Pyxniel

Pyxniel

LegendaryMagicSupportC tier

Introduction

Pyxniel is a Legendary Magic character in RAID: Shadow Legends. Pyxniel's role is Support. Faction: High Elves.

On the combined RAID: Shadow Legends tier list Pyxniel is C tier, 632nd of the 1029 characters ranked, from where 3 community tier lists put Pyxniel.

Other Magic characters in RAID: Shadow Legends: Adjudicator, Adriel, Aeshma, Aina, Akoth the Seared, Aleksandr the Sharpshooter and 269 more.

What Pyxniel does

A Freeze support: Icicle Barrage hits five times at random and Freezes any enemy it hits twice, and Grip of Winter gives the team a 60% DEF buff and a 15% Continuous Heal before hitting and Weakening everything that's Frozen. The passive can pull a Freeze off an ally onto Pyxniel and has a chance to shrug it off each turn.

Background

The very tallest of the Cloudspire Mountains is called Skybreach, and sometimes also known as the Occluded Peak. It towers over its surroundings and extends into the heavens, and its slopes are surrounded by a haze of glittering, wind-blown frost, for which it earned its title. But on rare occasions, the clouds are clear and the winds die down, and when the sun shines upon the peak of Skybreach, there can be glimpsed a dazzlingly reflective pillar, a tower of pure ice that shines blindingly. Therein abides Pyxniel, the Peak's Gaze, one of the most ancient and powerful sorceresses in the history of Teleria. Above even the clouds themselves, her mystic eye watches for encroaching Darkness.

Centuries ago, during the First Great War between Lumaya and her Arbiter against the dread Darkness of Siroth, Pyxniel was an exalted archmage. She is said to have been friend, sometimes lover, of the heroic Basileus Roanas who was called the Great White Eagle. She defended the Arbiter's Tower with staunch, bitter resolve against the fiery hordes of Demonspawn. She cut down scores with talons of frost and missiles of sharpened ice, and when the foe turned to flee they found their escape blocked by towering glacial walls. She produced blizzards to obscure the movement of troops and sow confusion in the enemy, following them up with waves of spectacular, lethal ice-darts. The Arbiter herself, watching Pyxniel and her disciples of ice magic, was impressed.

After an era of strife and devastation, the war was won by the forces of Light. However, the worrisome truth was that the Arbiter and her forces had been pushed to nearly the breaking point, and she was in need of new sources of power and new tools to use against the immortal enemy, who she knew would inevitably attempt more invasions of Teleria. Seeing that Pyxniel possessed exceptional mastery of cryomancy that exceeded her own, the Arbiter approached Pyxniel personally and, to the shock of the frost mage, begged a favor: to tutor her in ice magic. Pyxniel was overjoyed and honored to serve the Goddess' chosen, and agreed. They traveled to the Cloudspire Mountains, a place of bitter cold where they could shake the snows and blast epic gouts of elemental frost without fear of damaging civilization.

There, on the slopes of Skybreach, for months and months the two pushed each other's talents to new heights. Not only destructive spells of war, but delicate and creative works as well were shared between the mortal and the envoy of Lumaya. The Arbiter learned to weave snow and ice into walls, spikes, pits, and even mechanisms. While Pyxniel slept and ate, the Arbiter relaxed by forming intricate sculptures from the glacial crust, the ice flowing at her command. Then it was back to drilling in martial cryomancy, unleashing frosty blasts and shaping lethal gelid blades, upheaving the snows to induce avalanches, and conjuring elemental servitors to assail a hypothetical enemy. Since Pyxniel was attuned to cold, she was largely immune to its ravages, and so made a perfect sparring partner for the Arbiter. Hillfolk and herdsmen a hundred miles away sometimes glimpsed the flashes of glittering rime and bursts of exploding snow created by their duels, and heard the distant rumble of their spellcraft borne on the freezing winds.

Eventually Pyxniel judged her pupil her equal in frost magic. As a final test and payment for her services, Pyxniel asked the Arbiter to raise a tower of ice, a copy of the Arbiter's Tower which Pyxniel had defended so faithfully. Relishing the task, the Arbiter lovingly sculpted a gleaming white citadel atop the great mountain of their training. Her mentorship complete, Pyxniel now requested a final boon from the Arbiter. She wished to remain atop her new Tower to watch over the Cloudspire Mountains and even the distant Winterlands at the northern roof of the world. But she felt the pangs of age, and knew that her vigil would someday end in death. The Arbiter blessed the Tower of Skybreach so that Pyxniel would not age while she remained therein. In dire need the Elven mage can go forth to fight the Arbiter's foes, and spend her precious coin of life, but for as long as she remains in her tower she serves as an eternal sentinel watching for danger on the horizon. Even as the Arbiter's power has waned, her covenant with Pyxniel the Peak's Gaze has held true. And should the need ever be dire, the Elven sorceress would gladly join the Arbiter forever in a Shard, just as her beloved Roanas did.

Stats

  • HP322nd18,825
  • ATK480th1,090
  • DEF244th1,233
  • SPD235th103
  • C. RATE15%
  • C. DMG50%
  • RES30
  • ACC4th20

At 6 stars, level 60 and fully ascended, before gear, Masteries and Blessings. Each bar is measured against the highest value in the RAID: Shadow Legends roster, and the place is out of every character with that stat.

6 stars, level 60

  • HPNo Ascension: 17,175Ascension 1: 17,340Ascension 2: 17,505Ascension 3: 17,835Ascension 4: 18,165Ascension 5: 18,495Ascension 6: 18,825
  • ATKNo Ascension: 1,013Ascension 1: 1,024Ascension 2: 1,035Ascension 3: 1,046Ascension 4: 1,057Ascension 5: 1,068Ascension 6: 1,090
  • DEFNo Ascension: 1,145Ascension 1: 1,156Ascension 2: 1,167Ascension 3: 1,178Ascension 4: 1,189Ascension 5: 1,211Ascension 6: 1,233
  • SPDNo Ascension: 98Ascension 1: 98Ascension 2: 98Ascension 3: 98Ascension 4: 98Ascension 5: 98Ascension 6: 103
  • C. RATENo Ascension: 15%Ascension 1: 15%Ascension 2: 15%Ascension 3: 15%Ascension 4: 15%Ascension 5: 15%Ascension 6: 15%
  • C. DMGNo Ascension: 50%Ascension 1: 50%Ascension 2: 50%Ascension 3: 50%Ascension 4: 50%Ascension 5: 50%Ascension 6: 50%
  • RESNo Ascension: 30Ascension 1: 30Ascension 2: 30Ascension 3: 30Ascension 4: 30Ascension 5: 30Ascension 6: 30
  • ACCNo Ascension: 0Ascension 1: 0Ascension 2: 0Ascension 3: 0Ascension 4: 0Ascension 5: 0Ascension 6: 20
  • HPNo Ascension: 17,175Ascension 6: 18,825
  • ATKNo Ascension: 1,013Ascension 6: 1,090
  • DEFNo Ascension: 1,145Ascension 6: 1,233
  • SPDNo Ascension: 98Ascension 6: 103
  • C. RATENo Ascension: 15%Ascension 6: 15%
  • C. DMGNo Ascension: 50%Ascension 6: 50%
  • RESNo Ascension: 30Ascension 6: 30
  • ACCNo Ascension: 0Ascension 6: 20

Base values before gear, Masteries, Blessings and Great Hall bonuses.

  • Mistress of Glamours

    A1

    Attacks 1 enemy. Places a Perfect Veil buff for 1 turn on the ally with the lowest HP.

    Damage
    3 x ATK
    1. Level 2 Damage +5%
    2. Level 3 Damage +5%
    3. Level 4 Damage +5%
    4. Level 5 Damage +5%
    5. Level 6 Damage +5%
    6. Level 7 Damage +10%
    • Veil There are two versions of this buff: Veil and Perfect Veil. The Champion under either of these buffs cannot be targeted by the enemy. If all remaining Champions on a team have an active Veil or Perfect Veil buff, the enemy will not be restricted in targeting a specific Champion. Veil buffs will be removed when the affected Champion uses an active skill, but Perfect Veil buffs will not be removed. Also, Veil and Perfect Veil buffs decrease incoming damage from area-of-effect skills. Veil reduces incoming damage by 7.5%, and Perfect Veil reduces incoming damage by 15%. Finally, Veil and Perfect Veil buffs cannot be stolen by an enemy Champion with a skill that allows them to steal buffs.
  • Grip of Winter

    A2

    Cooldown 5 turns, 3 fully booked

    Places a 60% Increase DEF buff and a 15% Continuous Heal buff on all allies for 2 turns, then attacks all enemies under Freeze debuffs. Places a 25% Weaken debuff for 2 turns on all enemies under Freeze debuffs.

    1. Level 2 Cooldown -1
    2. Level 3 Cooldown -1
    • Continuous Heal Heals the target Champion by 7.5% or 15% of their MAX HP at the beginning of their turn.
    • Increase DEF Increases the Champion's Battle DEF by 30% or 60%.
    • Weaken Increases damage received by the Target Champion by 15% or 25%.
  • Icicle Barrage

    A3

    Cooldown 5 turns, 4 fully booked

    Attacks all enemies. Has an 80% chance of placing a Freeze debuff for 1 turn.

    Damage
    4.6 x ATK
    1. Level 2 Damage +5%
    2. Level 3 Buff/Debuff Chance +5%
    3. Level 4 Damage +5%
    4. Level 5 Buff/Debuff Chance +5%
    5. Level 6 Damage +10%
    6. Level 7 Buff/Debuff Chance +10%
    7. Level 8 Cooldown -1
    • Freeze The Champion with Freeze debuff is unable to act X Turns. Cooldowns are not refreshed while this debuff is active. The Champion only receives 75% of incoming damage.
  • Frostweaver [P]

    Passive

    Cooldown 5 turns, 2 fully booked, Unlocked at Ascension 3

    Passive Effect Immune to Freeze debuffs. Fills this Champion's Turn Meter by 25% every time an ally receives a Freeze debuff. Active Effect At the end of each enemy or ally turn, removes all Freeze debuffs from all allies. If there are multiple Champions in the team with this Skill, only one will remove the Freeze debuffs from all allies.

    Turn Meter fill
    0.25 x full Turn Meter
    1. Level 2 Cooldown -1
    2. Level 3 Cooldown -1
    3. Level 4 Cooldown -1
  • Aura: Increases Ally RES in all Battles by 60.

How to get Pyxniel

Pyxniel can be summoned from Ancient Shard, Sacred Shard and Primal Shard as a Legendary champion.

Upgrade costs

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Ascension

  • Ascension 1Superior Magic Potion ×1Greater Arcane Potion ×5
  • Ascension 2Superior Magic Potion ×2Superior Arcane Potion ×2
  • Ascension 3Superior Magic Potion ×3Superior Arcane Potion ×2
  • Ascension 4Superior Magic Potion ×4Superior Arcane Potion ×3
  • Ascension 5Superior Magic Potion ×5Superior Arcane Potion ×4
  • Ascension 6Superior Magic Potion ×6Superior Arcane Potion ×4

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