
Zinogre Blademaster
Introduction
Zinogre Blademaster is a character in RAID: Shadow Legends.
On our RAID: Shadow Legends tier list Zinogre Blademaster is C tier, 707th of the 1029 characters ranked, from where 3 current tier lists put Zinogre Blademaster.
Is Zinogre Blademaster good?
A Shadowkin multi-hitter from the
Monster Hunter collaboration, built for the Fire Knight and bosses. Blade Spin buffs her ATK, then hits four times with Leech and Decrease ATK, two debuffs you always want in Clan Boss, and Blade Strike hits four more times while giving the team Increase SPD for faster cycling in the Fire Knight, Hydra and Clan Boss.
Her passive works like
Leorius's: it stops a fatal hit, heals her for half her MAX HP, and adds damage the lower her HP gets, doubled against targets under Decrease DEF.
Strengths
- Leech and Decrease ATK on Blade Spin
- Team Increase SPD
- Lots of hits for the Fire Knight's shield
- Death-prevention passive with a big heal
Weaknesses
- Less useful in dungeons and Arena
Skills
4Blade Combo
Ability 1Attacks 1 enemy 3 times. Has a 30% chance of placing a 25% Weaken debuff for 2 turns. Lvl. 2: Damage +5% Lvl. 3: Damage +5% Lvl. 4: Damage +10%
Blade Strike
Ability 2 · Cooldown 4 turnsAttacks 1 enemy 4 times. Each hit increases this Champion’s Turn Meter by 5%. Also places a 30% Increase SPD buff on all allies for 2 turns. Lvl. 2: Damage +10% Lvl. 3: Damage +10% Lvl. 4: Cooldown -1
Blade Spin
Ability 3 · Cooldown 4 turnsAttacks 1 enemy 4 times. Before attacking, places a 50% Increase ATK buff on this Champion for 2 turns. The first and the second hit each have a 75% chance of placing a Leech debuff for 2 turns. The third and fourth hit each have a 75% chance of placing a 50% Decrease ATK debuff for 2 turns. Lvl. 2: Damage +10% Lvl. 3: Damage +10% Lvl. 4: Buff/Debuff chance +10% Lvl. 5: Buff/Debuff chance +10% Lvl. 6: Cooldown -1
Zinogre Essence
Passive · Cooldown 4 turnsPassive Effect Increase the damage this Champion deals by 1% for every 1% of HP lost stacks up to 50%. Active Effect Prevents this Champion’s death and keeps them alive on 1 HP when hit by a fatal hit. If this skill prevents this Champion’s death, heals them by 50% of their MAX HP. Will not prevent this Champion’s death if they are under a Heal Reduction debuff.



