Tidemaster Dexikos

Tidemaster Dexikos

EpicMagicSupportC tier

Introduction

Tidemaster Dexikos is an Epic Magic character in RAID: Shadow Legends. Tidemaster Dexikos's role is Support. Faction: Argonites.

On the combined RAID: Shadow Legends tier list Tidemaster Dexikos is C tier, 544th of the 1029 characters ranked, from where 3 community tier lists put Tidemaster Dexikos.

Other Magic characters in RAID: Shadow Legends: Adjudicator, Adriel, Aeshma, Aina, Akoth the Seared, Aleksandr the Sharpshooter and 269 more.

What Tidemaster Dexikos does

A healer and reviver: Rejuvenating Waters brings back up to two allies at 40% HP, heals the team for 15% of his MAX HP and hands out a turn of Perfect Veil, even when nobody is dead. At the start of each of his turns, any ally below full HP gets a Shield worth 15% of their own MAX HP.

Background

'Begone, air-gulper, or I'll ensure the fish you seek instead feast on your flesh.', Tidemaster Dexikos

For decades, the venerable, tireless Tidemaster Dexikos has maintained order on the shores and in the shallows of the island of Aior. He is a steward of the seas, an envoy from its depths and an interpreter of its will, maintaining a scholarly, contemplative guardianship of an area of littoral waters. These places, where air, land, and sea meet, are considered sacred by many Tritoneans.

Because of this reverence, and the respect accorded to them in turn, Tidemasters tend to be proud and authoritative. Few, even among the Tritoneans, have so intimate a connection with the sea. They even claim that the ocean itself, in its totality of water and sand and plants and animals, has a kind of oversoul and a vast primordial consciousness. The sea-spirit blesses and curses in equal measure, and must be respected and propitiated for balance to be maintained.

To do so, Dexikos charts the tides and notes their effects on the beaches, performing rites to thank the sea for its steady rhythms. He maintains a detailed map of the contours of the shoreline, surveying any changes brought by winds and storms. He is also an active defender of its sanctity. To step foot upon Aior, and benefit from its rich variety of fruit trees, hardwoods, and wildlife, one must treat with Dexikos and meet his strict standards. Those he deems too acquisitive, disrespectful, messy, or uncouth, will find their vessels wracked by sudden rogue waves and dragged toward the dangerous shoals around the island by inexorable currents. Most islands of the Argolades have a Tidemaster such as Dexikos performing this role, though few are as fastidious as he.

Anyone who litters the shore with castoff fishing nets, ropes, or other flotsam, Dexikos reprimands and forces to clean up their mess. Likewise, any who over-harvest Aior's resources, over-fish its waters, or attempt to alter the landscape without permission, are sure to be swiftly targeted by Dexikos's wrath. The fish themselves can call upon Dexikos and his fellow Tidemasters for assistance: thanks to their connection with the ocean's collective consciousness, Tidemasters can communicate with sea creatures through mental magic, cultivating friendships and alliances. If any species of the shallows has a grievance with the land-dwellers and boat-riders above, a Tidemaster will soon know of it.

If those grievances are severe enough, or if surface folk are guilty of serious or repeated infractions, Dexikos will take up arms to punish those responsible. With his mastery of hydromantic magic, he invigorates and heals wounded sea beasts and fellow Tritoneans, can cleverly speed and conceal their movements beneath the waves, and smites enemies with water jets so highly pressurized that they cut like knives. Dexikos would rather pore over slab-scrolls of nautical lore and commune with the turtles and fishes than fight. But fight he shall, without hesitation, if the need arises.

Stats

  • HP128th21,315
  • ATK822nd837
  • DEF508th1,046
  • SPD106th107
  • C. RATE15%
  • C. DMG50%
  • RES30
  • ACC0

At 6 stars, level 60 and fully ascended, before gear, Masteries and Blessings. Each bar is measured against the highest value in the RAID: Shadow Legends roster, and the place is out of every character with that stat.

6 stars, level 60

  • HPNo Ascension: 19,320Ascension 1: 19,485Ascension 2: 19,650Ascension 3: 19,980Ascension 4: 20,310Ascension 5: 20,805Ascension 6: 21,315
  • ATKNo Ascension: 793Ascension 1: 793Ascension 2: 793Ascension 3: 804Ascension 4: 815Ascension 5: 826Ascension 6: 837
  • DEFNo Ascension: 947Ascension 1: 958Ascension 2: 969Ascension 3: 980Ascension 4: 991Ascension 5: 1,013Ascension 6: 1,046
  • SPDNo Ascension: 100Ascension 1: 100Ascension 2: 100Ascension 3: 100Ascension 4: 100Ascension 5: 100Ascension 6: 107
  • C. RATENo Ascension: 15%Ascension 1: 15%Ascension 2: 15%Ascension 3: 15%Ascension 4: 15%Ascension 5: 15%Ascension 6: 15%
  • C. DMGNo Ascension: 50%Ascension 1: 50%Ascension 2: 50%Ascension 3: 50%Ascension 4: 50%Ascension 5: 50%Ascension 6: 50%
  • RESNo Ascension: 30Ascension 1: 30Ascension 2: 30Ascension 3: 30Ascension 4: 30Ascension 5: 30Ascension 6: 30
  • ACCNo Ascension: 0Ascension 1: 0Ascension 2: 0Ascension 3: 0Ascension 4: 0Ascension 5: 0Ascension 6: 0
  • HPNo Ascension: 19,320Ascension 6: 21,315
  • ATKNo Ascension: 793Ascension 6: 837
  • DEFNo Ascension: 947Ascension 6: 1,046
  • SPDNo Ascension: 100Ascension 6: 107
  • C. RATENo Ascension: 15%Ascension 6: 15%
  • C. DMGNo Ascension: 50%Ascension 6: 50%
  • RESNo Ascension: 30Ascension 6: 30
  • ACCNo Ascension: 0Ascension 6: 0

Base values before gear, Masteries, Blessings and Great Hall bonuses.

  • Aqueuos Bolt

    A1

    Attacks 1 enemy 2 times. Each hit heals the ally with the lowest HP by 5% of this Champion's MAX HP.

    Damage
    2.4 x ATK
    Heal
    0.05 x MAX HP
    1. Level 2 Damage +5%
    2. Level 3 Damage +5%
    3. Level 4 Heal +5%
    4. Level 5 Heal +5%
  • Tidemaster's Wrath

    A2

    Cooldown 5 turns, 3 fully booked

    Attacks all enemies. Places a 60% Increase DEF buff on all allies for 2 turns.

    Damage
    4.5 x ATK
    1. Level 2 Damage +10%
    2. Level 3 Damage +10%
    3. Level 4 Cooldown -1
    4. Level 5 Cooldown -1
    • Increase DEF Increases the Champion's Battle DEF by 30% or 60%.
  • Rejuvenating Waters

    A3

    Cooldown 6 turns, 4 fully booked

    Revives 2 random allies with 40% HP and 20% Turn Meter. Heals all allies by 15% of this Champion's MAX HP. Will heal all allies even if no allies were revived. Places a Perfect Veil buff on all allies except this Champion for 1 turn. Will place the buff even if no allies were revived.

    Revive to
    0.4 x target MAX HP
    Turn Meter fill
    0.2 x full Turn Meter
    Heal
    0.15 x MAX HP
    1. Level 2 Cooldown -1
    2. Level 3 Cooldown -1
    • Veil There are two versions of this buff: Veil and Perfect Veil. The Champion under either of these buffs cannot be targeted by the enemy. If all remaining Champions on a team have an active Veil or Perfect Veil buff, the enemy will not be restricted in targeting a specific Champion. Veil buffs will be removed when the affected Champion uses an active skill, but Perfect Veil buffs will not be removed. Also, Veil and Perfect Veil buffs decrease incoming damage from area-of-effect skills. Veil reduces incoming damage by 7.5%, and Perfect Veil reduces incoming damage by 15%. Finally, Veil and Perfect Veil buffs cannot be stolen by an enemy Champion with a skill that allows them to steal buffs.
  • Safety of the Waves [P]

    Passive

    Unlocked at Ascension 3

    At the start of this Champion's turn, places a Shield buff for 1 turn on all allies whose HP is less than 100%. The value of the Shield is equal to 15% of the receiving Champion's MAX HP.

    • Shield The Champion's HP bar is reinforced with a Shield for the indicated number of turns. Damage is calculated as normal but is first applied to the Shield (unless the attack is stated to ignore Shields). When the Shield buff expires, or the value of the Shield reaches 0, the buff is removed and any further damage is applied as normal.
  • Aura: Increases Ally HP in all Battles by 20%.

How to get Tidemaster Dexikos

Tidemaster Dexikos can be summoned from Ancient Shard, Sacred Shard and Primal Shard as a Epic champion.

Fusion (2026-03-05 to 2026-03-22): four champions, Sunken Sentinel, Sunken Sentinel, Sunken Sentinel and Sunken Sentinel.

Upgrade costs

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Ascension

  • Ascension 1Greater Magic Potion ×4Greater Arcane Potion ×3
  • Ascension 2Greater Magic Potion ×7Greater Arcane Potion ×5
  • Ascension 3Greater Magic Potion ×9Greater Arcane Potion ×7
  • Ascension 4Superior Magic Potion ×3Superior Arcane Potion ×1
  • Ascension 5Superior Magic Potion ×3Superior Arcane Potion ×2
  • Ascension 6Superior Magic Potion ×4Superior Arcane Potion ×2

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