0Ascension 4: 0Ascension 5: 0Ascension 6: 10
  • HPNo Ascension: 15,855Ascension 6: 16,845
  • ATKNo Ascension: 1,343Ascension 6: 1,509
  • DEFNo Ascension: 903Ascension 6: 947
  • SPDNo Ascension: 100Ascension 6: 100
  • C. RATENo Ascension: 15%Ascension 6: 15%
  • C. DMGNo Ascension: 50%Ascension 6: 63%
  • RESNo Ascension: 30Ascension 6: 30
  • ACCNo Ascension: 0Ascension 6: 10

Base values before gear, Masteries, Blessings and Great Hall bonuses.

  • Shatterbolt

    A1

    Attacks 1 enemy. Has a 45% chance of placing a 60% Decrease DEF debuff for 2 turns. Also fills this Champion's Turn Meter by 15% when used against Bosses.

    Damage
    3.7 x ATK
    Turn Meter fill
    0.15 x full Turn Meter
    1. Level 2 Damage +5%
    2. Level 3 Damage +5%
    3. Level 4 Buff/Debuff Chance +5%
    4. Level 5 Buff/Debuff Chance +10%
    • Decrease DEF Decreases the Champion's Battle DEF by 30% or 60%.
  • Hailburn

    A2

    Cooldown 4 turns, 3 fully booked

    Attacks 3 times at random. Each hit has a 75% chance of placing a HP Burn debuff for 3 turns. Also places a Perfect Veil buff on this Champion for 2 turns. When used against Bosses, instantly activates one tick of all HP Burn debuffs, including HP Burn debuffs placed by this Skill.

    Damage
    2 x ATK
    Damage
    2 x ATK
    Damage
    2 x ATK
    1. Level 2 Damage +5%
    2. Level 3 Damage +10%
    3. Level 4 Buff/Debuff Chance +10%
    4. Level 5 Buff/Debuff Chance +15%
    5. Level 6 Cooldown -1
    • HP Burn When a Champion under a HP Burn debuff starts their turn, they and all their allies take damage equal to 3% of their individual MAX HP. There can only be one HP Burn debuff active on a Champion at a time.
    • Veil There are two versions of this buff: Veil and Perfect Veil. The Champion under either of these buffs cannot be targeted by the enemy. If all remaining Champions on a team have an active Veil or Perfect Veil buff, the enemy will not be restricted in targeting a specific Champion. Veil buffs will be removed when the affected Champion uses an active skill, but Perfect Veil buffs will not be removed. Also, Veil and Perfect Veil buffs decrease incoming damage from area-of-effect skills. Veil reduces incoming damage by 7.5%, and Perfect Veil reduces incoming damage by 15%. Finally, Veil and Perfect Veil buffs cannot be stolen by an enemy Champion with a skill that allows them to steal buffs.
  • Cyan Slash

    A3

    Cooldown 5 turns, 4 fully booked

    Attacks all enemies. Has a 75% chance of placing a Freeze debuff for 1 turn. When targeting a Boss, will only attack the Boss (not all enemies) and will ignore 50% of the target's DEF. Will also decrease the cooldown of the Hailburn skill by 1 turn.

    Damage
    3 x ATK
    Damage
    3.95 x ATK
    1. Level 2 Damage +15%
    2. Level 3 Buff/Debuff Chance +10%
    3. Level 4 Buff/Debuff Chance +15%
    4. Level 5 Cooldown -1
    • Freeze The Champion with Freeze debuff is unable to act X Turns. Cooldowns are not refreshed while this debuff is active. The Champion only receives 75% of incoming damage.
  • Escalation [P]

    Passive

    Unlocked at Ascension 3

    Increases Ninja's ATK by 10% (up to 100%) and C. DMG by 5% (up to 25%) each time a single enemy is hit by all three of Ninja's active skills in a single Round. This effect is multiplicative, & can occur multiple times against the same enemy. When fighting Bosses, will increase Ninja's ATK by 20% (up to 100%) and C. DMG by 10% (up to 25%) instead.

Upgrade costs

Open in the planner

Ascension

  • Ascension 1Superior Magic Potion ×1Greater Arcane Potion ×5
  • Ascension 2Superior Magic Potion ×2Superior Arcane Potion ×2
  • Ascension 3Superior Magic Potion ×3Superior Arcane Potion ×2
  • Ascension 4Superior Magic Potion ×4Superior Arcane Potion ×3
  • Ascension 5Superior Magic Potion ×5Superior Arcane Potion ×4
  • Ascension 6Superior Magic Potion ×6Superior Arcane Potion ×4

More Magic characters

All characters