Shemnath

Shemnath

LegendaryMagicAttackB tier

Introduction

Shemnath is a Legendary Magic character in RAID: Shadow Legends. Shemnath's role is Attack. Faction: Knights Revenant.

On the combined RAID: Shadow Legends tier list Shemnath is B tier, 380th of the 1029 characters ranked, from where 3 community tier lists put Shemnath.

Other Magic characters in RAID: Shadow Legends: Adjudicator, Adriel, Aeshma, Aina, Akoth the Seared, Aleksandr the Sharpshooter and 269 more.

What Shemnath does

A buff-stripping attacker: Humbled and Broken hits every enemy twice, wiping their buffs on the first hit and ignoring 20% DEF on the second. Caryatid's Curse dumps Shemnath's own debuffs onto a target, then extends their debuffs and shortens their buffs.

The passive turns each enemy debuff into 5% more C.DMG, up to 100%.

Background

Few are as revered by the cultists of K'Leth, or as reviled by their fellow Knights Revenant, as Shemnath. Once one of the most senior of the Soul Shepherds, it was Shemnath's duty to conduct Sacred Ceremonies of Transmission, which sees the soul of a Knight Revenant transmuted from one body to another. As the sorcerers responsible for their knight's immortality, the Soul Shepherds have always been an integral part of the Cult of K'Leth, and Shemnath's high standing reflected her role.

All of that came to an end during one of Shemnath's own transmissions. A new acolyte had joined the cult, a learned young woman named Mathilde. The usual promises had been made to her, and she had chosen to surrender her body freely for the use of one of the Knights Revenant. In exchange, her spirit-essence would be stored in a soul gem and, as a reward for her sacrifice, Shemnath promised that it would be one of the first to be transmuted into a new body, when one became available.

The truth was that almost no cultists received the blessing of transmission, as there were far too few suitable bodies to go round. Mathilde's story would therefore likely have ended like that of thousands of other poor, misguided hopefuls, trapped within a soul gem callously buried beneath the earth or dropped into the sea. What Shemnath had not known, however, and what she did not discover until too late, was that Mathilde was more than she seemed. A talented sorceress in her own right, she had doubts about the sincerity of the Knights Revenant and their promises of immortality. Before surrendering her body to act as Shemnath's vessel, she placed a secret curse upon it. As long as Mathilde's soul lingered within a soul gem, and was not granted a new body, her old form, the one now belonging to Shemnath, would slowly turn to stone.

Shemnath did not discover the trickery until some years after she had inhabited Mathilde's body. The easiest resolution would have been to destroy Mathilde's soul gem but, like many Knights Revenant, Shemnath had discarded it once the ritual was completed, and could not find it. She bent all of her substantial sorcerous talents to ending the curse and curing her new form of its stony disfigurement, but found she could only slow the process, not halt it. She decided that the gem had to be relocated or, even better, completely destroyed, wiping out Mathilde's essence.

Convinced, perhaps by her own pride, that the gem had in fact been stolen rather than simply lost, Shemnath embarked upon a quest for Mathilde's imprisoned essence, a quest she still pursues to this day. As long as the gem exists, and Mathilde's soul remains within it rather than in a new body, Shemnath's limbs become ever-more stiff and her skin even harder and craggier.

Shemnath's mistake in transferring herself into Mathilde's body without detecting the curse upon it cost her the position of Soul Shepherd. Once a senior Knight Revenant, she is now scorned by the others following her fall from grace, and she seeks a return to her former high standing as desperately as she seeks Mathilde's essence. Ironically however, her condition has made her a figure of even greater reverence among the common acolytes of the Cult of K'Leth. Blind to the realities of the soul gems, they call her the Mother Caryatid and the Eternal Soul Shepherd, believing her condition is due to the fact that she has been chosen to eternally oversee the passage of old souls into bodies anew. Disabusing the acolytes of such a notion would risk revealing the true nature of the cult, the other Knights Revenant have little choice other than to humor these beliefs. For her own part, Shemnath cares little one way or another, for the time being, all that matters is finding the soul gem and ending her curse.

Shemnath's quest often sees her locked in mortal combat, and in such a state her supposed curse becomes more of a blessing. Swords and axes break and shatter against her stony form, while she breaks apart shield and armor alike with her Soul Shepherd staff, or uses it to call down necromantic destruction on those standing in her way. Her determination is as unyielding as her graven form, and when she finally destroys Mathilde and brings the curse to an end, as she is sure she will, she has every intention of reclaiming her former role within the Cult of K'Leth. On that day there will be a reckoning with all Knights Revenant who have refused to stand by her over the years, a reckoning that many will not survive.

Stats

  • HP612th16,020
  • ATK66th1,553
  • DEF659th958
  • SPD393rd100
  • C. RATE15%
  • C. DMG1st63%
  • RES30
  • ACC116th15

At 6 stars, level 60 and fully ascended, before gear, Masteries and Blessings. Each bar is measured against the highest value in the RAID: Shadow Legends roster, and the place is out of every character with that stat.

6 stars, level 60

  • HPNo Ascension: 14,865Ascension 1: 15,030Ascension 2: 15,195Ascension 3: 15,360Ascension 4: 15,525Ascension 5: 15,690Ascension 6: 16,020
  • ATKNo Ascension: 1,376Ascension 1: 1,387Ascension 2: 1,409Ascension 3: 1,432Ascension 4: 1,454Ascension 5: 1,498Ascension 6: 1,553
  • DEFNo Ascension: 936Ascension 1: 936Ascension 2: 936Ascension 3: 936Ascension 4: 936Ascension 5: 947Ascension 6: 958
  • SPDNo Ascension: 100Ascension 1: 100Ascension 2: 100Ascension 3: 100Ascension 4: 100Ascension 5: 100Ascension 6: 100
  • C. RATENo Ascension: 15%Ascension 1: 15%Ascension 2: 15%Ascension 3: 15%Ascension 4: 15%Ascension 5: 15%Ascension 6: 15%
  • C. DMGNo Ascension: 50%Ascension 1: 50%Ascension 2: 50%Ascension 3: 50%Ascension 4: 50%Ascension 5: 50%Ascension 6: 63%
  • RESNo Ascension: 30Ascension 1: 30Ascension 2: 30Ascension 3: 30Ascension 4: 30Ascension 5: 30Ascension 6: 30
  • ACCNo Ascension: 0Ascension 1: 0Ascension 2: 0Ascension 3: 0Ascension 4: 0Ascension 5: 0Ascension 6: 15
  • HPNo Ascension: 14,865Ascension 6: 16,020
  • ATKNo Ascension: 1,376Ascension 6: 1,553
  • DEFNo Ascension: 936Ascension 6: 958
  • SPDNo Ascension: 100Ascension 6: 100
  • C. RATENo Ascension: 15%Ascension 6: 15%
  • C. DMGNo Ascension: 50%Ascension 6: 63%
  • RESNo Ascension: 30Ascension 6: 30
  • ACCNo Ascension: 0Ascension 6: 15

Base values before gear, Masteries, Blessings and Great Hall bonuses.

  • Bring to Ruin

    A1

    Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a 60% Decrease DEF debuff for 2 turns.

    Damage
    1.5 x ATK
    1. Level 2 Damage +10%
    2. Level 3 Buff/Debuff Chance +10%
    3. Level 4 Damage +10%
    4. Level 5 Buff/Debuff Chance +10%
    • Decrease DEF Decreases the Champion's Battle DEF by 30% or 60%.
  • Caryatid's Curse

    A2

    Cooldown 5 turns, 3 fully booked

    Transfers all debuffs from this Champion to a target enemy, then attacks that enemy 3 times. The first hit increases the duration of all debuffs on the target by 1 turn. The second hit decreases the duration of all buffs on the target by 1 turn. Also increases the duration of all buffs on this Champion by 1 turn after attacking.

    Damage
    1.8 x ATK
    Damage
    1.8 x ATK
    Damage
    1.8 x ATK
    1. Level 2 Damage +10%
    2. Level 3 Damage +10%
    3. Level 4 Cooldown -1
    4. Level 5 Cooldown -1
  • Humbled and Broken

    A3

    Cooldown 4 turns, 3 fully booked

    Attacks all enemies 2 times. The first hit removes all buffs. The second hit will ignore 20% of the target's DEF against targets that have no active buffs.

    Damage
    2.5 x ATK
    Damage
    2.5 x ATK
    1. Level 2 Damage +10%
    2. Level 3 Damage +10%
    3. Level 4 Cooldown -1
  • Mana Seeker [P]

    Passive

    Unlocked at Ascension 3

    Increases this Champion's ACC by 10 for each buff on each enemy. Increases this Champion's C. DMG by 5% for each debuff on each enemy. Stacks up to 100%.

  • Almighty Immunity [P]

    Extra

    Immune to Stun, Freeze, Sleep, Provoke, Block Active Skills, Block Passive Skills, Fear, True Fear, Petrification, Berserk, Enfeeble, Nullify, Ensnare, Fatigue, and Hunter's Gaze debuffs. Also immune to HP exchange effects, HP balancing effects, and cooldown increasing effects.

  • Almighty Tolerance [P]

    Extra

    Decreases the damage taken from Poison debuffs by 90%.

  • Grim Fortitude [P]

    Extra

    Decreases the damage taken from Smite debuffs by 70%.

  • Awakened Weakness [P]

    Extra

    Decreases the damage inflicted by the Boss for each Awakening Level on the target Champion (2.5% for Levels 1-2 and 5% for Levels 3-6, stacks up to 25%). Increases the damage received by the Boss for each Awakening Level on the attacking Champion (5% for Levels 1-2 and 10% for Levels 3-6, stacks up to 50%).

  • Almighty Strength [P]

    Extra

    Damage from skills that scale based on enemy MAX HP cannot exceed 5% of the Boss' MAX HP when attacking the Boss.

  • Unfaltering Speed [P]

    Extra

    Immune to Decrease SPD debuffs and Turn Meter reduction effects.

  • Flameproof [P]

    Extra

    Damage from HP Burn debuffs cannot exceed 1% of the Boss' MAX HP.

How to get Shemnath

Shemnath can be summoned from Ancient Shard, Sacred Shard and Primal Shard as a Legendary champion.

Skins

1

Shemnath heroboss skin.

Upgrade costs

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Ascension

  • Ascension 1Superior Magic Potion ×1Greater Arcane Potion ×5
  • Ascension 2Superior Magic Potion ×2Superior Arcane Potion ×2
  • Ascension 3Superior Magic Potion ×3Superior Arcane Potion ×2
  • Ascension 4Superior Magic Potion ×4Superior Arcane Potion ×3
  • Ascension 5Superior Magic Potion ×5Superior Arcane Potion ×4
  • Ascension 6Superior Magic Potion ×6Superior Arcane Potion ×4

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