Skorid The Halfspawn

Skorid The Halfspawn

Introduction

Skorid The Halfspawn is a character in RAID: Shadow Legends.

On our RAID: Shadow Legends tier list Skorid The Halfspawn is B tier, 367th of the 1029 characters ranked, from where 3 current tier lists put Skorid The Halfspawn.

Is Skorid The Halfspawn good?

A Demonspawn Hex damage dealer, the August 2024 fusion, and his clearest home is Hydra. Infernal Malediction puts Hex on every enemy before hitting (healing him for any Hex that gets resisted or blocked), and Hex makes single-target hits on Hydra heads and Spiderlings take a chunk of their HP. Anathema Burst then buffs his ATK and repeats the attack on every Hexed enemy while ignoring their Shields, and his A1 can spread Hex again if it was resisted.

How hard he actually hits was still unconfirmed at the time of writing, so his standing could rise; Clan Boss is a poor fit either way.

Strengths

  • AoE Hex on his A3
  • Repeat hits on all Hexed enemies through Shields
  • Re-spreads Hex from his A1
  • Self-heal when Hex is resisted
  • Useful in Faction Wars and Spider

Weaknesses

  • Poor in Clan Boss
  • Damage output unconfirmed at release

Skills

4
  • Hexpyre

    Ability 1

    Attacks 1 enemy. Has a 50% chance of applying a Debuff Spread effect, taking a Hex debuff and placing it on all enemies. If the target isn’t under a Hex debuff, will spread one other random debuff instead. Lvl. 2: Damage +10% Lvl. 3: Buff/Debuff Chance +5% Lvl. 4: Damage +10% Lvl. 5: Buff/Debuff Chance +5%

  • Anathema Burst

    Ability 2 · Cooldown 4 turns

    Attacks 1 enemy. Before attacking, places a 50% Increase ATK buff on this Champion for 2 turns. Repeats this attack on all enemies under a Hex debuff. This attack will ignore Shield buffs against targets under a Hex debuff. Lvl. 2: Damage +10% Lvl. 3: Damage +10% Lvl. 4: Cooldown -1

  • Infernal Malediction

    Ability 3 · Cooldown 4 turns

    Attacks all enemies. Before attacking, places a Hex debuff on all enemies for 2 turns. The damage inflicted by this skill increases by 20% for each Hex debuff placed. Heals this Champion by 20% of their MAX HP for each Hex debuff resisted or blocked. Lvl. 2: Damage +10% Lvl. 3: Damage +10% Lvl. 4: Cooldown -1

  • Halfspawn

    Passive

    Fills this Champion’s Turn Meter by 10% when attacking targets without a Hex debuff. Will ignore 15% of a target’s DEF when they are under a Hex debuff.

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