Thor Faehammer

Thor Faehammer

LegendaryMagicAttackA tier

Introduction

Thor Faehammer is a Legendary Magic character in RAID: Shadow Legends. Thor Faehammer's role is Attack. Faction: Barbarians.

On the combined RAID: Shadow Legends tier list Thor Faehammer is A tier, 175th of the 1029 characters ranked, from where 2 community tier lists put Thor Faehammer.

Other Magic characters in RAID: Shadow Legends: Adjudicator, Adriel, Aeshma, Aina, Akoth the Seared, Aleksandr the Sharpshooter and 269 more.

What Thor Faehammer does

A nuker who builds Thunder stacks every time he deals damage, gaining 3% damage per stack, and unloads an AoE Stun when he reaches 10. Fulminous Ricochet bounces through the enemy team, hitting harder with each target, and ignores Block Damage and Unkillable outside Boss fights.

Hammer Of Heaven buffs his ATK and C. DMG and can permanently shave enemy RES.

Background

Wielder of the legendary hammer, Mjolnir, Thor is as blunt and unyielding as the weapon he proudly bears.

Before Asgard hid itself from the prying eyes of mortals, Thor was revered by the people of Frostheim. Huscarls sought to follow his example in his devotion to duty and unflinching loyalty to his lord and people. Warriors honed their bodies and practiced their battle-drills daily to emulate Thor's incredible strength and formidable endurance. Fulminancers and stormcasters held him as their patron for his mastery of thunder and lightning. The hammer became ingrained in Frostheim culture as a symbol of strength, with people inking it into their flesh or wearing it as a pendant, even though the name of Thor has been largely forgotten in the modern day.

The tales of Thor's countless great deeds were told all over Frostheim. One favorite told of how he tied the terrible Demon-serpent, Jorgunmundr, into an unsolvable knot and cast it into the freezing ocean to drown. Another was the time when he slew a dozen Dragonkin assassins who reached Odin's throne room disguised as diplomats, those he did not crush into scaled paste with Mjolnir, he throttled with his bare hands.

Thor's greatest victory became known as the Jotunn-breaking. The Rimetitans, a powerful Jotunn clan, expanded from their domains in the Razor-fjords, in the north-east Redspikes, destroying villages, stealing livestock, and butchering people. Magically attuned to the region's wintery climes, the Jotunn's skin was blue and hard as frozen rock, their hair icicles and hoarfrost. They bore jagged shields and weapons of solid mountain rock, which they carved with their bare teeth.

Alone, Thor met hundreds of Rimetitans atop the Storokk Glacier as the sun set. War cries, the cracking of rock, and bellows of pain were heard fifty leagues away, and in numerous towns the 'night was made day' by the flashing of countless lightning bolts.

It was over by sunrise. Trackers climbed to the glacier's top and peered over the edge. The Storokk's surface was littered with the body parts of pulverized Jotunn and smeared with their blood. Body parts charred by lightning were so intermingled with the gore there was no telling how many Jotunn there had been. Thor was nowhere to be seen. When he returned to Asgard, he carried on his back the severed head of the Rimetitans' chieftain, his forehead caved in where Mjolnir had struck it. The Rimetitans all but disappeared from history.

It was some time after this battle, early in the Age of Treachery, that Thor met Loki, a wandering Fae who had come to Asgard. The two were polar opposites, Loki irreverent and sly, Thor serious and true. Both realized they had a love of adventuring across wild Teleria. Loki plied Thor with questions about the Redspikes, and Thor was fascinated by Loki's tales of the jungles of Torcelin Istriv and the shifting dunes of the Krokhan Desert.

The two spent years adventuring together. Thor showed Loki every inch of the Redspikes; he could name every peak, river, ridge, and pass. They traveled into wider Anhelt, including the Mountains of Despair, of which Thor knew little less than his own land. Together they beheld wonders, escaped monsters, tumbled down scree slopes, and swam through raging torrents. He was always disappointed, however, that Loki never showed him anything from his amazing tales. They never traveled to distant Peltas to see the arenas of Velyzar or the city-sized marshes of the Sorrowlakes.

Long after Loki had disappeared without a word, upsetting Thor who trusted his friend had good reason, Freyja the Golden spoke of visions connected to the elusive Fae. Thor was at first happy, perhaps his friend was returning. But as she continued, Freyja said she saw signs connecting the Trickster with a plot to free the Fire Knight and thaw the Waters of Life. Thor felt betrayed. Was Loki using everything he taught him about the nature of ice and snow, of the dangers of mountains and how to survive them, in a quest to do the unthinkable?

Ultimately, the answer mattered not. Odin silently ordered Thor to apprehend Loki and bring him to Asgard. It almost certainly meant fighting his old friend, though he hoped it would not come to that. One question did occur to him, what if Loki was doing this for good? What if Freyja misunderstood or missed some crucial detail? The only way to know was to find Loki… but the Fae was a clever being. He was not above lying, a skill he could easily use for ill. Thor hoped his friendship with Loki would see all this settled. If he had to bring Mjolnir to bear he would, but the thought of that was as dark as the clouds above as he departed Asgard.

Stats

  • HP653rd15,690
  • ATK66th1,553
  • DEF614th980
  • SPD139th105
  • C. RATE15%
  • C. DMG1st63%
  • RES30
  • ACC193rd10

At 6 stars, level 60 and fully ascended, before gear, Masteries and Blessings. Each bar is measured against the highest value in the RAID: Shadow Legends roster, and the place is out of every character with that stat.

6 stars, level 60

  • HPNo Ascension: 14,865Ascension 1: 14,865Ascension 2: 14,865Ascension 3: 15,030Ascension 4: 15,195Ascension 5: 15,360Ascension 6: 15,690
  • ATKNo Ascension: 1,376Ascension 1: 1,398Ascension 2: 1,421Ascension 3: 1,443Ascension 4: 1,465Ascension 5: 1,509Ascension 6: 1,553
  • DEFNo Ascension: 936Ascension 1: 936Ascension 2: 936Ascension 3: 947Ascension 4: 958Ascension 5: 969Ascension 6: 980
  • SPDNo Ascension: 105Ascension 1: 105Ascension 2: 105Ascension 3: 105Ascension 4: 105Ascension 5: 105Ascension 6: 105
  • C. RATENo Ascension: 15%Ascension 1: 15%Ascension 2: 15%Ascension 3: 15%Ascension 4: 15%Ascension 5: 15%Ascension 6: 15%
  • C. DMGNo Ascension: 50%Ascension 1: 50%Ascension 2: 50%Ascension 3: 50%Ascension 4: 50%Ascension 5: 50%Ascension 6: 63%
  • RESNo Ascension: 30Ascension 1: 30Ascension 2: 30Ascension 3: 30Ascension 4: 30Ascension 5: 30Ascension 6: 30
  • ACCNo Ascension: 0Ascension 1: 0Ascension 2: 0Ascension 3: 0Ascension 4: 0Ascension 5: 0Ascension 6: 10
  • HPNo Ascension: 14,865Ascension 6: 15,690
  • ATKNo Ascension: 1,376Ascension 6: 1,553
  • DEFNo Ascension: 936Ascension 6: 980
  • SPDNo Ascension: 105Ascension 6: 105
  • C. RATENo Ascension: 15%Ascension 6: 15%
  • C. DMGNo Ascension: 50%Ascension 6: 63%
  • RESNo Ascension: 30Ascension 6: 30
  • ACCNo Ascension: 0Ascension 6: 10

Base values before gear, Masteries, Blessings and Great Hall bonuses.

  • Wrath of Mjolnir

    A1

    Attacks 1 enemy 2 times. Has a 20% chance of repeating the attack. Each hit decreases the target's Turn Meter by 10%.

    Damage
    1.9 x ATK
    Turn Meter reduction
    0.1 x full Turn Meter
    1. Level 2 Damage +10%
    2. Level 3 Damage +10%
  • Fulminous Ricochet

    A2

    Cooldown 4 turns, 3 fully booked

    Attacks all enemies. After hitting the initially selected enemy, all other enemies will be hit in a random order. Each subsequent hit following the initial hit will increase the damage inflicted by 25% (stacks up to 100%). Will ignore Block Damage and Unkillable buffs. This effect does not work against Bosses.

    Damage
    5 x ATK
    1. Level 2 Damage +10%
    2. Level 3 Damage +10%
    3. Level 4 Cooldown -1
  • Hammer of Heaven

    A3

    Cooldown 4 turns, 3 fully booked

    Attacks all enemies. Before attacking, places a 50% Increase ATK buff and a 30% Increase C. DMG buff on this Champion for 2 turns. Has a 75% chance of permanently decreasing the RES of each enemy by 10% (stacks up to 50%). Also has a 75% chance of placing a 30% Decrease SPD debuff on all enemies for 2 turns.

    Damage
    4 x ATK
    1. Level 2 Damage +10%
    2. Level 3 Buff/Debuff Chance +10%
    3. Level 4 Buff/Debuff Chance +15%
    4. Level 5 Damage +10%
    5. Level 6 Cooldown -1
    • Increase ATK Increases the Champion's Battle ATK (current ATK value) by 25% or 50%.
    • Decrease SPD Decreases the Champion's Battle SPD by 15% or 30%.
    • Increase C. DMG Increases the Champion's C.DMG by 15% or 30%.
  • Sky Rupture [P]

    Passive

    Unlocked at Ascension 3

    Every time this Champion deals damage, increases the Thunder counter by 1 (stacks up to 10). Each Thunder stack increases this Champion's DMG by 3% (stacks up to 30%). Once the Thunder counter reaches 10, attacks all enemies and places a Stun debuff for 1 turn. After the attack, the Thunder counter resets to 0.

    Damage
    3.8 x ATK
    • Stun The Champion with Stun debuff is unable to act X Turns. Cooldowns are not refreshed while Stun is active.
  • Aura: Increases Ally ATK in all Battles by 30%.

How to get Thor Faehammer

Thor Faehammer can be summoned from Ancient Shard, Sacred Shard and Primal Shard as a Legendary champion.

Fusion (2024-09-05 to 2024-09-20): four champions, Dyana Gloompiercer, Dyana Gloompiercer, Dyana Gloompiercer and Dyana Gloompiercer.

Upgrade costs

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Ascension

  • Ascension 1Superior Magic Potion ×1Greater Arcane Potion ×5
  • Ascension 2Superior Magic Potion ×2Superior Arcane Potion ×2
  • Ascension 3Superior Magic Potion ×3Superior Arcane Potion ×2
  • Ascension 4Superior Magic Potion ×4Superior Arcane Potion ×3
  • Ascension 5Superior Magic Potion ×5Superior Arcane Potion ×4
  • Ascension 6Superior Magic Potion ×6Superior Arcane Potion ×4

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