

Introduction
Charles is a 5-star Earth character in Epic Seven. Charles's class is Knight. Horoscope: Gemini.
On the Epic Seven tier list Charles is D tier, 155th of the 386 characters ranked.
Other Earth characters in Epic Seven: Adin, Adlay, ae-GISELLE, Ains, Albedo, Alencia and 71 more.
Best build for Charles
From 2,480 player buildsArtifacts
6 options- 128%
Frantic Flight - 219%
Elbris Ritual Sword - 37%
Victorious Flag - 46%
Our Beautiful Seasons - 55%
Daydream Joker - 65%
Wings of Light and Shadow
Gear sets
- 78%
Destruction(4)
Penetration(2)
Typical stats
- Speed
- 158
- Attack
- 3,454
- Health
- 14,086
- Defense
- 1,051
- Crit Chance
- 100%
- Crit Damage
- 349%
Charles in Real-Time Arena
On the Real-Time Arena usage list Charles is D tier, 242nd of 242: picked in under 0.1% of drafts at Champion and above this season (Fall 2026), too few games for a win rate.
- Pick rate0%
- Pre-ban rate0%
Profile
Although he may be rigid and loyal, he cannot help but act like an overprotective servant to Aither, and will deal with all kinds of things in order to protect him.
Charles is voiced by Crispin Freeman in English, 増谷康紀 in Japanese, and 권혁수 in Korean. Charles's hobby is physical and spiritual training, chess and self-reflection, and Charles's good at mental gymnastics. Charles likes predictions and strategies and getting the lay of the land. Charles was released on 7 March 2019.
Charles's introduction: Walking the righteous path is not easy. Hence, we must strictly cultivate ourselves!
Stats
- Health85th of 3916,148
- Attack248th of 391957
- Defense150th of 391634
- Speed205th of 391109
- Critical Hit Chance5th of 39127%
- Critical Hit Damage150%
- Effectiveness0%
- Effect Resistance0%
- Dual Attack Chance3%
At level 60, 6 stars and fully awakened, before gear, artifact and Imprint. Each bar is measured against the highest value in the Epic Seven roster, and the place is out of every character with that stat.
At level 50 and 60, fully awakened
- HealthLevel 50, 5 stars: 4,976Level 60, 6 stars: 6,148
- AttackLevel 50, 5 stars: 797Level 60, 6 stars: 957
- DefenseLevel 50, 5 stars: 511Level 60, 6 stars: 634
- SpeedLevel 50, 5 stars: 109Level 60, 6 stars: 109
- Critical Hit ChanceLevel 50, 5 stars: 27%Level 60, 6 stars: 27%
- Critical Hit DamageLevel 50, 5 stars: 150%Level 60, 6 stars: 150%
- EffectivenessLevel 50, 5 stars: 0%Level 60, 6 stars: 0%
- Effect ResistanceLevel 50, 5 stars: 0%Level 60, 6 stars: 0%
- Dual Attack ChanceLevel 50, 5 stars: 3%Level 60, 6 stars: 3%
Base values before gear, artifact and Imprint. Passives that raise a stat in battle are not counted.
Skills
Damage calculator
Slash
Skill 1gains 1 Soul
Attacks the enemy with a giant sword and has a 75% chance to dispel one buff. After attacking, has a 50% chance to activate Smash as an extra attack, and when the caster is granted three or more buffs, doubles effect chance.
- +1 +5% damage dealt
- +2 +5% damage dealt
- +3 +10% effect chance
- +4 +10% damage dealt
- +5 +10% damage dealt
Before enhancement
Attacks the enemy with a giant sword and has a 65% chance to dispel one buff. After attacking, has a 50% chance to activate Smash as an extra attack, and when the caster is granted three or more buffs, doubles effect chance.

Smash
Skill 2Cooldown 3 turns, gains 1 Soul
Attacks the enemy repeatedly with a giant sword, absorbing some of the damage as Health, and increases Combat Readiness of all allies by 15%.
- +1 +10% damage dealt
- +2 +2% Combat Readiness
- +3 +10% damage dealt
- +4 +3% Combat Readiness
- +5 +10% damage dealt
Before enhancement
Attacks the enemy repeatedly with a giant sword, absorbing some of the damage as Health, and increases Combat Readiness of all allies by 10%.

Faithful Strike
Skill 3Cooldown 4 turns (5 before enhancement), gains 2 Souls
Attacks all enemies by discharging a sword blast, and grants increased Attack to all allies for 2 turns. Grants counterattack to the caster for 2 turns. When there are three or fewer enemies, damage dealt increases as enemies become fewer.
Soul Burn (10 Souls): Cooldown of this skill is decreased by 2 turns.
- +1 +5% damage dealt
- +2 +5% damage dealt
- +3 -1 turn cooldown
- +4 +10% damage dealt
- +5 +10% damage dealt
After awakening stage 3
Cooldown 4 turns
Attacks all enemies by discharging a sword blast, and grants increased Attack and increased Defense to all allies for 2 turns. Grants counterattack to the caster for 2 turns. When there are three or fewer enemies, damage dealt increases as enemies become fewer.
Soul Burn (10 Souls): Cooldown of this skill is decreased by 2 turns.
Increase Attack Increases Attack by 50%.
Counterattack When attacked, the bearer immediately counterattacks the attacker with a basic skill. Cannot be triggered by extra attacks or counterattacks.
Increase Defense Increases Defense by 60%.
Exclusive Equipment
Justice's Mask
A pauldron with the face of a stern judge, symbolizing the firm resolve not to allow emotion to get in the way of duty.
Pick one option:
- Slash: Increases buff dispel chance of Slash by 25%.
- Smash: Increases damage dealt by Smash by 10%.
- Faithful Strike: Dispels all debuffs from the caster before the skill effect when using Faithful Strike.
Increase Attack Increases Attack by 50%.
Increase Defense Increases Defense by 60%.
Counterattack When attacked, the bearer immediately counterattacks the attacker with a basic skill. Cannot be triggered by extra attacks or counterattacks.
Imprint
- BImprint Release: Critical Hit Chance: 5%Imprint Concentration: Critical Hit Chance: 6%
- AImprint Release: Critical Hit Chance: 8%Imprint Concentration: Critical Hit Chance: 9%
- SImprint Release: Critical Hit Chance: 11%Imprint Concentration: Critical Hit Chance: 12%
- SSImprint Release: Critical Hit Chance: 13%Imprint Concentration: Critical Hit Chance: 15%
- SSSImprint Release: Critical Hit Chance: 15%Imprint Concentration: Critical Hit Chance: 18%
Imprint Release gives the bonus to the team; Imprint Concentration gives Charles the bonus instead.
Awakening
Upgrade planner- Stage 1Speed +2, Attack +20, Health +60
- Stage 2Critical Hit Chance +4%, Attack +20, Health +60
- Stage 3Attack +20, Health +60, enhances Faithful Strike
- Stage 4Attack +6%, Attack +30, Health +80
- Stage 5Speed +4, Attack +30, Health +80
- Stage 6Critical Hit Chance +8%, Attack +30, Health +80
Relationships
5Charles's motto: To bring justice for all, by the Goddess and the kingdom.
Charles dislikes cowardice, shifting responsibility and instigation.
Upgrade costs
Open in the plannerAwakening
- Stage 1
Life Rune ×10 - Stage 2
Life Rune ×15
Greater Life Rune ×2 - Stage 3
Life Rune ×20
Greater Life Rune ×10 - Stage 4
Greater Life Rune ×10
Epic Life Rune ×2 - Stage 5
Epic Life Rune ×6
Rare Oath Catalyst ×15 - Stage 6
Epic Life Rune ×10
Epic Oath Catalyst ×10
Slash enhancement
- +1
Gold ×4,000
MolaGora ×1 - +2
Gold ×4,000
MolaGora ×1 - +3
Gold ×29,000
MolaGora ×1
Rare Oath Catalyst ×5 - +4
Gold ×47,000
MolaGora ×3
Rare Oath Catalyst ×7 - +5
Gold ×80,000
MolaGora ×5
Epic Oath Catalyst ×2
Smash enhancement
- +1
Gold ×4,000
MolaGora ×1 - +2
Gold ×4,000
MolaGora ×1 - +3
Gold ×29,000
MolaGora ×1
Rare Oath Catalyst ×5 - +4
Gold ×47,000
MolaGora ×3
Rare Oath Catalyst ×7 - +5
Gold ×80,000
MolaGora ×5
Epic Oath Catalyst ×2
Faithful Strike enhancement
- +1
Gold ×4,000
MolaGora ×1 - +2
Gold ×4,000
MolaGora ×1 - +3
Gold ×29,000
MolaGora ×1
Rare Oath Catalyst ×5 - +4
Gold ×47,000
MolaGora ×3
Rare Oath Catalyst ×7 - +5
Gold ×80,000
MolaGora ×5
Epic Oath Catalyst ×2
Costumes
2
Original

Demon Hunter
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