War Mother

War Mother

LegendaryMagicAttackC tier

Introduction

War Mother is a Legendary Magic character in RAID: Shadow Legends. War Mother's role is Attack. Faction: Ogryn Tribes.

On the combined RAID: Shadow Legends tier list War Mother is C tier, 684th of the 1029 characters ranked, from where 3 community tier lists put War Mother.

Other Magic characters in RAID: Shadow Legends: Adjudicator, Adriel, Aeshma, Aina, Akoth the Seared, Aleksandr the Sharpshooter and 269 more.

What War Mother does

A Bomb damage dealer: Special Brew puts two Bombs on every enemy, and Mother's Touch sets them all off at once if it crits instead of waiting 3 turns. Bomb damage doubles against Bosses, and her basic places 50% Decrease ATK on every hit with no chance roll.

Background

Ogryn are a naturally self-reliant people. Some Ogryn are quite happy alone, others in small groups. Tribes of Ogryn, however, are not uncommon, especially in the more inhospitable parts of Peltas. Such communities fought hard in the Gaellen War, and many served the Gaellen Pact. But loyalty to the Pact among the tribes is not what it once was, and many tribes now make war against their former allies. One of these is the Irontusk Tribe, and they are led by the fearsome Ogryn known as War Mother.

Within Ogryn tribes, elder females often receive great respect as rulers, advisors, seers, and healers. Few, however, combine so many of those roles as War Mother, for to her people she is all these things. The Irontusk Tribe is one of the most brutal and militaristic Ogryn groups to be found in Peltas, and under her leadership they intend to become the most powerful of all Ogryn tribes.

War Mother is descended from a long line of Ogryn warrior-women. According to the stories of the Irontusks, she was the seventeenth daughter of Gramar the Prodigious, the matriarch of the powerful Bonegrinder Tribe. The Bonegrinders were wiped out almost entirely during a Sacred Order crusade, but Gramar and a number of her offspring survived. According to the bone-tally lineages kept by the tribes, Gramar was herself the seventh child of Bruzor the Most Prodigious, though she is reported to have eaten at least one of her siblings. Bruzor was a senior commander within the Gaellen Pact, and famously carved a swath through Anhelt at the height of the war. Thus War Mother is the descendant of some of the mightiest Ogryn of recent centuries. Some say that she has the ability to foretell the future, though only after particularly immense feasts, while others say that she is a cunning alchemist and potion-forger. According to the boldest Ogryn, she seeks to build a legacy that will rival that of her grandmothers, uniting the tribes in the strength of the whole, rather than through the prowess and gut-size of any one individual. Her role in creating such a future goes unquestioned by the Irontusks for, as they are fond of saying, 'War Mother knows best'.

A point of great curiosity, at least among non-Ogryn, is the creature strapped securely to War Mother's broad back. It is quite clear that whatever the thing is, it is no Ogryn. Small, weak, with vestigial horn-nubs and fangs and wide-open eyes, it seems out-of-place among the hulking brutes that comprise War Mother's extended family. Some say this impish creature, no true child at all, but known as the Horn-Son, is a spawn of Siroth, and certainly on first glance it seems likely. No one knows where it came from, but anyone who knows of it knows to treat the Horn-Son with the utmost care and respect, lest they incur not only War Mother's wrath, but that of every Irontusk.

According to the tribe, the Horn-Son is the very personification of war itself, a creature given flesh and form by the raw, destructive power of the Ogryn when they seek out conflict. For now it is small, just like the Irontusk Tribe. But they will grow, swelling their ranks with new recruits and their lands with new conquests. With every new foe that is pulverized or consumed, they say that Horn-Son's stature and power will also grow, until he is ready to ascend as a new demi-god of devastation, and the leader of both the tribe and all of Ogryn-kind.

Stats

  • HP459th17,505
  • ATK109th1,509
  • DEF758th903
  • SPD489th99
  • C. RATE15%
  • C. DMG1st63%
  • RES30
  • ACC193rd10

At 6 stars, level 60 and fully ascended, before gear, Masteries and Blessings. Each bar is measured against the highest value in the RAID: Shadow Legends roster, and the place is out of every character with that stat.

6 stars, level 60

  • HPNo Ascension: 16,350Ascension 1: 16,515Ascension 2: 16,680Ascension 3: 16,845Ascension 4: 17,010Ascension 5: 17,175Ascension 6: 17,505
  • ATKNo Ascension: 1,321Ascension 1: 1,332Ascension 2: 1,354Ascension 3: 1,387Ascension 4: 1,421Ascension 5: 1,465Ascension 6: 1,509
  • DEFNo Ascension: 892Ascension 1: 892Ascension 2: 892Ascension 3: 892Ascension 4: 892Ascension 5: 892Ascension 6: 903
  • SPDNo Ascension: 99Ascension 1: 99Ascension 2: 99Ascension 3: 99Ascension 4: 99Ascension 5: 99Ascension 6: 99
  • C. RATENo Ascension: 15%Ascension 1: 15%Ascension 2: 15%Ascension 3: 15%Ascension 4: 15%Ascension 5: 15%Ascension 6: 15%
  • C. DMGNo Ascension: 50%Ascension 1: 50%Ascension 2: 50%Ascension 3: 50%Ascension 4: 50%Ascension 5: 50%Ascension 6: 63%
  • RESNo Ascension: 30Ascension 1: 30Ascension 2: 30Ascension 3: 30Ascension 4: 30Ascension 5: 30Ascension 6: 30
  • ACCNo Ascension: 0Ascension 1: 0Ascension 2: 0Ascension 3: 0Ascension 4: 0Ascension 5: 0Ascension 6: 10
  • HPNo Ascension: 16,350Ascension 6: 17,505
  • ATKNo Ascension: 1,321Ascension 6: 1,509
  • DEFNo Ascension: 892Ascension 6: 903
  • SPDNo Ascension: 99Ascension 6: 99
  • C. RATENo Ascension: 15%Ascension 6: 15%
  • C. DMGNo Ascension: 50%Ascension 6: 63%
  • RESNo Ascension: 30Ascension 6: 30
  • ACCNo Ascension: 0Ascension 6: 10

Base values before gear, Masteries, Blessings and Great Hall bonuses.

  • Cry Havoc

    A1

    Attacks 1 enemy 2 times. Each hit places a 50% Decrease ATK debuff for 2 turns.

    Damage
    1.9 x ATK
    1. Level 2 Damage +5%
    2. Level 3 Damage +10%
    • Decrease ATK Decreases the Champion's Battle ATK by 25% or 50%.
  • Special Brew

    A2

    Cooldown 4 turns, 3 fully booked, Upgraded at Ascension 3

    Attacks all enemies. Places two Bomb debuffs that detonate after 2 turns. Bomb damage increases by 100% against Bosses.

    Damage
    4.25 x ATK
    1. Level 2 Damage +5%
    2. Level 3 Damage +5%
    3. Level 4 Damage +10%
    4. Level 5 Cooldown -1
    Before Ascension 3

    Cooldown 4 turns

    Attacks all enemies. Places a Bomb debuff that detonates after 2 turns. Bomb damage increases by 100% against Bosses.

    Damage
    4.25 x ATK
    1. Level 2 Damage +5%
    2. Level 3 Damage +5%
    3. Level 4 Damage +10%
    4. Level 5 Cooldown -1
    • Bomb When Bomb debuff expires, the affected Champion suffers direct damage that ignores their DEF value. The damage inflicted by the bomb scales per the Stat indicated in the skill description.
  • Mother's Touch

    A3

    Cooldown 5 turns, 4 fully booked

    Attacks all enemies. Instantly detonates all Bomb debuffs if this Champion is under an Increase ATK buff.

    Damage
    4.5 x ATK
    1. Level 2 Damage +5%
    2. Level 3 Damage +10%
    3. Level 4 Cooldown -1
  • Aura: Increases Ally ACC in Faction Crypts by 65.

How to get War Mother

War Mother can be summoned from Ancient Shard, Sacred Shard and Primal Shard as a Legendary champion.

Upgrade costs

Open in the planner

Ascension

  • Ascension 1Superior Magic Potion ×1Greater Arcane Potion ×5
  • Ascension 2Superior Magic Potion ×2Superior Arcane Potion ×2
  • Ascension 3Superior Magic Potion ×3Superior Arcane Potion ×2
  • Ascension 4Superior Magic Potion ×4Superior Arcane Potion ×3
  • Ascension 5Superior Magic Potion ×5Superior Arcane Potion ×4
  • Ascension 6Superior Magic Potion ×6Superior Arcane Potion ×4

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